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Overlord - Become an Evil Lich
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Version1.15
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- Chargen
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- English
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- Water
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This page was last updated on 04 December 2024, 1:18PM
- Changelogs
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Version 1.15
- Reduced number of enemies leaving ash piles on death
- Enemies have a new combat class AI. They should be smarter, more aggressive and block, strafe more
- Moved pop-up menu from showing on item equip to POWERS menu available when your item is equipped.
- Guild Ring Teleport Menu redesigned for faster usage. Overlord Configuration Menu expanded with Quest controller and cheats, settings section
- Re-balanced crafting costs of all items to combat money exploits
- New spells: "Shrink Enemy" (make enemy smaller and weaker), "Twin Maximize Magic" (double your next casted spell)
- Changed loot tables of enemies. Now they will drop less items
- Mage type enemies radiate a passive cloak area effect, that reduces player's magic resistances by 50 points (does not stack)
- Guardians and minibosses are much more powerful during quest. As followers they get weaker for balance purpose. Nerfed Khan
- Changed amount of Gold required to resurrect NPCs at quest end to 320k from 400k
- Added idles, NPC routines and patrols around the entire Tomb
- Gravelord Servants now can summon reinforcements only once. Summoned reinforcements cannot summon others.
- Rock-type golems now can be damaged by all types of weapons, but will only take 100% damage by warhammers. Otherwise 10%
- Cocytus placeholder model removed and replaced with proper model
- New unique exploration reward item - "Rulers Crown"
- Amulet of Greed - optimised script and reliability of usage
- Lich (Overlord) race is no longer playable. Use standalone version to play as Skeleton. Reason: race was underdeveloped and outdated
- Quest: "Become a Lich" was removed. No solution was found to the face not updating correctly.
- Added a spell that allows player to add/remove targeted NPCs to/form Nazarick Faction. With this your followers/spouses wont be attacked by other Nazarick enemies.
- Added Soul Crystal functionality. Allows creation of Soul Crystal by binding part of your soul to it. Use them to create unique enchantments, fuel Transmutation Forge or prevent death
- Added Transmutation Forge. Allows to transmute any amount and types of ores/ingotes to any selected type
- Updated all floors to make them useful after questline ends. Each has new unique additions.
- [Floor 1-3]: added misc items, floor maps with item locations, made puzzles easier to complete
- [Floor 4]: added fish, greenery, ambient bugs, treasure in lake and around it
- [Floor 5]: added Lightning Attractors and Soul Fissuers from Soul Cairn. They respawn every 8 in game hours
- [Floor 6]: added Fish Hatchery, 40 planters, 2 Apiaries, ambient rocks, bugs, greenery, fish etc around the floor. Added and expanded altars to perform Soul Binding rituals
- [Floor 7]: added Transmutation Forge and expanded floor with new sub cave
- [Floor 8]: added 18 planters, 1x Apiary and Soul Crystal Enchanter altar
- [Floor 9]: added Bards, ambient NPCs, routines, idles, patrols around the level. Added "Well Rested" bonus while using Spa Resorts
- [Floor 10 - Library]: added new type of Glass Shelves that allow putting books on them (visible, not a chest). Added new type of glass shelves as containers. Added new ambient npcs with routines, idles and patrols
- [Treasury]: added 1x planter, redesigned Mausoleum room, changed Gold amounts to trigger Gold Pile model changes. Now requires 50% less gold to change size
- BUGFIXES. Fixed over 40 reported and unreported bugs, including:
- -fixed some mannequins not working in treasury and sometimes drawing aggro on other tomb npcs
- -"Unlock Locks" spell no longer treated as hostile
- -cloak type spells have now proper flags
- -reduced blood effects from traps to combat rare visual bugs
- -some Arena enemies fight each other
- -elixirs that increase permanently your stats would not work correctly if player had equipped items increasing their stats
- -"Slow" spell doesnt work. "Paralysis Immunity" spell doesnt work. "Stream of Lava" loop sound too long
