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Not compatible with Improved Camera headbobbing feature If the sprint animation looks strange with a high FOV/hands FOV (~90+), then check the OAR menu for instructions.
When I started playing Enderal, I noticed that the camera movement was almost imperceptible in all animations, so I fixed that too.
I previously did this for sneak so take a look at it
But unlike the sneak, in this mod camera movement will only apply to walking/running/sprinting with sheathed weapon
Camera movement while holding a weapon is taken from the weapon's run/walk/sprint animations. This means that I can't make it compatible with other first person animation mods. Also, in addition to overwriting animations, this would cause bad transitions from attack to movement
By the way, on my BOOSTY you can try out WIP fpp dagger/spell-dagger animations for FREE (it’s ironic that I made them before this mod and the camera movements are copied from vanilla animations, but check this out anyway) Well, you can also support me there.