About this mod
Adds 3 new farms to Skyrim; Canberry Farm north west of Whiterun, Westfarm, just outside of Whiterun to the west, and Burn Farm, which greatly enlarges the farm at the Burnt Farm House as well as adding a small secondary farm.
- Permissions and credits
- Donations
I always thought the farms of Skyrim were way to small to feed the population, and there's not enough of them, so this mod aims to remedy that. I also grew frustrated with the Wind's Rest mod as I could never buy the house, so I decided to use that space for a new farm. This means this mod is not compatible with Wind's Rest.
Canberry Farm in on the river in the Tundra Valley north west of Whiterun. It is quite a large farm, with a small out-farm further north west up the hill. The farm has fields for cows, chickens, vegetables and more. There's a small interior cell farm house based on the Pelagia Farm house. The house can be used as a player home. The containers have been changed to non-respawning ones. You can steal house objects with no consequences in version 1.2.
Westfarm is a very small farm located just outside of the new west gate of JK's Whiterun Outskirts, just past Elysium Estate. The mod is designed to be compatible with both of those mods. There's a small fenced growing area, a stall with a merchant selling a large variety of things, a windmill, stable with a sleeping loft and exterior cell house. You can sleep in the bed and steal house objects without consequences in version 1.2.
Burnt Farm is located at the burning house all the way in the south east of the map. It expands the farm, increases the number of potatoes grown, adds some more chickens and adds some guards. Not far from the farm at a small lake I've added some more crops, 2 small shelters and an exterior cell house occupied by some hunters and fisherfolk. Due to the interaction with a nearby random encounter zone I've made the hunters Essential and armed with some dragonbone bows.
This mod also makes cows and horses essential. I got tired of bears killing them.
See the screen shots for the exact locations of the farms.
This mod requires all DLCs. It uses vanilla objects only.
Version 1.2 includes merchants at all 3 farms. Each merchant sells things based on the size of the farm and how isolated it is. Canberry Farm sells the most things, West Farm sells a little less variety and Burn Farm just sells food.
There's also a CACO version that adds a lot of fruit trees and a back wheat field. Naturally it requires CACO.
Known bugs; The fences in the out-farm of Canberry Farm don't line up perfectly. That's why I've shoved a bunch of trees in the area. I tried lining them up but gave up. When I tried to line one up it stuffed up others. Snapping to grid stuffed it up as well.
If you see other bugs, please let me know. Please ensure feedback is positive and constructive. I really make these mods for me, and then share them here. If you don't like the mod, or have a complaint, please keep it to yourself. No one is forcing you to use the mod, you can uninstall it and move on. But positive stuff and suggestions for improvements or similar mods are welcome.