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tomdavidsonjr

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tomdavidsonjr

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About this mod

This is a Legendary Completed save game that works with SSE, with no mods or scripts active other than Vanilla.

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THIS SAVEGAME IS FOR SKYRIM SPECIAL EDITION


This savegame was originally created using Legendary Edition.  I used it to play SSE on the day it dropped and have been playing it for about a dozen hours.  I have seen NO abnormal behavior, crashes, etc. (other than the ones that seem to already be plaguing SSE straight out of the box - even from a new game).

It has been cleaned up for SSE, but it is still a Legendary Edition savegame, so your mileage may vary.  I will keep playing it and see if there are any unexpected behaviors.  But it should work for you.  

Here is the information I posted about the original from over on the Regular Skyrim Nexus:


After a few requests, I started the game from scratch and ran through all of the DLC main quests. Alduin is defeated. Miraak is Defeated. Lord Harkon is defeated. No other side quests were completed unless they were required to be completed for the main/DLC quests (with the exception of two Soul Cairn Quests: Arvak's Skull and the Impatience of a Saint). No side was chosen in the Civil War, the College was joined but abandoned at Under Saarthal.  Grelod the Kind is still alive.  The thieves guild quest has not been started. The player is neither a vampire nor a werewolf.  After the treaty conference, the character bolted and Delphine has not had a chance to tell the Dragonborn to kill Paarthurnax. 

Extra items are in Breezehome, in the player's bedroom chest (I purchased Breezehome so that I would have a place to safely stash clutter and park Lydia). The items in the chest include all of Miraak's armor, a full set of Snow Elf armor, and a few other items gathered while questing. 
The character is wearing a full set of unenchanted Dawnguard Armor, and is carrying Auriel's Bow, 10 Steel Arrows and 10 of each of the cursed and blessed arrows, plus the quest items that cannot be removed (Black Books, etc.).

Serana is at Fort Dawnguard. Lydia is lurking about Breezehome. 

A few shouts have been learned or earned.  A few spells have been learned. Stamina, Magicka and Health have been reset to 100. All perk points have been spent and removed. All skills have been set to 10 (no racial balance done).  Jenniera is a female Nord, so she comes with the racial characteristics, and that's it.  You can, of course change race and gender using the console command showracemenu .  I don't know if this horks up the game or not.  I always choose a female Nord, so I've never tried to change race or gender. YMMV.

Note: I once again made use of Script Scalpel (see link below) to clean up the savegame and stop all running scripts and remove script references that were broken or orphaned.  I played for a while after doing so, just to check the file I uploaded, and I can't find anything broken. Again, YMMV.