About this mod
Makes combat sound and feel way better by adding dynamic LOCATIONAL impact effects.
- Requirements
- Permissions and credits
- Changelogs
This mod makes combat sound and feel way better by using Core Impact Framework (CIF) to add dynamic impact effects based on:
- 🛡️ Armor Type –
- Heavy: loud, metallic clangs
- Light: leathery smacks
- No armor: fleshy thuds
- 🗡️ Weapon Type –
- Two-handed: more oomph, deeper impacts
- Hammers: actually sound like hammers
- 🧠 Hit Location –
- Headshots on unarmored targets = meaty hits
- Body shots on armored targets = clinks, thuds, or cracks
- 🏹 Extra Details:
- Arrows bounce off heavy armor (with proper ricochet sound)
- Sparks fly when your sword hits metal
- Every hit respects what you're hitting and with what
This mod requires CIF because all the cool stuff above runs on its filter/modifier system.
💬 TL;DR:
More crunch. More sparks. More realism.
Your hammer should feel like a hammer. Your sword should scream against steel. This mod makes that happen.
⚠️Compatibility and Feature Clarification – Not the Same as Precision or Dynamic Impacts
🆚Precision (by Ersh):
Precision overhauls melee hit detection and reactions using true physics collisions. It affects:
- How hits connect (accurate weapon colliders)
- Procedural hit reactions
- Weapon trails, hitstop, and camera shake
It does not handle impact sounds, visuals, or armor-based feedback.Use Precision for how hits land, use this mod for what happens when they do.
🆚Dynamic Impacts (by Goshbrindal):
Dynamic Impacts plays impact effects based on the target’s body slot armor only:
- If the body slot is heavy armor, every hit (even to unarmored areas) triggers heavy armor effects.
- No per-limb or location-aware logic.
- Per-hit, per-location, and per-armor-piece
- Hits to unarmored parts sound like flesh
- Hits to metal-covered limbs spark and clang
- Arrows can bounce, ricochet, or pierce depending on coverage
- 🎯 This is true locational impact logic, not just a global armor check.
- Precision = hit physics
- Dynamic Impacts = simplified global sound swaps
- This mod = accurate per-limb armor-aware impact effect
Big thank you to Seb263
for making such an amazing mod!