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UIExtensions
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Unique DLs2,078,301
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Total views6,400,230
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Version1.2.0
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File information
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Safe to use
Current section
About this mod
Adds various custom menus to Skyrim for modder use.
- Requirements
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Off-site requirements
Mod name Notes Skyrim Script Extender 64-bit SKSE64 Mods requiring this file
- Permissions and credits
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Author's instructions
File credits
Expired
snakster
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Translations
- Ukrainian
- Spanish
- Russian
- Portuguese
- Polish
- Mandarin
- German
- French
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Translations available on the Nexus
Language Name French Author:jihan02 UIExtensions - Version francaise German Author:Cutleast UIExtensions - German Mandarin Author:GladeDweller UIExtensions - Chinese Translation Other Author:seikai15 UIExtensions and moreHUD SE Chinese Translation Polish Author:Expired Translated by Delirwent123 UIExtensions Spolszcenie Portuguese Author:Th7 UIExtensions (ES para PTBR) Portuguese Author:Granhadd UIExtensions (PTBR) Russian Author:Tom Zenger UIExtensions RU Spanish Author:supercento UIExtensions - Castellano - Spanish Ukrainian Author:Yaroslav Kozlan UIExtensions - Ukrainian translation - Donations
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Straight donations accepted
Requires SKSE64 2.0.7 or greater
Please note not all menus may work in SSE
What does this mod do?
This mod adds several custom menus meant for modder and user use.
Mods that use these Menus
Extensible Follower Framework
Dye Manager
What menus does this mod add?
Cosmetic Menu (Requires RaceMenu)
Dye Menu (Requires RaceMenu)
List Menu
Magic Menu
Selection Menu
Stats Menu
Text Entry Menu
Wheel Menu
What do the menus do?
Cosmetic Menu
- Designed to borrow the RaceMenu interface to apply features from NiOverride such as overlays to NPCs.
- Designed for applying dyes to Armor, can optionally consume items and determine how many dyes can be blended.
- Designed to display a variable amount of information in a list format, optionally the lists can contain other lists (This menu is difficult to use).
- Designed to display the spells of another Actor, and optionally trade them with the player.
- Looks like the vanilla favorites menu, lets you select an Actor (or multiple) from a list of Actors supplied by FormList.
- Displays all relevant Actor or a list of Actor's stats.
- Allows you to type (UTF-8) input into a textbox and have the text returned to script.
- 8-option menu in a circular layout, if passed an optional Actor or List of Actors their name will be displayed at the top and their health/magicka/stamina displayed on the left.
How to access the menus via script?
Use the UIExtensions global script to access and alter the menus before opening them
e.g.
UIExtensions.InitMenu("UIWheelMenu")
UIExtensions.SetMenuPropertyIndexString("UIWheelMenu", "optionText", 0, "Option0")
UIExtensions.SetMenuPropertyIndexString("UIWheelMenu", "optionLabelText", 0, "Option0")
int ret = UIExtensions.OpenMenu("UIWheelMenu")
Debug.Trace("Option " + ret + " selectioned")
Various menus have special properties that can be altered prior to opening, these can be viewed from their respective scripts.