Thank you all for the endorsements and continued support, really appreciated. I'd also like to say that I'm blown away by many of the images you guys are uploading either to the user images section or to the site, truly astonishing work!
As far as compatibility is concerned, you might have to make some adjustments if you are using mesh replacers. Note this does not affect helmets. But, it's really easy to solve, here are some directions:
Spoiler:
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Download nifskope from: link Open the meshes included in this mod and your replacer side by side. Expand the tree as needed and locate the "BSLightingShaderProperty" node. Ensure the following lines match: > Skyrim Shader Type (should be enviroment mapping) > Shader Flags 1 (enviroment mapping flag should be enabled) > Glossiness should be between 40 and 60 > Specular Strength should be 1.0 > Enviroment map scale should be 1.0 Then expand it's children node "BSShaderTextureSet" and make sure all the paths match. Be careful with the slot the paths go.
Hello, i'm using your mod for years now, but recently i saw that the CBBE conversion have been made for only 3 armor instead of the 5 variations. is it possible to ask the creator of this conversion (if he still do modding) to add them ? thank you for that great textures anyway :)
If you just want the textures like me download this file and place it before the vanilla armors refit for himbo and they will use this texture, just make sure the Vanilla Himbo refits are overwriting this file in your load order.
Hi FrankFamily, love your mods, they really give skyrim a fresh look. I'm especially amazed by your scorching dawnguard weapons, and I am thinking adding enb lights on them would be a good idea. Would you kindly give me permission to use your assets to add enb lights? Thank you.
Is it my imagination or is magichunterhammer.nif missing from the download? I noticed it wasn't showing up, checked the files and there is: >weapons >hunter axe 1stpersonhunteraxe.nif 1stpersonmagichunteraxe.nif hunteraxe.nif magichunteraxe.nif >hunterhammer 1stpersonhunterhammer.nif 1stpersonmagichunterhammer.nif hunterhammer.nif
magichunterhammer.nif is no where to be found. It's definitely the right file name too as I checked Skyrim - Meshes0.bsa where it's found in vanilla.
I've copied and re-named 1stpersonmagichunterhammer.nif since it seems to be fine for both files, but thought I'd better point this out since I know it's not a corrupt download as it's not in the file preview on here either.
For anyone that has an issue with the steel bolts floating when using Belt Fastened Quivers, just delete the steelbolt.nif file in the meshes folder of this mod.
I was thinking that it's super weird that only the battle axe and war hammer had the glowing lava effect in the immersive weapon integration mod and then I found out that it was this mod that made it look like that.
super cool and hope the other dawnguard arsenal weapons had it too
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As far as compatibility is concerned, you might have to make some adjustments if you are using mesh replacers. Note this does not affect helmets. But, it's really easy to solve, here are some directions:
Open the meshes included in this mod and your replacer side by side.
Expand the tree as needed and locate the "BSLightingShaderProperty" node.
Ensure the following lines match:
> Skyrim Shader Type (should be enviroment mapping)
> Shader Flags 1 (enviroment mapping flag should be enabled)
> Glossiness should be between 40 and 60
> Specular Strength should be 1.0
> Enviroment map scale should be 1.0
Then expand it's children node "BSShaderTextureSet" and make sure all the paths match. Be careful with the slot the paths go.
>weapons
>hunter axe
1stpersonhunteraxe.nif
1stpersonmagichunteraxe.nif
hunteraxe.nif
magichunteraxe.nif
>hunterhammer
1stpersonhunterhammer.nif
1stpersonmagichunterhammer.nif
hunterhammer.nif
magichunterhammer.nif is no where to be found. It's definitely the right file name too as I checked Skyrim - Meshes0.bsa where it's found in vanilla.
I've copied and re-named 1stpersonmagichunterhammer.nif since it seems to be fine for both files, but thought I'd better point this out since I know it's not a corrupt download as it's not in the file preview on here either.
super cool and hope the other dawnguard arsenal weapons had it too