Having some issues with black flickering bars along the top and bottom of the screen and a bit of ghosting. Nothing major, this mod is still incredible but if anybody has a fix (for the flickering along the edges mainly) I'm all ears. Did some searching in the bugs and posts sections and couldn't find anything. Thanks :)
This is cause by the Frame Generation itself. Frame Generation is actually generating frames, but this counts for the bars aswell. But you can fix it by disabling the bars in the ENB and enabling it somewhere else like your Nvidia Filters or Reshade.
To anyone still having crashing issues despite ensuring their C++ is updated, the mod is incompatible with the Detection meter mod, removing that allowed me to finally load in.
Amazing mod! But the saddest thing - it does not support reshade. Please add the reshade support :( I have been waiting for your update everyday since you said you will add the resahde support.
Has anyone noticed that tree animations mostly turn off or are at least very sporadic (some movement followed by frozen branches followed by some movement, etc.) when frame generation is on?
If without frame gen your fps is already low (like 30-40), it would be horrible with frame gen. Because the framegen itself costs some performance, so instead of generating from 30-40 to 60-70, you are actually generating from just 20-30 FPS.
807 comments
ive been waiting for your update everyday since you said you will add the resahde support.
:(:(:(:(:(:(
But the saddest thing - it does not support reshade.
Please add the reshade support :(
I have been waiting for your update everyday since you said you will add the resahde support.
Thanks very very much!
However, on my end, the input lag seems quite horrendous. Is this normal?