- -Amulet of Greed makes spell cost negative when unequipped with sacrifice off
- -quest books dont appear in Treasury
- -guardians dont talk with player during questline
- -enemies dont attack player during questline after speaking with Shalltear
- -Flame Atronachs fight each other on Floor 6
- -... and 20+ more minor issues reported and unreported fixed
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Version 1.14
- Updated Exterior of the Tomb and floors 4, 5, 6, 7, 8, 9, 10, Treasury
- Redone floors 1-3 - now less maze-like
- Added new locations: Spa Resort: Jungle Bath, Stone Bath, Grand Bath, Sauna, Jacuzzi
- Added new floor 9 locations: Residential Districts (Guild + NPC), Theatre, Dojo, Dead Hall, Grand Library, Albedo's Room, Canteen
- Redone locations: Library, Throne Hall, Treasury Hall, Treasury Mausoleum (Armor Hall and Weapon Hall)
- Treasury: treasure piles reflect the amount of gold in them
- Added new item displays: Black Books, Paragons, Falmer Eyes, Dragon Claws, Dragon Priest Masks
- Added NPC trainers that train all skills up to 100
- Added new mechanic: Scroll Crafting: Craft over 160 scrolls (all vanilla scrolls and all mod's scrolls)
- You can now harvest human body parts (hearth, flesh, bones, skulls) and use the materials for crafting
- Added many unique traps and puzzles around the tomb
- New models/textures: Albedo's Armor, Guild Ring, Guild Staff and many, many more changes (updated all items)
- Updated NPC looks (face, clothes etc) : Shalltear, Aura, Mare, Demiurge, Sebas, Yuri, Nabe, Albedo, Pandora
- Added many new unique items - reward for exploration
- BUG FIXES: playable necromancer robes, Greater Creation spell broken, Cry of Banshee loud noise, Avarice & Generosity broken model, missing keywords for summons, Ring Of Spells wrong debuff, Amulet of Greed not working and more
- Modified crafting reciepes for many items. No longer SkyForge is required.
- Scroll rebalance: all scrolls cost less and have no usage restrictions
- New scrolls: Dragon Lightning, Rabbit Foot, Poison Mist, Greed's Collection, Creation: Bend Time, Chain Dragon Lightning,
- New scrolls: Gravity Malestrom, Succubus Eyes, Conjure Guarders, Conjure Death Knights
- Spell rebalance
- Added new spells: Summon Mount Fenrir, Poison Mist, Item Fetichism, Greed's Collection, Succubus Eyes
- Added new spells: Conjure Old/Elder/Master Guarders, Conjure Death Knight, Conjure Flame Demon, Conjure Grave Keeper, Conjure Gravelord, Conjure Fallen Knight
- Fenrir can now be mounted and ridden
- Expanded perk tree: added new perk "Scribe", which allows scroll crafting
- Overlord Perk Tree overhaul: more user friendly
- "Dark Arts" Perk teaches human body harvesting. Added a Dagger to skin humans
- Added scroll crafting recipes: 79 mod scrolls + 67 vanilla scrolls
- Hell Flame, Napalm, Stream Of Lava killed NPCs leave coal in their bodies + turns them into ashes
- TEXTURE UPDATE: updated textures of some items and armor pieces
- SOUND UPDATE: updated bg music of all locations. Added ambient sounds and effects
- New NPC: Titus Annaeus Secundus in Library
- ENEMY UPDATE: added 20 new enemy types, rebalanced all enemy levels and stats: Golems, Flame Demons, Bone Colossus, Gravelords, Mimics, Air Elementals, Old/Elder/Master Guarders, Vampire Brides, Death Knights
- All Skeleton type enemies take 50% less damage from bows and crossbows
- Rock Golems can only be damaged by magic or warhammers
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Version 1.13.2
- Fixed some bugs
- Added configuration options to enable/disable popup text when using some items, eg: Avarice&Generosity, Billion Blades
- Added unenchanted version of Ring of Ainz Ooal Gown
- Added new World Item: Amulet of Greed. When worn every 30 real life minutes it will be upgraded granting buffs, that get stronger with time. If you unequip it you will loose all progress and get a permanent debuf depending on amulet's level
- Updated many scripts to make them more reliable and less bugy
- Create Greater Item Spell : added option to spawn a bed
- Added custom display pedestals for Staff Of Ainz Ooal Gown in Treasury and Round Table Room
- Added custom display pedestals for new world items
- Added new World Item: Ring of Spells: when equipped allows to craft unique spell combination. Can be upgraded to craft a new spell from up to 6 different spells
- Updated meshes and textures: Raven Black sword, Albedo's Axe, Perk Books
- Added new item: Earth Recover Shield
- Added new item: Emperor Blade: Cocytus sword.
