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PLSET

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PLSET

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  1. PLSET
    PLSET
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    Mace of Molag Bal texture:Kanjs - Mace of Molag Bal Animated and Voiced
    
    Regarding the compatibility of other mods, the Rework series can be used with other overhaul mods, and essentially it only affects the parts I modify. Unless those overhaul mods rely on quests and other methods to bind the changes made, my mod should be plug-and-play, just need my ESP to be in the back. But it is not suitable for a separate modification mod. If you want the overhaul mod you use or a separate modification mod plus my modifications, you need to make some patches yourself.

    If you encounter the problem that the artifact is equipped but the skills are not given, try dropping the artifact on the ground, disable it, enable it, and then re-equipping it. This should solve the problem (let the game refresh the object record)

    And if you can, a little Endorse will give me more motivation.
  2. YUYOU0407
    YUYOU0407
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    自己汉化半天准备上传了才发现原来自带汉化...
  3. TheMirrior
    TheMirrior
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    These reworks are great! Hope you do the Bloodskal blade some day. Would you also consider doing versions of these weapons that don't need Enchantment charges? (infinite enchantment)
  4. nornund
    nornund
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    So I've had this on and the blue flames and enchant is taking effect, but these pseudo racial abilities haven't shown up on my powers list. Do I just need to keep using it or something?

    Re-equipping the weapon does nothing for me.
  5. swervinboy
    swervinboy
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    is this compatible with LOTD displays?
  6. swervinboy
    swervinboy
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    is this compatible with LOTD displays?
  7. THEBLACKDRAG0N
    THEBLACKDRAG0N
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    These reworks are some of the greatest mods i've ever seen, bro please consider umbra from skyblivion or grey cowl of nocturnal.
    1. Deakz28
      Deakz28
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      Or the CC one ☝️ or the one from there is no Umbra
  8. Dreadnaughtilus
    Dreadnaughtilus
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    Have you considered reworks of the weapons in a way that do not interfere with other mods that may touch on them? There are a few mods I'd like to use this with, for instance, but I do not know if it would be compatible.

    One adds animations, another adds random voices when using it.
  9. hieucyber
    hieucyber
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    Wait brother, you are out of no where and drop multiple nuke artifact mods ? Godly work brother.
  10. xXTacoCat3498Xx
    xXTacoCat3498Xx
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    Would it be possible to ever get a version with just the unique powers(the ground spikes) without needing to wield the mace?
  11. Deakz28
    Deakz28
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    Does this work with Artificer, assuming I load them after? And do any previous Rework series mods have issues with Artificer? Just want to know if I should uninstall artificer before downloading all these. They look incredible!