Skyrim Special Edition
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Argonil

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Argonil

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48 comments

  1. AnarkyTheMercenary
    AnarkyTheMercenary
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    is this compatible with Animated Armory?
  2. ponozGTR2
    ponozGTR2
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    When I use this mod and Ordinator patch with Ordinator mod it causes my bound sword to become invisible
  3. Iere
    Iere
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    Hi, wanted to say I really love this mod, but would it be possible to make a compatability patch for either the bound mace from Beyond Skyrim: Bruma https://www.nexusmods.com/skyrimspecialedition/mods/10917/ or Simple Bound Weapons Expansion https://www.nexusmods.com/skyrimspecialedition/mods/21013?tab=files? I would really appreciate it.
  4. Jorgen98
    Jorgen98
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    My new experimental build are more focus on using bound weapons.
    This mod is what I was looking for!
  5. sjw333
    sjw333
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    Will the elemental damage trigger perks in Ordinator?
    Never see a Stormblast when I attack.....
    1. Argonil
      Argonil
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      they're ordinary elemental effects, so if they don't trigger the perks then the perks are not supposed to be triggered.
  6. lgligoras89
    lgligoras89
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    lite version need unofficial skyrim patch?
  7. Spacedge
    Spacedge
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    When I try to enable it in the game, it says "This mod cannot be installed since it depends on files that aren't present," but the description of this mod never says anything about relying on any other mods.
    1. Argonil
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      It relies on USSEP.
  8. ChaoticShank
    ChaoticShank
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    Loving using this mod in combination with your others. One thing I noticed is the bash on the bound battle doesn't appear to have sounds which makes it feel kinda weird. Not sure if this has always been an issue with this spell since it's never been real useful till now. Playing on PS4 if that matters.
    1. Argonil
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      It has the same bash sound effect as all other battleaxes, so idk.
  9. diarke
    diarke
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    Would the Lite version conflict with Odin?  Specifically, the latter lists a change in experience gain for Bound Sword and Dagger, which I don't think this mod affects but just want to verify.
    1. Argonil
      Argonil
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      This mod also includes that fix, including the Lite version.
  10. DasMexikaner
    DasMexikaner
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    I did not see these questions addressed in previous posts or the description. I apologize in advance if they are redundant.

    - I see that there is an Ordinator patch, but what perks in the overhaul are affected by this mod?

    - Is the patch still compatible with the current version of Ordinator?

    - Why do you feel the patch would be overpowered?

    Thanks in advance! Loving all of your work so far, and the cockatiel profile pic.
    1. Argonil
      Argonil
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      The Ordinator patch merges the effects from both mods, so it's very strong. The listed effects get added to the first 3 perks for bound weapons in Ordinator. I could make a patch that replaces ordinator's effects instead of merging them, but eh, *shrug*? There's also the Lite edition which is supposed to be used with perk mods. Idk, how many ordinator patches do we need for a mod that's not really supposed to be combined with ordinator in the first place? I guess I can make another since I'm updating this mod today anyway...
    2. Argonil
      Argonil
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      I created a Vokrii patch and made the weapons do chaos damage instead of elemental in the Vokrii and Ordinator patches, so it'll effectively be 50% weaker. Additionally, I had to make the chaos damage not benefit from any fire/frost/shock increases in Vokrii to prevent Vokrii's effects from scaling out of control. Still works normally with Ordinator though. Should work pretty well now.
    3. DasMexikaner
      DasMexikaner
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      I mean, power creep isn't that big of a deal, considering how easy vanilla can be abused. I appreciate you revisiting the mod and patch, plus explaining everything in detail. I look forward to just about anything that spices up bound weapons, which is arguably the best way to improve Conjuration.

      Most importantly:

      https://www.youtube.com/watch?v=eJ9Bw-EU35I
    4. Argonil
      Argonil
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      What a courageous little beeper! ( ' v ')

      Yeah power creep isn't that big of a deal, but when it affects all the other effects too and turns the -25% magic resistance debuff into -69% (nice) or increases the stat absorb from 30 per second to 86 per second, then that's a problem. In reference to Vokrii that is.
      Maybe the ordinator patch didn't need it as badly, but I heard it was still pretty overpowered. I suppose it's also more fun if each hit has a chance of proccing the various elemental perks in Ordinator instead of proccing every element's effects with every hit? :p