- Reality Slash spell has a new projectile effect. Dragon Lightning spell projectile is faster
- Added water breathing ability to Skeleton race
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Version 1.13.1b
- [BUG FIX] Enemies on floor 5 stay in one place ; Werebear spell wrong level requirement description
- [BUG FIX] Groke - Floor 5 boss doesnt fight at all ; Shalltear wont talk to you if you got floor 3 key before via WAX KEY perk
- [BUG FIX] Paralysis spell doesnt work ; Made guardian boss fights more reliable to initialise
- Readjusted some spells range of attack (eg. Napalm had a ridiculous range of half of Tamriel)
- NEW spell : Unlock Locks - aim at a lock (door/chest) and unlock it based on your magic skill level
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Version 1.13.1a
- Rebalanced gold loot from Treasury from ~900k to 350k
- Fixed 400k gold not being removed from Treasury pile upon resurrecting guardians on last stage of quest
- Readjusted (again) some traps in floors 1-3. Some of them were impossible to go around
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Version 1.13.1
- [BUG FIX] Floor 4 ground is invisible on low render distance settings. Treasury pedestal has bad collisions. Weapon rack in treasury unusable. Missing meshes on floor 1
- Adjusted the hitbox of traps on floors 1-3. Now they are a bit smaller and easier to walk around
- Khan's Journal hints the location of the Portal Hub Key on floor 8. Added a quest marker to that very key too.
- Treasury: changed position of Guild Rings. Made them more visible to player. Added Guild Ring to Pandora's Actor
- Added all Nazarick Keys to Treasury final room. Keys are in a keyholder next to the golden throne.
- Added some paralysis immunity scrolls around floor 6 to help with future fights
- Removed 2 guards at Shalltears chamber. Reported to be super difficult even with a character at level 80
- Floor 5: added many collision boxes around the place to make moving around easier (less jumping and bumping into walls)
- Mid level skeleton mages now have hoods to better distinguish them from other enemies. They also have more Magicka
- Added lockpicks to bodies of dungeon dwellers found before entering the tomb. Player can obtain up to 200 of them.
- Floor 1-3: Added visual help/indicators in form of dry blood pools to point the player into right direction
- Ciara on floor 6 will now focus more on the player, instead of attacking herself
- Dead enemies outside Nazarick shouldn't be in T-pose, even for slower PCs.
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Version 1.13
- Compeletly redesigned floors 1-8 and Treasury with unique models and textures
- Expanded floor 9 and 10 with new rooms and unique: Spa Resort, Round Table Room, Library, Lemegeton Hall
- Each floor has unique items and hidden rooms to reward exploration
- Each floor has at least 1-4 mini-bosses and one main boss at the end
- Redesigned and moved the exterior of the Tomb to new place - close to Swindler's Den
- Redesigned Main Quest to include all new changes to the floors
- Main quest has now unique boss battles and functionalities
- Added an introduction quest "Dungeon Dwellers" to help the play start the Tomb questline.
- Added new quest after finishing the Main one - "Become a Lich". Allows player to perform a ritual to change into a Lich
- Added all remaining unique NPCs and floor guardians including: Shalltear, Gargantula, Cocytus, Nigredo, Aura, Mare, Demiurge, Evil Lords, Victim, Aureole Omega, Rubedo, Sebas Tian, Yuri Alpha
- Added new followers: Cocytus, Albedo, Aura BF, Mare BF, Aureole Omega, Demiurge, Nabe, Nigredo, Pandora's Actor, Rubedo, Shalltear, Sebas Tian, Yuri Alpha, Khan (quest follower)
- [BUG FIX] Followers will now return to their initial spot after parting ways instead of standing still
- Added a spell to teleport followers to and from you if they ever get stuck or go missing. You can also summon them if you ever need a follower
- Lich Race updated to mach the one in standalone version - has all customization options
- Treasury allows now to store gold in unique Treasure piles. The treasure can be used to resurrect fallen followers for gold.
- Added all Tomb keys and a few spare Rings of Ainz Ooal Gown to the treasury.
