0 of 0

File information

Last updated

Original upload

Created by

kuroishitam

Uploaded by

kuroishitam

Virus scan

Safe to use

Tags for this mod

25 comments

  1. vonterkon
    vonterkon
    • member
    • 0 kudos
    how to add helmet penetration?
  2. IskanderNexus
    IskanderNexus
    • premium
    • 3 kudos
    Very nice.
    I would prefer a small chance of not doing an instant kill. Maybe best if no helmet is worn and harder to get with a full steel helmet worn by the target. Something like that.

    Happy modding
    1. kuroishitam
      kuroishitam
      • premium
      • 341 kudos
      enemy that wears heavy or light helmet won't get oneshot
    2. IskanderNexus
      IskanderNexus
      • premium
      • 3 kudos
      ok, very nice
    3. cryptid0hunter
      cryptid0hunter
      • supporter
      • 11 kudos
      I would like to see the small chance of surviving getting oneshot as well. Just look at the real history of Prince Henry of Wales who's famous for surviving an arrow in the head.
    4. tonycubed2
      tonycubed2
      • premium
      • 1,239 kudos
      looks easy enugh:

      function OnEffectStart(Actor akTarget, Actor akCaster)
      akTarget.Kill(none)
      endFunction

      we just add a random chance check.  

      can also do partial damage if no kill.  like 50% of health.  we can also staggedr him.  

      if patching allowed i can do it.
  3. r3n4gade
    r3n4gade
    • member
    • 0 kudos
    nvm
  4. RamsesLSmuckles
    RamsesLSmuckles
    • premium
    • 2 kudos
    Compatible with "Archery Locational Damage"? Thanks!
    1. kuroishitam
      kuroishitam
      • premium
      • 341 kudos
      yes
    2. kuroishitam
      kuroishitam
      • premium
      • 341 kudos
      yes
    3. RamsesLSmuckles
      RamsesLSmuckles
      • premium
      • 2 kudos
      Thank you!
  5. Tyrthemis
    Tyrthemis
    • premium
    • 29 kudos
    cool, I never really got locational damage to work with other mods.  Would a version with 4x damage be possible?
  6. 3300878984
    3300878984
    • member
    • 0 kudos
    How to make Magic Missile work?i mean like Ice Spike
  7. guitarfan01
    guitarfan01
    • premium
    • 3 kudos
    Can we make the NPC scream and grab their face instead of just straight up falling over? Underdog's "Knocked Out" animation or "Frenzy" animation (if it can be programmed to ragdoll) would work well for this.
  8. MrYeet21
    MrYeet21
    • member
    • 8 kudos
    Quoting Best Guest in "Skyrim no HUD challenge" :
    "They were aiming for my brain, but they missed"
    Said with an arrow in the head
  9. DustDragonsLair
    DustDragonsLair
    • member
    • 7 kudos
    I'd love something like this but for hunting animals! Starting a game at level 1, having to transform a deer into an oversized hedgehog in hope to put it down is kinda unimmersive xD
  10. Atardecer
    Atardecer
    • premium
    • 90 kudos
    Hmm, must've been the wind.
    1. DustDragonsLair
      DustDragonsLair
      • member
      • 7 kudos
      https://www.youtube.com/watch?v=17Kszzcmfv4

      ;)