Thank you for this mod! Made it possible to purchase most materials for smithing without the use of things like console commands or cheat chests. I'm not a huge fan of grinding but as they say in Skyrim "If you got the coin". Endorsed!
This is a good mod and works well, HOWEVER A WORD OF WARNING: This one has so much stock of everything that it kinda destroys your gathering game, if that's what you love to do. Here is why: She has that much stock and gold, that when I'm going for buying there, after the first time, I can create so much, that I go buy more and sell the created and partially enchanted things to gain all her money too, and when repeating this (incl. selling to others until all their money is gone) without having to do any other effort in the game at all, I'm sooo quickly progressing and reaching so much money, that in the end it kinda destroys the gathering game. In the end, (and sorry for saying it @creator - I don't mean it bad) it DOES feel like cheating and destroyed for me the balance :(
I will lower the stock she have a lot, I don't like the amount of each item she have, I've already noticed that long time ago.
I will add stuff from dlc's and she will have different quantitative ( lowered a lot ) for each crafting materials based on the value of those items and their rarity. I don't know when though, as I don't have Skyrim installed right now.
Hey guys! I'm so sorry I haven't yet released the new version with more stock for Nargol. I don't like to say that I will do something and then disappear. The truth is that I had to uninstall SSE due to issues I had with it. In an angry moment, boom! I've deleted it! Goodbye :) So I don't know when I will install it again, cause now I'm playing Fallout 4 and Warframe. But as soon as I'll download and mod it again, I will make and release the new version. Sorry again.
Excellent mod! This way doesn't feel like cheating, she is just well stocked. Thanks! Would you please consider giving her hearthfire materials as well, like goat horns, straw, glass, large and small antlers, horker tusks, mudcrab chitin, sabra cat teeth and slaughterfish scales?
Hey thank you! Glad you like it! The thing is that I'm working on another mod for Fallout 4 and, you know, I play games XD These days I will make an alternative main file with all the crafting materials stock . Sorry for the delay, I will update it this week end!
You're welcome! :) For your question, you have to generete the Face Gen Data( select the NPC and press Ctrl+F4 ) for the npc you want in the ck. It will generate it as loose files where your game directory is.
EDIT: If you have more question and what I wrote is not enough, don't hesitate to write me for more info :)
Thank you.Sounds easy enough but I do have one question. When I load the mod into the CK how do I load the NPC? I am new to the CK. I have gotten to NPC's yet. I also assume the facegen data will be extracted to textures and meshes directories?
If you know the name of the npc you are attempting to create the face gen, then you can simple search it with the filter: Go in Object window, click " all " , tipe on the filter the name, then click on it ( form type: NPC_ ). you don't need to open it, simple click on it (select it) and then press Ctrl+F4. You don't even need to save the esp as you haven't modified it, you have simple created the face gen data. The problem is that not all authors call their npc ID with the name, so you have to search a bit more. Remember that you have to select the NPC_ form type!
And you are correct. When you create the face gen data, it will adress them on : textures\actors\character\facegendata\facetint\NameOfTheEsp.esp meshes\actors\character\FaceGenData\FaceGeom\NameOfTheEsp.esp
Aaaand you remember it wrong if you are speaking of it in a romantic way XD The only love Jane Shepard have is a beautiful Asari <3 ( that blue...) BUUUUT, the turian is my best friend, so ( I've always seen a certain similarity between Turian and cats ) this Khajiit is for him!
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I will add stuff from dlc's and she will have different quantitative ( lowered a lot ) for each crafting materials based on the value of those items and their rarity. I don't know when though, as I don't have Skyrim installed right now.
Would you please consider giving her hearthfire materials as well, like goat horns, straw, glass, large and small antlers, horker tusks, mudcrab chitin, sabra cat teeth and slaughterfish scales?
Actually this is a good idea. It makes sense!
Today or tomorrow I will update a version with more stuff
How did you fix this? I have a couple mods that have this issue with NPC's and the mod authors are not fixing the issue. If I know I can fix myself.
Feel free to PM me.
For your question, you have to generete the Face Gen Data( select the NPC and press Ctrl+F4 ) for the npc you want in the ck. It will generate it as loose files where your game directory is.
EDIT: If you have more question and what I wrote is not enough, don't hesitate to write me for more info :)
The problem is that not all authors call their npc ID with the name, so you have to search a bit more. Remember that you have to select the NPC_ form type!
And you are correct. When you create the face gen data, it will adress them on :
textures\actors\character\facegendata\facetint\NameOfTheEsp.esp
meshes\actors\character\FaceGenData\FaceGeom\NameOfTheEsp.esp
I always wondered why there was facegen info with mods, I guess this is why.
Aaaand you remember it wrong if you are speaking of it in a romantic way XD The only love Jane Shepard have is a beautiful Asari <3 ( that blue...) BUUUUT, the turian is my best friend, so ( I've always seen a certain similarity between Turian and cats ) this Khajiit is for him!