- Added new scrolls to permanently spawn generic guardians around the Tomb to guard the halls forever (over 400 servants to spawn)
- Improved models and textures of many NPCs, Items and armours
- Ring of Ainz Ooal Gown has additional locations to teleport to
- Added a new faction - Nazarick Faction. This is an internal change mostly. At the end of the questline player will officially become its leader.
- Added a power to configure the Faction - player can be added/removed from it anytime he wants (mostly for people updating the mod on old saves)
- Added many unique guardian npcs all around Nazarick. Their power, numbers and difficulty in battle raises as you go deeper into the Tomb (spanning from level 10 to 90)
- Many floors have unique enemies to it that wont be found anywhere else
- Added a debug cell conainting all items, spells etc the mod adds - for people who would like to play around with what the mod offers
- Entrance guardian no longer has Ring of Ainz Ooal Gown. Player cannot teleport to the final room just like that anymore.
- Entrance Guardian is harder to defeat but has a lower maximum level
- Changes to spells and scripts: Spells have their requirements listed in description. If you cannot use a spell you will get an exact reason why, instead of generic "You dont meet requirements"
- Changes to Perk Tree - you will be given an exact reason as to why you cannot learn a perk instead of a generic message
- World Items are much harder to get now. You need to clear the whole Tomb to get to them now.
- Some balancing changes: Caloric Stone requires less materials, Horn of Goblin general is cheaper and has variant recipes (no need to travel to Solstheim anymore to craft it)
- New sounds and ambient for some spells.
- Some spells had their visuals changed. Spells like Death or Grasp Heart will now have a projectile to help visualize were the player aims
- Add special weapons to floor 1-8 as hidden reward/loot: (all new models) *Demonic Sword, Black Blade Claymore, Stinger Sword, Full set of Demonic gear, Death Scythe, Sun Mask, Fox Mask
- World Items have now unenchanted versions
- Added new scroll/spell - Grand Magic Resistance - gives 85% magic resistance for 90s (quest item)
- [BUG FIX] Nazarick Entrance Guardian has no head
- [BUG FIX] Vanilla quest NPCs in lower floors
- [BUG FIX] Albedo's Axe has a weird shine
- [BUG FIX] Cannot craft Draugr Set
- [BUG FIX] Fallen Down has a weird FX effect
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Version 1.12.2a
- Fixed wrong enchantment being set to the Undead Illusion Amulet responsible for Attack On Sight ability/effect
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Version 1.12.2
- Bug fixes: Main quest and misc quests not starting on new game. Missing textures and models. Avarice and Generosity not tracking kills in some cases
- Optimized some spell scripts. Now they should run slightly faster
- Main Quest : renamed to "Rumours of a mysterious tomb". Side quests asking you to find world items will start after you finish some stages of the main quest now
- Ainz Robes: new model and textures
- Avarice and Generosity: made the kill tracker to a shared event and changed some scripts. Now it should it more reliable
- Mask of Envy: new model and textures
- Undead Illusion Amulet: now can be disenchanted. The effect (attack on sight etc) can be put on any piece of clothing/armor etc.
- Skeleton Race: High poly head model
- Completely redone spell experience gain on use. Before some spells didnt give any xp at all or gave too much. Fixed it
- Readjusted some spells cast time (charge time). Some spells should be now more useful in combat
- Bend Time Spell: added options to skip 1 or 2 days. When setting time to eg. 6:00 while being 7:00 ingame time will advance to next day 6am instead of backwards
- Nazarick Merchant has now more gold
- And few other minor changes and fixes
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Version 1.12.0
- Fixed the teleportation position of the ring. Now it should teleport the player to the right position.
- Fixed missing throne texture incompatibility with other mods.
- Redone lighting in the Treasury for better optimization.
- Redone "Attack on Sight" functionality for the Undead Illusion Amulet.
