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kryptopyr and nbtc971

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kryptopyr

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76 comments

  1. kryptopyr
    kryptopyr
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    Locked
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    To find out what I'm currently working on click here.
  2. PurpleApplet
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    hi, noob moder here, I've been trying to get my follower to assassinate my targets but they just walk up to the target  and walk back to me without even swinging their weapon that's in their hand!
    1. DrMonops
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      Unfortunately that appears to be a limitation of how the mod currently works. From the description:

      • While the player is sneaking, the follower won't initiate combat with nearby hostiles until after the enemy has actually attacked. Once either the follower or the player is attacked, the follower will enter combat like normal.
      I can look into whether there's a way around this when a player commands the follower to attack, but it may be a while before I'm able to get to it.
    2. braixenismywife
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      i have this problem also. would love if it adds the option to ask followers to sneak up and assassinate foes (base on their sneak level)
  3. rian214
    rian214
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    Serana still mess up my stealth play. I think this mod isnt compatible for SDA or NFF
    1. DrMonops
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      I'm not surprised about SDA. Did you try the instructions from the description under "Using Unique Custom Followers"? Even with those instructions though, things might not work perfectly with followers like Serana that don't use the vanilla follower framework.

      Regarding NFF, have you tried it with a follower other than Serana? I would expect them to be compatible (although I also think NFF has built-in functionality that duplicates what this mod does).
  4. misterious132
    misterious132
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    Is this mod compatible with amazing follower tweaks?
    1. DrMonops
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      I'm not sure, but perhaps someone with experience using both mods will chime in.
  5. SecretData001
    SecretData001
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    any patch or workaround on Legacy of the Dragonborn SSE pls? Looks like the followers can't recognize Sands' Torch as a torch they also need to put out when sneaking
    1. DrMonops
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      I'll look at adding support for that as time permits.
  6. deleted156211218
    deleted156211218
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    • While the player is sneaking, the follower won't initiate combat with nearby hostiles until after the enemy has actually attacked. Once either the follower or the player is attacked, the follower will enter combat like normal.
    I think this is already hard coded in the game.
    This mod can't add or change this. It's the default vanilla sneak system of a follower.
    1. xepher1material
      xepher1material
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      tell that to serana. enemies usually detect followers easier than player
  7. idunnonothin
    idunnonothin
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    hello sorry noob here! can this mod be the/a reason for followers NOT following? they draw weapon but don't follow. using EFF
    1. DrMonops
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      No, I wouldn't expect that behavior. Does EFF include similar functionality though? It's conceivable there could be conflict.
  8. Brett41
    Brett41
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    Very nice... But  will they actually STFU? "Stealth" means they should either whisper or, preferably, remain silent. Instead, it's "I DON'T LIKE THIS PLACE!" or "BE CAREFUL!" in you ears as you all enter the next rooms, dungeons or wherever....
  9. buncer
    buncer
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    Will this need an update for the new Skyrim SE version and SKSE update? I appreciate your work and want to continue utilizing this mod. I thank you.
    1. DrMonops
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      No, there's no update required.
  10. unblest
    unblest
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    Has anyone tried/succeeded compacting FormIDs and putting ESL flag on? In other words, converting this mod to ESPFE safe?
    1. DrMonops
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      There's voice files, so it's not just a matter of compacting and ESL-flagging. But if you use something like ESPFE Follower to convert it, it should work fine.
  11. mattski123
    mattski123
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    Hey, does NFF include this (or something like this) and what are the differences between the two?
    1. DrMonops
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      It may differ a bit (I’m not sure of the specifics), but NFF does have similar functionality which makes this mod redundant.