Go to xedit, make a plugin patch that makes an outfit that is the pieces you want. Then have SPID reference that plugin and distribute the outfit to whichever NPCs you want. I use other SPID mods as templates. I've eover simplified it, but there are youtube videos. Its not hard to comprehend, just work
if you already made a functional file, why not release it?
its easy to tell others that it is simple and they should do it themselves, and i do also get there is a lot of people in modding that expect everybody else to do all the work. fair enough.
if its a permissions thing then please ask. my skills lie in pixel art and amateur graphic design, otherwise i would do it. we all got different skills and life stuff getting in the way of developing new skills, if you got it done may as well share it if the original owners of the assets are okay with it :)
seeing how everything here is done for free, for the enjoyment of the community, i think 95% of mod authors especially those who have been inactive for years, would probably not mind if you release a file that lets more people enjoy their hard work. and if they do mind then remove it. simple.
but bluntly telling other people to have the free time and patience to do it themselves is helpful sure but not as helpful as it could be by just putting a link to the file you made already.
With all the comments about various armor pieces causing crashes, it makes me wish there was a standalone version that was just the belt-masks. :/ Oh, nevermind, there's literally that on Nexus. https://www.nexusmods.com/skyrimspecialedition/mods/101449?tab=files&file_id=429410&nmm=1
Is there a patch for belt-worn Dragon Priest masks from Artificer - Artifacts of Skyrim? Just like 23BLUENINJA, author of Artificer, my load order mostly consists of Enaisiaion's work, so I keep coming back to Artificer.
I'm not sure. I have noticed that it may affect the necromancer level lists with the new outfits from CC grimoire. Narrowed it down to Warmonger or SRCEO as the culprits... but it's prob an easy fix if you know your way around modding.
161 comments
if you already made a functional file, why not release it?
its easy to tell others that it is simple and they should do it themselves, and i do also get there is a lot of people in modding that expect everybody else to do all the work. fair enough.
if its a permissions thing then please ask. my skills lie in pixel art and amateur graphic design, otherwise i would do it. we all got different skills and life stuff getting in the way of developing new skills, if you got it done may as well share it if the original owners of the assets are okay with it :)
seeing how everything here is done for free, for the enjoyment of the community, i think 95% of mod authors especially those who have been inactive for years, would probably not mind if you release a file that lets more people enjoy their hard work. and if they do mind then remove it. simple.
but bluntly telling other people to have the free time and patience to do it themselves is helpful sure but not as helpful as it could be by just putting a link to the file you made already.
After all these years...
With all the comments about various armor pieces causing crashes, it makes me wish there was a standalone version that was just the belt-masks. :/
Oh, nevermind, there's literally that on Nexus.https://www.nexusmods.com/skyrimspecialedition/mods/101449?tab=files&file_id=429410&nmm=1
Just like 23BLUENINJA, author of Artificer, my load order mostly consists of Enaisiaion's work, so I keep coming back to Artificer.