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Version 1.11.0
- Added 9 new eye types for Lich Race (including empty eye sockets)
- Changed recipes of Guild Staff of Nazarick (should be more balanced)
- Added new item: Horn of the Goblin General: summons a Riekling Troop. With each use it gets more powerful
- Completely redone floors 9 & 10 of Nazarick. Now they are fully custom and greatly detailed (still W.I.P)
- Added a merchant that trades all items related to this mod - in Royal Suite of floor 9
- Gate Spell has a new gate model; Wall Of Skeletons isnt so loud anymore ; Nazarick Guardian is a bit stronger ;
- Added a misc item : Pile of Gems to use for some crafting recipes
- Fixed many bugs including some spells breaking quests, spells missing from vendors or some perks not working properly
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Version 1.10.2a
- fixed bug with Overlord Perk Tree - perk options now showing in certain conditions
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Version 1.10.2
- added Evil Lich Priest Robes (bases on Dragon Priest Robes). Only for Lich Race
- added more vanilla armor support for Lich Race: all sets of Fur\Bandit armors + farmer gloves (basic normal gloves)
- added a non-SKSE version for Overlord Perk Tree
- changes to floor 6 Arena. Also now Nazarick Servants are more lively and should actually do something
- added world item: Ginnungagap - a staff that shoots an orb that explodes upon impact pushing away and dealing damage to enemies. Also a simple quest to obtain it
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Version 1.10.1
- fixed instant death from fire damage when playing as Lich Race (you may need to manually set your fireresist value via console if you are playing on old Lich Race save to eg. 0 or start a new game)
- removed word wall from floor 3 nazarick. Fixed missing cage in floor 3 of nazarick before a trapdoor, removed Zephyr bow from floor 6
- added 2 new spells: 1.waterwalking and 2.grand reanimation
- perk tree changes: when playing as a Lich you will get +30% potion power from PERK_2 and +30% enchanting power from PERK_3 instead of usual bonuses
- added few more vanilla armours support for Lich Race: full thieves guild set, nightindale set, savior's hide, general tullius and penitus oculatus armor
- added Arena (Amphitheatrum) on floor 6
- Ring Of Ainz Ooal Gown has option to teleport player to Floor 6 Arena of Nazarick
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Version 1.10
- New fully playable race: Lich with own custom abilites, traits
- Many vanilla armors that expose skin are supported by new race and will show bones instead of human skin when worn
- New set of Ancient Nordic Armor and Evil Lich Robes just for the new Lich Race
- Attack On Sight function (disabled by default) that will make everyone hostile against you while playing as a Lich and being exposed
- Undead Illusion Ring - when worn protects against hostility. You can safely travel around human settlements with it.
- Overlord Perk Tree: now it will only show perks you can actually learn. Eg if perk X cannot be learned because perk Y is not learned it wont show on the list. This should make some players less confused
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Version 1.9
- added 30 new spells: 1.Aspect of Devil:Hellfire Mantle, 2. Bless of Magic Caster, 3.Death, 4. Reinforce Armor, 5. Presence Search,
- 8 evil lord summons spells: Lurker Vindicator, Centurion, Gargoyle Sentinel, Hagrvanen, Frost Troll, Werewolf, Werebear, Wispmother
- 14. Wall of Protection from Arrows, 15. Greater Thunder, 16. Critical Hit Immunity, 17. Create Fortress, 18. Force Sanctuary
- 19. Vermin Bane, 20. Uriel, 21. Implosion, 22. Purifying Javeling, 23. Focus Magic, 24. Spell Absorption, 25. Vermilion Nova
- 26. Fallen Down, 27. Teleportation Rune, 28. Gravity Malestrom, 29. Dragon Lightning, 30. Chain Dragon Lightning
- Redesigned Nazarick Floor 10 - Throne Room and Treasury Room (added more gold)
- Added World Item: Throne of Kings in Floor 10. When used gives player boost in abilites (lvl40+ needed)
- Fixed steed stone ability being added when casting some spells and attempted to fix save issues in Nazarick (needs testing still)
- Avarice and Generostiy, Black Hole, Pandora's Mask have new textures/effects
- Spell: Walls of Jericho now properly spawns the barrier (barrier now always is in right position)
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Version 1.8
- Added remaining 2 primal elementals: Air and Star
- All 5 Primal Elementals have now a custom, high quiality model, texture and animations
