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TheNerevar

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ElkhoundVinny

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75 comments

  1. EgoPestiferMundi
    EgoPestiferMundi
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    For anyone trying to get this mod to work. simply download and install version 1.0.1 of Madcatt221's original mod linked here:

    https://www.nexusmods.com/skyrimspecialedition/mods/31049?tab=description

    Disable that mod's .esp in whatever manager you're using or don't install the .esp if you're installing manually. Then download and install the latest version of this mod.
    1. caiviri7
      caiviri7
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      Thank you kind, wise, and epic stranger on the internet. This is exactly what I needed to know to fix the texture problems I was having recently. Now everything looks good to me. You're awesome.
  2. baukwolf
    baukwolf
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    https://i.imgur.com/UTgYI4n.png?

    I'm not sure what i did. I have MT, MCM patch, lafemme, and 1.1 of this patch. I still just get plastic textures and meshes. I saw down further it might not work with MCM version ? :x
    1. Madcat221
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      That is definitely not a texture UVW-mapped to the vanilla werewolf UVW layout. Something else is tossing a wrong texture into the werwolf texture file location; either the default location or a texture set override path location.
    2. CageyPower8619
      CageyPower8619
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      How would one fix that? I have uninstalled La Femme body and Patch and the meshes work fine but when I install them back on they turn into a mess.
    3. Lonelysiegetank
      Lonelysiegetank
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      [deleted]
    4. blader00711
      blader00711
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      It does same to me. Only with vanilla appearance this works. But not with other appearances.

      Edit: Nevermind, I got this working.
    5. roguelycinian
      roguelycinian
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      How did you get it to work?
  3. Sharcc
    Sharcc
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    Doesn't work sadly. During the transformation, custom skins are applied properly, but once you are in full werewolf form the texture distorts horribly. The Femme model is still loaded, but the textures don't work. Tried on both 1.1 with only the meshes folder, and 1.0 with the full original mod. Default skin still works, but no custom ones.
  4. Grisbane
    Grisbane
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    looks like mod broke for AE.  now after you transform back to human you get a werewolf skinsuit you can't see out of.  makes the companions quest a game ender if you do the quest that basically forces you to change.  save and reload doesn't work. mind you i don't have the paid upgrade, but since the SE update is basically AE, the same things are broken but nothing is improved.
  5. MarioHead
    MarioHead
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    Alright guys! I found out how to add glowing eyes to my werewolf. HOWEVER it changes any black sclera to white sclera. Personally I prefer having glowing eyes so it was fine for me. If anyone else wants glowing eyes too, here's what to do.


    You'll need:

    - Nifskope

    Go to meshes/actors/werewolfbeast/character assets and open up femalebodywerewolf_1.nif in Nifskope
    Once in Nifskope, look for EyesMaleWerewolf in the value list and click that.
    Click on BSLightingShaderProperty. Once you do, a table in the bottom will show a bunch of values. You'll want to change the following, and then save the file:



    - Shader Flags 2 - Add Vertex Colours

    - Emissive Color - Change it to white

    - Emissive Multiple - Change the number to 4


    And that should give you glowing eyes! At least it did for me.

    Enjoy!
    1. DudelSaur
      DudelSaur
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      Has anyone else tried this? I attempted it but I did not see a change.
      EDIT: Oh my goodness!! It worked! I just had to edit both the femalebodywerewolf_1 and _0. Thank you!
    2. Prawncess
      Prawncess
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      Oh my god you're a life savior! It worked for me as well! Thanks for sharing this :)
  6. Kekira1
    Kekira1
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    Just wanted to say if anyone is having difficulty with strange texture warping issues on the mod, downloading the 1.0 version of the official port fixed the problem for myself as well. For some reason the 1.0.1 version just wouldn't work properly.
  7. Sengvarius
    Sengvarius
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    Will this mod replace all female werewolves with female models, or just the player?
  8. Madcat221
    Madcat221
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    A request: Please redirect the La Femme Lycana link to my official release. It seems the other author didn't really port but simply reupload the mod with an old improper Oldrim Form 43 module and no NIF optimization on the meshes. I have since done so myself with a few new smoothings to the mesh.

    EDIT: ...It seems I have update privs here. I can do it myself then.
    1. Sengvarius
      Sengvarius
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      Thx M8t
  9. BlazeyBoy66
    BlazeyBoy66
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    I need help, whenever I go into Werewolf form with everything I need installed the textures are extremely broken. On their own both Moonlight Tales and Le Femme Lycana work fine. When they are installed together without this patch Moonlight Tales seems to take over and LFL seems to do nothing. With both activate plus the patch I get broken textures.

    I've tried everything I can think of (messing with load order, manual install/replacement of the .esp, both the 1.1 & 1.0 version of the .esp, etc.), nothing has worked.
    If anyone has any suggestions to fix this then I welcome it even if it seems like I would've done it already just in case I missed something.

    I'm using Vortex btw.
    1. Madcat221
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      I recently uploaded some new meshes that should play better with texture set overrides over on my official port of my mod: https://www.nexusmods.com/skyrimspecialedition/mods/31049

      With some file name/location shuffling, you should be able to patch them over.

      What I want to know is why only now all of a sudden people are noticing a texture set override problem.
    2. BlazeyBoy66
      BlazeyBoy66
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      I ended up using an older version of La Femme Lycana which solved the problem. Not sure what the new version did to break something but oh well.
    3. BlindIo
      BlindIo
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      since you have update perms you might just see if you can have this taken down, as your update works just fine but this one is broken.
    4. Madcat221
      Madcat221
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      So using my new 1.0.1 meshes precludes the need for this page entry here entirely?
    5. BlindIo
      BlindIo
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      I actually don't know, it worked once and then after a reload for a texture problem that i removed a texture pack for, it stopped working.
    6. Swordmania
      Swordmania
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      Holy s***, that worked!

      I downgraded to the official 1.0.1 model by Madcat221 and everything runs perfect. For now anyway.

      Thanks a bunch!

      Edit: I also might have forgot to uncheck the model's .esp so that could have been the cause too
    7. Sarou89
      Sarou89
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      I had the awful bug too.
      Adding alterned meshes did not work.
      I downgraded to 1.0.1 too and it worked.
      Thanks for the tips.
  10. Gabdube
    Gabdube
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    BTW, in French, "le" is a male-gender determinant, it gives a male gender to its associated noun.
    And "femme" is by itself a female-gendered noun; putting a "le" in front of it makes it nonsense.
    In French, male and female gender determinations are binarily mutually-exclusive, unlike English which has neutral genders (that's why anglophones often mix up "le" and "la", with hillarious results).

    If you want the noun to actually be female-gendered, it should be "La femme Lycane".

    But, I mean, use whatever pronouns you think are more relevant for this, I'm not judging.
    1. freeman103107
      freeman103107
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      no
    2. RainesIteration1
      RainesIteration1
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      For what it's worth, the original did use "La"