After installation, the compass becomes like this, and STB is not overwritten. May I ask if a patch or parameter adjustment is needed? I really like this MOD. Thank you!
Would it be possible to add widgets for Survival Mode Improved? <3 I'm using this mod with the Edge UI reskin, and I appreciate all the functionality STB Widgets brings, but so far I didn't find anything that would conventiently show me warmth values and other things related to Survival Mode :C Might be that I'm a minority but I play with it for "immersion" as they say
This mod causes a minor issue for me when also running QuickLoot EE. If you open up your inventory (Manually hitting I key) while a quickloot menu is active you will have no cursor unless you shift panes or exit and open your inventory normally (without quickloot overlay active).
Has anyone ran into this/know a way to fix this?
EDIT : Switched to QuickLoot IE and it fixed the issue.
You can always see in conflicts tab what is overwritten and what is not "STB Widgets 21x9" mode of Lorerim - contains only one file STB_Widgets.ini different from 16x9 - so the 16x9 version is completely overwritten
imgui is a framework custom menus are built on. what mod are you looking for a menu for? if you want actual information on imgui, you can go here and read GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies Every mod that uses it has a different hotkey or combination to open the menu they created with it. In this mod you can configure the key via ini file but its default is END key. This will conflict with community shaders if you have it
This mod is garbage. Do not install it. If there are any placement issues whatsoever, good luck. No MCM menu. Only hot key that functions out of the box are the ini keys.
*came back to say I figured out the issue. Community shaders and this mod both use the "END" key by default. Both are garbage for having no MCM.
Lol you have to configure one key, oh no! You can adjust everything and see it change in real time with a keypress and adjusting a slider, first world problems buddy. Its a great mod. Throwing a hissy fit because you lack knowledge and patience is not the modder's issue. Read more, yap less.
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是这一项bAltCompass 替换罗盘的问题
Has anyone ran into this/know a way to fix this?
EDIT : Switched to QuickLoot IE and it fixed the issue.
"STB Widgets 21x9" mode of Lorerim - contains only one file STB_Widgets.ini different from 16x9 - so the 16x9 version is completely overwritten
if you want actual information on imgui, you can go here and read GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Every mod that uses it has a different hotkey or combination to open the menu they created with it.
In this mod you can configure the key via ini file but its default is END key. This will conflict with community shaders if you have it
*came back to say I figured out the issue. Community shaders and this mod both use the "END" key by default. Both are garbage for having no MCM.
You can adjust everything and see it change in real time with a keypress and adjusting a slider, first world problems buddy.
Its a great mod.
Throwing a hissy fit because you lack knowledge and patience is not the modder's issue. Read more, yap less.
Thank you!