File information
Created by
SeaSparrow Netrve DropkickerUploaded by
ShekhinagaVirus scan
About this mod
SKSE tweaks for the "Best In Class" system. You may also know this system as "that diamond symbol in my inventory menu".
- Requirements
- Permissions and credits
- Changelogs
The "Best In Class" system is a vanilla tagging system that appends a diamond symbol to the right of your best available gear in menus. The vanilla system, unfortunately, is a bit too broad in its application to be useful. This is where this mod comes in. Instead of indiscriminately tagging the best items, it instead compares them to your currently equipped gear and suggests the best alternatives.
Specifics
The system is meant to be as intuitive as possible. If you have a heavy chest piece equipped, the system tags other heavy chest pieces. If you have a light helmet, a one handed weapon, and heavy boots equipped, it only tags similar items. For armor pieces, it uses the armor value. For clothing pieces, it uses the gold value. For weapons, it uses the damage (except for staves, for them it uses the gold value). If you're naked, it doesn't tag anything.
The original mod also had some bugs that I patched, such as crashes when opening containers or poisoning items.
Configuration
The mod comes with an INI file where you can enable some additional features. It is recommended that you take advantage of the "custom ini" functionality provided by this mod. By creating another INI named BestInClassPPSE_custom, you can make changes there and have them overwrite the original INI.
These are the settings:
- bOriginalFunctionality
This mod started as a port of Dropkicker's Best In Class Plus Plus - SKSE Remake, but I ended up also including my take of the mechanic. Enabling this option makes the mod use the original mod's logic. Check that mod page to see the details. - bFlagUnreadSkillBooks
Appends the "Best In Class" symbol to skill books you have not read. Great for quickly seeing if a book is a skill book! - bFlagUnreadSpellBooks
Appends the "Best In Class" symbol to spell books that you do not know their spell. Slightly better than the "unread" symbol, since it evaluates your spells at runtime.
Compatibility
Should be compatible with everything.
Requirements
Skyrim SE version 1.6.1130+
SKSE (Skyrim Script Extender)
Address Library for SKSE Plugins
If you are unsure what version of Address Library for SKSE plugins to get, get the 1.6.X one. SKSE's version needs to match your game version's. If you are on an older version, either use the original mod OR wait until someone ports mine. I will link alternative versions here and in the Posts tab.
Acknowledgements
Netrve and Dropkicker for the original mod.
SKSE team for SKSE, and Ryan for Commonlib.
The xRE Discord server, for help with the SKSE task interface (and solving a critical bug with my implementation).
Todd Howard for somehow getting a team together and making an Oblivion remake within 2 weeks to disprove me saying that "an Oblivion remake is unlikely".
Source Code: Github