- All 5 Create Super Tier Primal Elemental spells have now a spellbook version. Star, Earth, Air only from Wish or Upgraded Staff of Ainz
- Wish Upon a Star : changes few wishes to include primal elementals
- Added new spell: Elemental Army - summons all 5 primal elementals at once. Only via Wish or Upgraded Staff of Ainz
- NPC followes no longer use Ice Form Shout
- New World Item: Caloric Stone - food item craftable many times at Skyforge. Requires many ingots. Gives 400 point boost to HP\SP\MP
- Staff Of Ainz now has 2 versions: basic (same as until now but with dull texture), upgraded (crafted using the base staff) with 7 game breaking spells only for hardcore players
- Pandora's Actor now has a fully custom outfit model and texture
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Version 1.7
- All textures this mod offers where remade to fit better with skyrim (less saturated, more details etc). Hope this will greatly improve the mods feel
- Many of the older models (like Ainz's Robes) where textured from scratch
- Custom model for whole set of Evileye outfit. Now it should actually look like her
- Fixed a few bugs
- Deleted Light Vampire Armour. Changed name: Vampire Armour to Evileye Armour
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Version 1.6.5b
- Fixed NPC followers missing face textures
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Version 1.6.5
- Added Full Set of Momon's Armor (Raven Black Armour) with custom model and texture as seen in anime. Old set is now named Dark Plate Set and left as a legacy
- Create Greater Item spell spawns the new Raven Black Set
- Ring of Ainz Ooal Gown should now only show the message when equipped by player only (bugfix)
- Albedo's Axe is less shiny and has more detail
- Improved model and texture of : Ainz Robes, Staff Of Ainz Ooal Gown (now the staff is much higher quiality both in model and texture)
- Albedo's Armor is more dark and has closer colour to its anime description
- Added Full Set of Nabe's Adventurer Clothes (craftable)
- Added new NPC Follower - Nabe (scales from level 20 to 63) - on floor 9
- Capes require now more resources and have lower value
- Summon spells now will ALWAYS spawn 1/2 creatures IF the player doesnt have Dark Arts overlord perk. Also changed their description so players know that
- Summoned skeletons no longer leave behind their remains (bugfix)
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Version 1.6.4
- Added Full Set of Hermes Trismegistus (Albedos Custom Armor) with unique model
- Added Albedo as a new follower (found at floor 10)
- Albedo and Pandora's Actor now scale with player from level 40 to 100
- Added Albedo's Axe (Ginnungagap Battleaxe) with fully custom model
- Raven Black Armour - upgraded model to look closer to the original (mask+armor). Added red cape as part of the set
- Made from scratch Pandora's Actor Hat - custom model for both mask and military hat
- Pandora's Actor should be less shiny now (less ugly)
- NOW you need keys from the Nazarick Guardian to enter both the main Tomb and the Treasury Room. You cannot lockpick it anymore
- Raven Black Swords have darker texture and the blade is more shiny
- Create Greater Item spell includes now the red cape with the Raven Black Armor set
- Ring Of Ainz Ooal Gown has now a unique model as seen in the anime
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Version 1.6.3
- New Item : World Item - Billion Blades - a katana that creates afterimages of each hit dealing 60 damage to 1000 when fully upgraded
- New Item : World Item - Avarice and Generosity - gauntlets that store enemies levels. Those can be then exchanged for skill and stats upgrades
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Version 1.6.2
- All Items that had placeholder ground models now have their own custom models
- Updated model(custom made) and texture of Raven Black Sword (and added 1H variant). Check Image Gallery
- Hell Flame spell has now darker projectile effect - dark blood red
- Internal changes : reorganized file structure and names inside esp and bsa files (easier to manage since this mod has almost 700 new entries
- Shooting Star Ring: custom model and texture. Now the gems show how many wishes were made (0 wishes - all 3 gems are shiny. 1 wish - 2 are shiny etc)
- New Item : World Item - World Savior - a club that deals more damage as its used. Check Misc Item Description for more info on how it works
- Simple Quest for the player to obtain the World Item
- Some minor fixes and changes to some textures, models, item descriptions, item values etc
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Version 1.6.1
