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CS Team

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ProfJack

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259 comments

  1. Milyc
    Milyc
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    It look incredible but it take some performance to run it. I probably lost around 10 fps and I have some slutter :/
  2. omidu789
    omidu789
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    Does this mod compatible with ELFX mod?
    1. lambdaApe
      lambdaApe
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      • 6 kudos
      Yes
  3. RowlD13
    RowlD13
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    I only use the mods recommended on Community Shaders, including ENB without presets, ELFX, and ELFX Shadows. This mod works well, but when the sun is high, a very dense shadow forms under the roofs of the houses. It's so dense that the character gets lost when walking through it, which is visually awkward.
  4. BeauNavire
    BeauNavire
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    This addition to the CS suite is bloody gorgeous, but I have one gripe... things (surprise surprise) suddenly got really dark in otherwise low lit areas, like the insides of watchtowers. Gotta toggle my lantern on to see anything at all.
    1. kcYOU
      kcYOU
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      As you should imo.
    2. xcal68
      xcal68
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      When you have a tower, with gaping holes in it (ex door, windows, open roof into a stairwell), no, you should not need a torch.  This is causing extreme dark shadows with simple roof overhangs.  Perhaps it can be tweaked, which I'm going to look into, but the default is harsh.

      Edit

      Increasing DiffuseMinVisibility fixes this.  Bump it up to .35 or higher.
  5. monkeyangst
    monkeyangst
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    I've found a weird issue with Skylighting 1.1. This screenshot shows that, as I stand with my torch looking into Ancestor Glade cave (at -4 -24 in Tamriel), there's a big black void that can be clearly seen as it renders over top of the passing snow and my torch flame. It's just... black. When you stare into it, it stares also into you.

    This only happens with Skylighting 1.1 and the latest CS -- confirmed that 1.0.1 didn't have this issue. 


    1. monkeyangst
      monkeyangst
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      Adding: This also only seems to occur with Community Shaders 1.2.1 -- 1.1.15 does not have this issue, no matter which Skylighting version is used.
  6. David2014
    David2014
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    • 3 kudos
    Looks great. The GI is on point.
  7. agranovichd
    agranovichd
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    Is it compatible with EVLAS? And, do I still need to use EVLAS or it is completely outdated now?
  8. DeonDF
    DeonDF
    • supporter
    • 15 kudos
    Fantastic mod! I've noticed that at night, a moonlight is coming from seemingly nowhere. Is there a way to sync it to actual moon position in the sky, and potentially color it as a specific moon?
    1. DeonDF
      DeonDF
      • supporter
      • 15 kudos
      P.S. I found out I can move moons using https://www.nexusmods.com/skyrimspecialedition/mods/73336
      Yet the moons are offset from the specific spot the light is coming from.

      Is it something that can be considered, maybe to patch mods to work together? It would greatly increase the immersion.

      P.S. It looks like the "sky light" at night for some reason moves from west to east, not east to west, so it cannot be synced with moons.
      It would be great if this could be changed.
    2. r9500p
      r9500p
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      • 3 kudos
      I have noticed this same thing. At night the godrays are coming up from the ground or through terrain or trees, etc.
    3. xPromethius
      xPromethius
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      • 3 kudos
  9. Velinaris
    Velinaris
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    causing a odd bug the screen is stuck but i can hear and play behind the stuck screen? since the newest cs update
  10. Davis1892
    Davis1892
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    The latest update broke my lighting. I still had the previous file so I just reinstalled that. Had glowing trees, glowing bushes, glowing eyes during racemenu character creation and interiors were black with funky disco lights.

    No idea what it could have been, I have almost 1500 mods on my LO and I fully admit that I am incompetent at modding.

    Just throwing that out there. 
    1. MasterHazeWindu
      MasterHazeWindu
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      Dito Glad im not the only one
    2. Finallight
      Finallight
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      I'm going to confirm this as well.
    3. OdAhViingOdAhBoom
      OdAhViingOdAhBoom
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      I just had the same experience I've never used this mod before. I was able to disable Skylighting, my shaders recompiled when started the game, and then everything was fine.
    4. omidu789
      omidu789
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      maybe try update new community shaders
      they just update in 10 march