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- Phenderix Magic Evolved
Phenderix Magic Evolved
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Version4.2.1
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This page was last updated on 26 February 2025, 3:07AM
- Changelogs
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Version 4.2.1
- [Fix] Fixed BSA. File paths were completely broken in the last update. Please update to this version!
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Version 4.2.0
- [Enhancement] All spell tomes are now integrated into vendor spell tome leveled lists. You should be able to buy Magic Evolved spell tomes from vendors throughout Skyrim.
- [Fix] All summon spells now have absorption/reflection flag checked. Solves issues of player character failing to summon creatures under certain circumstances.
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Version 4.1.0
- Renamed all spell tomes and spells added by this mod to make them fit in with the vanilla game significantly better.
- The mod is now more lore-friendly and intended to fit in well with Wabbajack lists and mod packs / lists.
- Removed cheat manipulate type spells. (check out Project Proteus if you want these types of spells)
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Version 4.0.0
- The spells added by Magic Evolved are equivalent to the spells added by Magic World.
- This is a massive update to the old version of Magic Evolved.
- A complete overhaul of visuals, effects, spells, projectiles, and more of essentially every spell added by Magic Evolved.
- New elemental interaction system that encourages using spells from multiple elemental archetypes.
- Mod checked for errors in SSEEdit. (confirmed to have 0)
- Fully functioning MCM menu to allow for customization of some aspects of the mod.
- Magic Evolved is now fully integrated with the mod Spell Research. Support is baked in - no need for a patch.
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Version 3.0.0
- Content: Spell "Divine - Concussive Strike".
- Content: Spell "Elemental - Concussive Strike".
- Content: Spell "Fire - Blazebolt (Cheat)".
- Content: Spell "Magnetism - Pummel".
- Content: Spells "Divine - Fortify Magic", "Divine - Fortify Creativity", "Divine - Fortify Strength", and "Divine - Fortify Dexterity". (4 spells replace 19)
- Content: Merged Touch/Telekinetic spells to create "Channel" spells.
- Improvement: Increased compatibility with perk mods that impact spells, and summons by adding additional keywords to content added by this mod.
- Improvement: Custom meshes for hand FX for many spell archetypes.
- Improvement: Massively improved frost spells with properly functioning movement and weapon speed slowing effects.
- Improvement: Updated script for interaction with summons.
- Improvement: Custom sound effects for all "Force - Strike" spells.
- Improvement: Custom sound effects for all "Lightning - Strike" spells.
- Improvement: Custom sound effects for all "Time - Analysis" spells.
- Improvement: Teleport spells now spawn to markers inside the associated cities in central locations.
- Improvement: Sound FX for "Divine Healing Blast".
- Improvement: Gate spell effect functionality and descriptions.
- Bug Fix: Darkness spell archetype experience issues.
- Bug Fix: "Divine Healing Blast" is no longer a hostile spell.
- Bug Fix: Divine Volley and Divine Barrage now function properly and do appropriate damage.
- Balance: Buffed and enhanced Prime Evil and made his summon spell cost more magicka.
- Balance: Major functionality changes and updates to Frost spells.
- Balance: Nerfed Frost archetype spell damage.
- Balance: Nerfed "Enervate" spell.
- Balance: Concussive Strike spells buffed and rebalanced.
- Balance: Rune Repeater spells now cost more magicka.
- Balance: "Channel" spells do initial extra damage if the caster is close to a target.
- Removal: Touch spells. (10 total)
- Removal: Damage Stamina/Magicka Rune spells. (4 total)
- Removal: All Host Conjuration spells. They will be released as a separate mod soon.
- Removal: All changes related to perks.
- Removal: 2 Shadow Shroud spells. (These were buggy and caused game crashes)
- Removal: "Fortify - Conjuration", "Fortify - Alteration", "Fortify - Destruction", "Fortify - Illusion", and "Fortify - Restoration to be replaced with "Divine - Fortify Magic".
- Removal: "Fortify - Alchemy", "Fortify - Enchanting", "Fortify - Smithing", and "Fortify - Speech" to be replaced with "Divine - Fortify Creativity".
- Removal: "Fortify - Archery", "Fortify - Stamina", "Fortify - Lockpicking", and "Fortify - Sneak" to be replaced with "Divine - Fortify Dexterity"
- Removal: "Fortify - Block", "Fortify - One Handed", "Fortify - Two Handed", "Fortify - Light Armor", "Fortify - Heavy Armor", and "Fortify - Carry Weight" to be replaced with "Divine - Fortify Strength"
- Removal: Spell "Charm - Silencing".
