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Mandla

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MandlaUnbound

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About this mod

The citizens of Skyrim just accept everything at face value, but what if not everything is what it seems? This mod addresses a missing feature for all good immersion walkthrough with conspiracy theories about Skyrim. The conspiracy theories are as lore-friendly as possible.

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Permissions and credits
Translations
  • Portuguese
  • Polish
Changelogs
Is it not strange that everyone in Skyrim just accepts all the events happening in the game as the truth? There's no wild rumors or deformed truths that should naturally happen when people gossips and discusses the events happening around them or somewhere else in the province. This mod aims to fix that by adding a NPC named Ymir in the Windhelm Market that will share his opinions on what going on and what is the hidden truth.

Just like Heimskr in Whiterun, Ymir will just speak all day long about his conspiracies. The conspiracies covers a variety of topics affecting common citizens of the provice. Each conspiracy aims to be a "speech" by Ymir to be between 60-120 seconds long and not to be one liners. All of them are lore-friendly and take inspiration from the Elder Scrolls lore and the mechanism of the game, so no real world conspiracies or anything to break the 4th wall. There's also no insider knowledge, things known only by the player, for the conspiracies.

The goal with the mod is to have all the non-sense expected from someone living in Skyrim with the knowledge available to anyone. For example, the Thalmors' dossier on Ulfric implies he's an unwilling sleeper agent, but since only the player could know this and that information is not shared in the game, Ymir cannot know about that information and cannot form a theory from that information. In contrast, the Great Collapse is public knowledge and Ymir can refers to it during his monologues. Ymir can also uses information from the Elder Scrolls lore at large, even if they are not in the game. It is less known knowledge, but should be available to those that "do their own research". An example is the Dendre Cats, one type of Khajiit that looks like a sabrecat. As a note, I made sure to not invent new lore, expect for the conspiracy theory itself.

When visiting the market in Windhelm, Ymir should start monologuing a conspiracy and once he's done, he'll start another one at random.
Like all good conspiracies, they evolve with time, which translate in game that he conspiracies evolve depending of the player's actions and some will appears once certain quests are completed.

Please note that each one has the same probability of being selected by Ymir, so it may take a while to hear them all. The purpose is to always have something different when visiting the market in Windhelm.

In total, the initial version contains 15 conspiracies, with a total of 340 voice lines of monologues. The voice is done through xVASynth.

Compatibility
There's a slight edit to the Windhelm interior cell to add a marker and bench, but should be compatible with most Windhelm overhaul. 
Tested with Dawn of Skyrim with no issue.


All the conspiracies

  • Sweet roll conspiracy.
  • Dwemers disappearance.
  • Thieve Guild curse, which will evolve once Goldenglow estate is completed.
  • The Great Collapse.
  • Balgruff killed his wife.
  • The Greybeards agenda, which evolves once Dragon Rising is completed.
  • Everything is dream.
  • Sabrecats are khajiits.
  • The courier is not human, but something else.
  • Aerin is mind-controlling Mjoll.
  • The jarls are daedric worshippers.
  • Hall of the dead closure in Markarth, which evolves once Namira's Quest is completed.
  • The sicks at the temple of Kynareth in Whiterun, which evolves once the Blessing of Nature is completed.
  • Amren and his sword, which can only be heard once his side-quest is completed.
  • The Standing stones are evils.
  • Healing spells are causing diseases.
  • Conspiracies about the Main Quest (Still in progress). One about the Helgen attack and is available until completing Dragon Rising. It evolves to include the attack on the Whiterun Watchtower. That one is so far available until A Cornered Rat


Showcases

See the video tab for showcases.


Future plan

There's more conspiracy to add and more topics to covers. A few that I didn't have time to add:
  • The Greybeard secrets
  • The forsworn conspiracy's conspiracy
  • Continuing the conspiracy about the dragon crisis (Main Quest).
  • More and more

There's also the plan to have conspiracies to start and evolves through the main quest, the faction quests and the DLC quests. Have more conspiracies that reacts to the players actions.
Maybe have more conspirationists in other locations so that Ymir isn't alone.
Have better voice lines. Dan Ruta did an amazing work on xVASynth and he has all my gratitude. Without his tool, I wouldn't be able to create this mod and I recognize my own incompetence using his tools. For a better experience, a better voice will be needed.