- Fixed a teleport freeze on 4th floor of Nazarick and removed Word Wall on floor 3
- Fixed spelling of some items
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Version 1.6
- New Perk Tree - Overlord with 21 new, unique perks and 42 perk points to spend. Perk Tree works exactly like any of 18 vanilla ones
- New Spell : Despair Aura III - only as a perk reward. Instant cast. Makes all enemies below level 50 to flee
- Change: The Goal | Pantheon | Cry Of Banshee ONLY obtainable from perk no.21 - Overlord. Cant be bought from shops anymore
- Change: 17 master spells and powers (listed in description / Perk Tree) can only be used/cased when player learned a specific perk
- Change: master items like Staff Of Ainz Ooal Gown or Shooting Star Ring can only be crafted when player learns a certain perk
- New Follower NPC: Pandora's Actor. Has level 100 and kinda unique model (will be changed in later versions)
- Despair Aura, Cry Of Banshee and other spells using instant kill effect are affected by overlord perks
- Some interesting perk abilites: full immunity to any kind of force push/stagger. Full immunity to any drain spells like vampiric drain
- Mod now requires SKSE in order for the custom perk tree - Overlord - to work properly. If you dont use SKSE the perk tree may not fully work
- New Location: Great Tomb Of Nazarick: 10 floors + Treasury Room
- Ring Of Ainz Ooal Gown - allows to freely move around the huge tomb
- 2 Quests: one introduces you to the Great Tomb Of Nazarick, other shows you how to use the new perk tree
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Version 1.5
- fixed some spells having infinite sound loop
- fixed some descriptions and lore
- fixed some spells being unreliable (like Time Accelerator)
- fixed ancient vampire robe not removing enchants when using perfect warrior
- Wish Upon A Star: new wishes: +20 perk points, Ancient Overlord (Ainz Robes) set, some wishes are more powerful
- Staff Of Ainz Ooal Gown: new custom model and texture. All 7 staff spells are now 200% more powerful. Changed the recipe to include gem stones
- Power: The Goal Of All Life is Death increases instant kill chance in Cry Of Banshee to 100% for next 3 minutes
- New greatsword: Raven Black Greatsword (Momonga version)
- Full custom model set of Ainz Robes. Craftable. Included ancient version with powerful enchants through Wish Upon A Star
- Ainz Robe: mask comes in 2 variants. One is intended only to be used with the robes. Other can be used with any other gear.
- Over 50 scroll versions of some spells. All in vanilla vendors and lootable
- Over 20 craftable staffs with overlord spells at the Spell Enchanter
- New Item : Mask Of Envy - craftable as seen used by Ainz
- Create Greater Item: added: overlord set, raven black greatsword, Staff Enchanter Object
- Primal Flame Elemental should deal more damage
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Version 1.4.1
- New spell tomes added to leveled list (bug fix)
- Primal Elementals should now fight (bug fix)
- Few description fixes
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Version 1.4
- Added Full set of Raven Black Here (one that Momonga uses as Adventurer). Female/Male version, craftable
- Erase Presence Spell now also makes all enemies loose sight of you on cast
- Perfect Warrior now can give you either dragonhide spell effect or full set of Raven Black Hero Armor for its duration
- Shooting Star Ring that adds a spell on equip - Wish Upon A Star. Ring is craftable at skyforge at level 80.
- 20 New spells and powers:
- Cry Of Banshee(only from WishUponAStar), Power Of Gaia, Big Fireball, Time Reverse, Raise Kin, Wall Of Skeleton, Dark Vision (see screenshots), Dark Soul, Astral Smite, Shockwave
- Absorption, Undead Blessing(only from WishUponAStar), High Tier Magic Immunity, Create Greater Item(see screenshots), Greater Magic Shield
- Greater Break Item, Greater Steal Item, Primal Earth Elemental(only from WishUponAStar), Primal Ice Elemental
- Wish Upon A Star - choose 3 out of 30 different powerful effects.
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Version 1.3
- Added new spell: Creation: Bend Time. It allows you to set game time to your liking, eg. noon or midnight
- Spell changes: Grasp Heart, True Death, Black Hole scales better with you at higher levels.
- Spell changes: Maximize Triple Magic requires less time to cast but only triples the next spell you cast
- Spell changes: Fire, Frost, Ice Immunity grants now 60% resistance instead of 100%. Greater Full Potential and Dark Wisdom duration isnt affected by your skill and buffs anymore.
