After doing some testing with the latest update to Azurite 3, I think this mod is not neccesary for that update anymore, the sunlight is not oversaturated anymore.
I also have the errors popping up, using Azurite Weathers 3 (3.34) I don't know much about how all this works so no idea if there is any conflict, all I can tell is that Azurite Weather 3 is winning all conflicts in xEdit
for some reason this isn't appearing as an option in Kreate. I installed the DALC fix after just to see and that one is working, so Kreate itself is working, but this just doesn't show up.
File structure is wrong. You have to make it into a preset. File structure is as follows: Data (root folder) -> Kreate -> presets -> make a folder called "PBR Defryer", and then paste this mod's contents into that folder. Once I did that, it showed up in game and worked as advertised. Hopefully mod author fixes this because this confused me for a few days.
I think Azurite 3 is on trend right now, as are Community Shaders with their PBR. If you use all of these together, you can see a sharp yellowish tint in the eye. Even my friend, with problematic vision and color perception, noted it when he played my build. So thanks for the mod!
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I don't know much about how all this works so no idea if there is any conflict, all I can tell is that Azurite Weather 3 is winning all conflicts in xEdit
you could have PMed me on discord :p
Should be fixed now