thanks, looks better that the jump. file with vaulting support seems to work strange. after faulting (your standard fence in Riverwood) animation kind of ends earlier than expected and character floats standing at knee-height invisible something.
I'll test when I get a chance, but all this mod does is overwrite animation files. It doesn't touch any of the original mod's logic. The only difference between the vaulting and non-vaulting versions is the vaulting version doesn't include the file that overwrites the vault animation. Check if the behavior persists with my mod deactivated.
Oh thank goodness you made this. I'm honestly very surprised that animation variants aren't available as options in SkyParkour, I can't bear the stepping animation.
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file with vaulting support seems to work strange.
after faulting (your standard fence in Riverwood) animation kind of ends earlier than expected and character floats standing at knee-height invisible something.
I get what the step animations were going for. But my main character's a petite Breton lady. Didn't look right on her.