- Spell changes: Resurrection: requires 1000gold*targets level or 20 HP sacrifice if player has not enough gold at casting
- Spell changes: Damage Boost lasts now half the time. Meteor Fall is 5% more accurate and covers 4 times less space (area 120 instead of 600)
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Version 1.2
- Some spells can be casted quicker to be more usable
- Karstaag requires less space to summon (but still needs more than normal commanded actors)
- Added Staff Of Ainz Oown Goal. User can chose from 7 different spells to cast using it
- New spell: Summon Primal Fire Elemental (lvl 90). Only available from the Staff Of Ainz Oown Goal
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Version 1.1
- -fixed spell descriptions
- -sound fixes for: haste, widen magic, maximize triple magic
- -fixed broken spells: mass hold species and ultimate disturb now disspells properly
- -spell edits: Grasp Heart now doesnt create ash piles, Time Stop is 10% less buggy, Time Accelerator has less effects
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Version 1.0
- Initial release
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- Author's activity
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December 2024
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04 Dec 2024, 1:18PM | Action by: mrx16
Attribute change
'Description changed.'
March 2023
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21 Mar 2023, 7:45AM | Action by: mrx16
Attribute change
'Description changed.'
January 2023
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07 Jan 2023, 8:30AM | Action by: mrx16
Attribute change
'Description changed.'
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07 Jan 2023, 8:27AM | Action by: mrx16
Attribute change
'Description changed.'
August 2022
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16 Aug 2022, 7:11PM | Action by: mrx16
Attribute change
'File \'Overlord Mod 1.15\' description changed.'
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16 Aug 2022, 7:11PM | Action by: mrx16
Attribute change
'File \'Overlord Mod 1.15\' description changed.'
June 2022
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02 Jun 2022, 7:19AM | Action by: mrx16
Attribute change
'Description changed.'
April 2022
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26 Apr 2022, 7:01AM | Action by: mrx16
Attribute change
'Description changed.'
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24 Apr 2022, 10:35AM | Action by: mrx16
Attribute change
'Name changed to \'Overlord - Become an Evil Lich\'.'
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20 Apr 2022, 3:09PM | Action by: mrx16
Attribute change
'Name changed to \'Overlord - Become an Evil Lich -new update-\'.'
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20 Apr 2022, 2:51PM | Action by: mrx16
Attribute change
'file visible to the public'
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20 Apr 2022, 2:31PM | Action by: mrx16
Attribute change
'Name changed to \'Overlord - Become an Evil Lich\'.'
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20 Apr 2022, 2:31PM | Action by: mrx16
Attribute change
'Name changed to \'Overlord - Become an Evil Lich SE-AE\'.'
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20 Apr 2022, 2:22PM | Action by: mrx16
File added
'Playable Skeleton Races 3.0 Compatibility patch with Overlord 1.15x [version 1.15]'
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20 Apr 2022, 2:21PM | Action by: mrx16
File added
'Overlord Mod 1.15 [version 1.15]'
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20 Apr 2022, 2:17PM | Action by: mrx16
Permission change
'Author changed their file credits.'
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20 Apr 2022, 2:12PM | Action by: mrx16
Changelog added
'Change log added for version 1.15'
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20 Apr 2022, 2:06PM | Action by: mrx16
Changelog added
'Change log added for version 1.15'
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20 Apr 2022, 2:02PM | Action by: mrx16
Changelog added
'Change log added for version 1.15'
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20 Apr 2022, 1:54PM | Action by: mrx16
Changelog added
'Change log added for version 1.15'
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- Mod page activity
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April 2025
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25 Apr 2025, 1:53AM | Action by: Rigoberth
Endorsed
'Overlord - Become an Evil Lich'
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24 Apr 2025, 6:23PM | Action by: khashayar999
Endorsed
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24 Apr 2025, 4:47AM | Action by: sonicboy1456
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20 Apr 2025, 6:32PM | Action by: TztheFrost
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20 Apr 2025, 1:27PM | Action by: EarthbreakerJarl750
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20 Apr 2025, 12:42AM | Action by: seeseesee1
Endorsed
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19 Apr 2025, 6:21PM | Action by: WX10wolverine
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18 Apr 2025, 6:12AM | Action by: coolchris7395
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16 Apr 2025, 4:31AM | Action by: Lolisomali011
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16 Apr 2025, 2:32AM | Action by: Ishootnoobs
Endorsed
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