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Akimbo Swords

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AkimboSwords

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41 comments

  1. Presleylovescats
    Presleylovescats
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    • 0 kudos
    Does this mess with npcs? Can they still go through
    doors?
    1. AkimboSwords
      AkimboSwords
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      • 72 kudos
      Npcs can use the doors, I made sure it works.
  2. TangentSky
    TangentSky
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    just to use this mod as an example - VR setup

    im pretty much switched over to parallax.

    does mod like this need to not be overwritten?
    same as the pull chain mod, but i haven't tested that one yet. just started test run of my load order.
    1. AkimboSwords
      AkimboSwords
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      No idea, I'd make it last on load lists just in case.
  3. olet
    olet
    • supporter
    • 5 kudos
    Awesome!
    How did you add XRGD ragdoll data in the physics door reference? like this: 00 F9 04 43 00 00 00 00 00 00 00 00 C0 89 8B C0 00 00 00 80 00 00 00 80 00 00 00 80 00 B8 B7 43 00 E0 4D 3E 80 08 55 42 00 00 CA 3D 00 00 00 80 00 00 00 80 00 00 00 80
    1. AkimboSwords
      AkimboSwords
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      Haha, something like that :)
    2. koushkinn
      koushkinn
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      • 12 kudos
      Incredible do you think it would be possible to achieve the same thing in Fallout 4 VR ?
  4. Jayombie
    Jayombie
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    • 28 kudos
    How come Delphine's door isn't physics based ?

    I suppose its locked behind a quest line flag maybe ?
    1. Tyrthemis
      Tyrthemis
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      • 30 kudos
      I noticed the same thing
    2. AkimboSwords
      AkimboSwords
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      Yeah, it has a main quest referenece attached to the door. So I left it untouched to avoid issues.
    3. Jayombie
      Jayombie
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      • 28 kudos
      Good idea, quests are finicky things. 
  5. TheMachinaGod
    TheMachinaGod
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    • 39 kudos
    Hell yea dude! Let the skyrim vr interactive revolution begin! Kudos
    1. AkimboSwords
      AkimboSwords
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      Thanks so much! It means a lot, I love your mods <3
      Everyone keeps telling me to team up with you and Shizof.
    2. TheMachinaGod
      TheMachinaGod
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      • 39 kudos
      We should team up and work on some ideas. 

      Keep up the amazing work!
  6. dddehdhd
    dddehdhd
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    CTD during combat in Riverwood Inn.
    I think I attacked a door with a weapon during combat and it caused a CTD. I'm attaching a link to the crashlog.

    https://pastebin.com/r69EVz0B
    1. AkimboSwords
      AkimboSwords
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      Attacking the door should be allowed :/
      I'll still have a look into it. Thanks for report.
  7. abrachoo
    abrachoo
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    • 1 kudos
    Could you make a version that uses Base Object Swapper for better compatibility in modded spaces?
    1. PedroUR
      PedroUR
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      I think i have this issue as well, i haven't seen any of this doors working, it is because ok JK interior overhauls? or GDoS??
    2. AkimboSwords
      AkimboSwords
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      I'm planning on a BOS version, stay tuned.
      I've got other doors to make and will hopefuly be using BOS going forward.
  8. Tyrthemis
    Tyrthemis
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    • 30 kudos
    You are releasing some next level game changing mods for VR, simply awesome.  I'm going to test this tonight, I hope it works with modded doors, or that patching is easy.

    I have improved farmhouse doors, unique markarth doors, and glorious doors of Skyrim.
    1. AkimboSwords
      AkimboSwords
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      • 72 kudos
      I'll look into a patch for you, I'll be making BOS version also. Still got lots of doors to make.
  9. HOSE85
    HOSE85
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    • 4 kudos
    Amazing! Please keep up with your great work for Skyrim (Especially Skyrim-VR). 
    1. AkimboSwords
      AkimboSwords
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      • 72 kudos
      Thanks, I'll keep at it a little longer :)
  10. PatricianVidya
    PatricianVidya
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    • 39 kudos
    AYOOOO
    Congrats on the release!
    1. AkimboSwords
      AkimboSwords
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      • 72 kudos
      Thanks so much!