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Author notes
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File credits
Doodlum for the help Community Shaders discord for testing and feedback L00ping for NAT 3 and permissions for this mod.
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Changelogs
Version 1.6
Clear\cloudy fog fixes
Smallerish download size
Version 1.5.5
fixed fog curve for fog/storm nights
sun color tweaks for clear and cloudy.
Version 1.5.4
Fixed bloom
Added no bloom options
Removed cloud texture, not needed
removed fixed mesh lighting, CS Particle Patch does this already.
Version 1.5.3
Storm rain weather night fixes
Added optional plugin for brighter and more saturated image spaces
Version 1.5.2
Fixed RainCloudy_DLC2_ALT clouds at night.
Version 1.5.1
Removed some Camera Attached fog that snuck in the previous esp
added Kentas' fix for Map and Loading screen imagespaces
Version 1.5
Flickering sky static fix (i think?) let me know if not
Sun scale dimmed overall (less bright surfaces)
DALC fixed in darker plugin, only applies to nights now
fixed skuldafn region error
possible fix for night eye, reverted NAT ENB changes to vanilla.
will leave 1.4 available just in case people prefer the extra brightness of it. please provide feedback if you can!
Version 1.4
Added darker night version. Not compatible with the DALC fix until Leo updates it.
xEdit script to copy nights from whatever mod you'd like. Note that it will most likely look off if you copy from one that has not been remade for Filmic Tonemapping or "HDR"
Version 1.3
Reworked every single night
Improved all snow weather
Improved all Rain weathers
Fixed all overcast/foggy weathers
Version 1.2
Cloud texture changes
added water effect shadow meshes (thanks Exist and doodlum) read the FOMOD step carefully and ensure you download the required mod
You can now safely remove the NAT-ENB.bsa from NAT.ENB III if you choose.
Version 1.1.3
Tweaked sky textures
Version 1.1.2
Snow weather fixes
Redone fomod and added a plugin to revert NAT.ENB sky static scale which will fix the flickering mountain fogs
Version 1.1
Sovngarde fixes
Fog near fix
Some very minimal sky color changes to blend the mesh
Aurora nights fixed
Version 1.0.9
potential fix for flickering meshes (primarily for VR users) thanks to sic.
Version 1.0.8
Further fixed overbright fog/cloudyPF and regular cloudy imagespace
Slight cloudy weather alpha tweaks for clouds
Adjustments to effect lighting for water during dusk/dawn
Apocrypha fixed
NAT-CS.ini tweaks to make sun look a bit smoother
bloom tweaks in a few weathers
Version 1.0.7
Fix DALC for aurora night time.
Cloudy day fog far color tweaks
SN Imagespace sunscale tweak.
Version 1.0.6
Bunch of color consistency
Less black and white storms (tint issue)
Effect color changes to help with super bright water (still a vanilla issue, can only alleviate it so much)
Version 1.0.5
fixed some fog
Version 1.0.4
Added a few textures for the night sky since NAT didn't include its own
Natural and Atmospheric Tamriel for Community Shaders
This is a patch which ports NAT.ENB III to Community Shaders, taking full advantage of its latest features. As Community Shaders is updated, this patch will also be updated to make use of any additions. This is the essential weather mod for Community Shaders.
The EVLaS config from the ENB is included as well, it's not required but makes a big difference visually to use EVLaS.
CHANGES
Almost completely redone image spaces and a new "HDR" sun texture thanks to Doodlum
Applied Filmic tone mapping as seen in Azurite Weathers III and Faithful Weathers
A very huge amount of weather color changes, while trying to keep the majority of it the same.
Replaced the rain and snow textures for CS compatibility
Majority of changes are purely color and lighting adjustments to better match the quality of the old NAT ENBs.
FEEDBACK
This mod was a lot of work but fun to do. If you find any problems, its completely possible that I've missed some things, please make a bug report with the weather ID and screenshots if possible. Please do not simply make bug reports for things that are outside of your personal preference.
CREDITS
l00ping for NAT ENB and explicit permissions for me to create this mod. doodlum and hakasapl for help Community Shaders discord for testing and feedback