Please before report any grey or black texture with parallax meshes, use this.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Changelogs
Version 1.7
Fixed an issue where the new arc inside wharena01.nif would disappear when you were a certain distance away
Reshape and ultra fix of whgrayquarter04.nif. Look at the new images to understand just a tiny part of the ones I improved. I didn't feel like making images for everything so I'll leave the comparison to you as an exercise ;)
Added collision for snow over the rock of whgrayquarter04.nif
Manually edit of a lot vertex to have the effect like this. It was a nightmare, I hope you apprecciate it! https://staticdelivery.nexusmods.com/mods/1704/images/144910/144910-1743304138-1210832958.jpeg
Version 1.6
Added a new nif: whgrayquarter03.nif. You can look at the images I added at the bottom to see what was done (what a mesh nightmare). I recommend you track the mod because I plan to update it at least once a month, if not twice.
Version 1.5
Check out the new images to see the great work that has been done! I am proud of myself!
Fixed an issue with an incorrect initial bsfadenode setting that caused it to crash under certain conditions into whprison01.nif.
Fixed a lot of mesh normal map height to avoid snow shader where there shouldn't be any into whprison01.nif.
Fixed a hole into whprison01.nif.
Small fixes here and there.
Now mesh incluse improvement from Static Mesh Improvement Mod Improvement Mod and Assorted meshes fix
Version 1.4
Big remesh of the whprison01.nif model. The vanilla one was a hastily cut from the arena file and I reverted e re-adapted some elements back. Also the mesh is now more smoth all around and finally the tunnel react to the light torch.
Version 1.3
Added mesh patch for FYX - Windhelm Docks Entrance Consistency
Version 1.2
Added a new nif: whgate4.nif. https://staticdelivery.nexusmods.com/mods/1704/images/144910/144910-1742209206-670368125.jpeg
This mod tries to improve lots models in the Windhelm city that are too sharp and make them smother. It also add tons of fixes about holes, wrong uv maps and bad normal map for the snow shader.
Reshape (and heavy fix) some objects to make them smoother;
UV map fix;
Normal height fix to avoid incorrect application of snow shader;