Added UPDATE files, created new visible effects on weapons ( also cause i was not happy about some in first release ) under requests i have also created versions with NO RUNES visible on weapons ( eccept for the runes effect that has a specific base rune ) So you now can choose if you prefer a classic touch or my runes visual. No esp or Esl added you need to have one of the VAEReborn main mod installed
and then you just have to install with manager and overwrite or you can drag and drop manually on the textures folder of VAEReborn mod and overwrite ( if you know what you are doing )
Next update will be version 1c checking for minor issues and would like to create more unique effects ( like unique Molag bal ) If someone can help i guess would be nice to create a FOMOD at this moment :-)
i have a problem where the enb light effects doenst seem to work, im using SSE with enb version and the weapons just have the meshes on them, but not particle effects or enb light on it, not even glow
Im having some small issues with the mod the visual effect's don't show up at all and the ENB lighting is completely broken and is so bright that it blind's me when ever i equip the weapon for me and i've followed the instruction's and requirement's can anyone help me?
Similar problem here too. I installed everything and its working, but the moment i take out any sword with an enchantment on it, the light just covers my whole screen , it not even working with ENB light.
Seconding this, I've searched the description and the comments section for mentions of whether or not this supports AE (SE 1.6.1170) with the four required cc content. By supports I mean, works with vanilla + DLC and whether or not it supports the CC content enchantments that come with it (S&S Chaos).
THE AE version has ALL CC contents as master, this mean you cannot unfortunately use it cause of missing master, Version SE does not have CC contents as master so you should go with it, i don't know which contents are free but anyway will be not covered on Version SE
Hi thanks for your amazing mod I only want to use the effect of ebony blade So what should I do Besides I also use your vae2 and I hope I can replace its ebony blade effect But if I put this mod esp. after the vae2 All effect of vae2 will disapper even if I only keep the ebony blade effect
The Summermyst patch seems to be for the version thats no Creation club version, but i want to use the CC version as i have it all, will it still work? also, the Harkon blade patch, is it optionial since the sword seems to be bugged as far as the lighting bolt things not really moving?
i am not the author of the patch but i guess so cause the mod has no change in the name, ask him if you want to be sure! the lightning effect is not moving but looks like worms growing ( or how i intended more like spikes ), hope is that the issue !!
yeah, i noticed that too, doesn't actually seem to work for me, im torn between using this, and ditching Summermist all together(as its my only other enchantment including mod) or vice versa, or using both and accepting some wont be as cool looking...
Can't help more, i don't use summermist and this is mostly of the reason i don't do patches ( that i know is kinda easy to do ), but i can't create patches for every mods everyone use so i prefer users to "help" creating them releated to the mods they use
I dont have CC nor ENB, just the ''AE version" 1.6.1170. I tried installing the first and second file, none of them worked for me. Is it required to have ENB or CC for this mod to work? I didnt get it yet.
If you don't have CC content then is SE version, if you don't use ENBS then you have to choose the version with no light, cause it will not work if you don't use ENBS
Is it possible to make an AE version where we can modularly select what creation club content we have? I personally use 'some' of the creation club content but not all of it and therefore cannot use the AE version as I am missing a lot of requirements.
Unfortunately not or at least not at this moment, it would need a FOMOD for the selection of your CC and i am not able atm to build one (out of my knownledge)
171 comments
Added UPDATE files, created new visible effects on weapons ( also cause i was not happy about some in first release )
under requests i have also created versions with NO RUNES visible on weapons ( eccept for the runes effect that has a specific base rune )
So you now can choose if you prefer a classic touch or my runes visual.
No esp or Esl added
you need to have one of the VAEReborn main mod installed
and then you just have to install with manager and overwrite or
you can drag and drop manually on the textures folder of VAEReborn mod and overwrite ( if you know what you are doing )
Next update will be version 1c
checking for minor issues and would like to create more unique effects ( like unique Molag bal )
If someone can help i guess would be nice to create a FOMOD at this moment :-)
In the meantime I will be testing this myself.
Edit: Mispellings.
I only want to use the effect of ebony blade So what should I do
Besides I also use your vae2 and I hope I can replace its ebony blade effect
But if I put this mod esp. after the vae2 All effect of vae2 will disapper even if I only keep the ebony blade effect
Is there any chance you could make a patch for Summermyst ?
I tried installing the first and second file, none of them worked for me. Is it required to have ENB or CC for this mod to work? I didnt get it yet.