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Author notes
Please feel free to make a pull request on the GitHub repo if you fix any issues.
File credits
https://github.com/epinter/skse-clibng-template.git SKSE64 Address Library CommonLibSSE-NG RaceMenu/SKEE64 (OverlayFix doesn't include any assets from RaceMenu or SKEE64, it only fixes a bug with SKEE64) Everyone who helped test OverlayFix. Anyone else I might have forgotten to list here (Please let me know if I forgot to list you)
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Changelogs
Version optional-0.6-alpha
Added two new crash fixes for 1170 (Please let me know if you are having crashes on another version and I can backport the crash fix with the crash log)
Version 0.7
Add crash fix for 1170 Steamdeck keyboard bug.
Fixes RaceMenu overlays flickering when morphing. Fixes multiple RaceMenu crashes on 1170 and 1.5.97. Fixes RaceMenu morphs sometimes not applying. Optional overlay rendering order reversal with INI setting for backwards compatibility. Fixes Steamdeck external keyboard crash on 1170. Includes a workaround for 1.6.1170 and 1.5.97 to skip loading a corrupted RaceMenu save, this has a side effect of clearing all RaceMenu settings in the next save. (Enable the corrupted save workaround by adding "skipload=true" in OverlayFix.ini, and change to "skipload=false" after making a new save)
Please send crash logs if you need a bugfix ported to an older version.
Requires SKSE and the Address Library for the latest version of Skyrim SE/AE/VR. Tested with RaceMenu/SKEE64 0.4.19.16 on Skyrim AE 1.6.1170. Source code is available here on GitHub. Please consider donating here to support OverlayFix and ArmorUnlimited development ( This is only for donations, all the builds and source code are available on NexusMods and GitHub for free. The page is age restricted only because Skyrim is rated 17+, there is no NSFW content on the page. )