- Removal: Spell "Darkness - Invisibility".
- Removal: Spell "Divine - Detect Life".
- Removal: Spell "Summon - Cow Painted".
- Misc: Spell "Rune - Deplenish" renamed "Rune - Exhaustion"
- Misc: "Telekinetic" spells renamed "Channel" spells.
- Misc: Renamed potent spells and assigned them to Fire, Frost, and Lightning archetype categories.
- Misc: Many minor changes to spells added by this mod.
- Misc: The magic content added by this mod matches that added by Magic World v.3.0.0.
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Version 2.00
- Complete overhaul of damage and costs associated with spells. (Now done via formula and much more balanced)
Some spells have longer cast charge times.
Most offensive spells scale with perks and items that affect magic damage.
Significant improvements in spell descriptions.
Spirit summons consume magicka only.
Host spells now require two hands to cast.
Most spells can now be properly dual cast.
Added "Manipulate - Unlearn Spell", apprentice level, should be able to buy at start of game
Added "Summon - Dispel" (PC and XB1 users can still interact with summons to dismiss them)
Added "Fire - Concussive Strike", "Frost - Concussive Strike", "Lightning - Concussive Strike", "Magnetism - Coin"
Added "Frost - Walk". Allows for walking over water, ascending vertically, stopping free fall, and going literally anywhere you want.
Added and overhauled a few other spells!
- Complete overhaul of damage and costs associated with spells. (Now done via formula and much more balanced)
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Version 1.50
- Added Restore archetype. (6 new spells)
Dragons can be summoned indoors.
Fixed dragon soul bug.
Static Discharge renamed Static Barrage.
Various other improvements.
- Added Restore archetype. (6 new spells)
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Version 1.40
- Added Divine - Resurrection.
Added Summon Dwarven Sphere, Snow Troll.
Added Summon Werewolf, Host - Werewolf.
Dragon summons are now more functional.
Various other improvements.
- Added Divine - Resurrection.
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Version 1.30
- Increased compatibility with perks.
Added 8 new Draugr summons.
Added Fire - Slasher (Greater).
Changes to archetype structures.
Various other improvements.
- Increased compatibility with perks.
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Version 1.20
- Fixed spells not providing experience.
Added 7 bear spells.
Added 2 invisibility spells.
Weakness spells moved to Destruction.
Various other corrections and improvements.
- Fixed spells not providing experience.
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Version 1.10
- Fixed Telekinetic and Touch spells.
Fixed Teleport spells.
Fixed Ghost Warrior.
New Host spells: Giant Mudcrab & Nature Friends.
Various other corrections and improvements.
- Fixed Telekinetic and Touch spells.
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Version 1.00
- Phenderix Magic Evolved released for Skyrim Special Edition.
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- Author's activity
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February 2025
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26 Feb 2025, 3:07AM | Action by: phenderix
Attribute change
'Description changed.'
October 2022
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13 Oct 2022, 11:49PM | Action by: phenderix
Attribute change
'Description changed.'
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13 Oct 2022, 11:48PM | Action by: phenderix
Primary image changed
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13 Oct 2022, 11:48PM | Action by: phenderix
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August 2022
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04 Aug 2022, 6:18PM | Action by: phenderix
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'Description changed.'
March 2022
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17 Mar 2022, 3:54PM | Action by: phenderix
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'File \'Phenderix Magic Evolved - 4.0.0\' description changed.
File \'Phenderix Magic Evolved - 4.0.0\' category changed to Old versions.'
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13 Mar 2022, 2:55PM | Action by: phenderix
Attribute change
'Description changed.'
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13 Mar 2022, 1:32AM | Action by: phenderix
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09 Mar 2022, 4:22AM | Action by: phenderix
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09 Mar 2022, 4:22AM | Action by: phenderix
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09 Mar 2022, 4:17AM | Action by: phenderix
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09 Mar 2022, 4:17AM | Action by: phenderix
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09 Mar 2022, 4:08AM | Action by: phenderix
Primary image changed
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09 Mar 2022, 4:08AM | Action by: phenderix
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09 Mar 2022, 12:42AM | Action by: phenderix
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'Description changed.'
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09 Mar 2022, 12:38AM | Action by: phenderix
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'file visible to the public'
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09 Mar 2022, 12:34AM | Action by: phenderix
File added
'Phenderix Magic Evolved - 4.2.1 [version 4.2.1]'
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