About this mod
Fixes numerous material errors in vanilla game causing issues with footsteps, collision sounds, impact sparks, and arrow collisions.
No more immersion-breaking material errors!
- Requirements
- Permissions and credits
- Changelogs
It will be a bad feeling when you run on a stone road but can't hear any footstep sounds.
Even bad when you're slashing a wooden chest by a sword but can't feel any collision sound and sparks.
This mod is a project tries to fix wrong Havok material marks on statics and landscapes in vanila game.
No script.
No esp/esm/esl.
REQUIRED / RECOMMEND
- SMIM - Required. This mod is based on vanilla game and SMIM meshes
- Immersive Sounds - Compendium - Not required but strongly recommend. Can fix grass footstep sounds on metal surface bug. And add many footstep sound types.
- USSEP - Not required but strongly recommend. USSEP also fix many material bugs.
CURRENTLY FIXED
Ver 1.0.0
- Fixed the metal part on Raven Rock center well marked as unknown material.
- Fixed 2 types of stone floor marked as wood in Riften castle.
- Fixed the metal part on farm wells marked as unknown material.
- Fixed farm inn interior wood stair marked as "wrong number" material.
- Fixed a part of Windhelm stone quater land marked as unknown material.
- Fixed the charcoal part on black smith forge marked as "0" material.
Ver 1.1.0
- Fixed the mage statue in winterhold collage marked as "0" material.
- Fixed 4 types of mammoth skulls marked as "0" material.
- Fixed 2 types of mammoth ribs marked as "0" material.
- Fixed Eye of Magnus marked as unknown material.
- Fixed the charcoal part on another black smith forge marked as "0" material.
- Fixed the charcoal part on magic fire pillar in Winterhold collage underground marked as "0" material.
Ver 1.2.0
- Fixed the metal part on snow farm well marked as unknown material.
- Fixed 5 types of wooden floors in Windhelm dock interiors marked as stone material.
- Fixed 10 different parts of static human bones marked as "0" material.
- Fixed collapsed dwemer dungeon metal door marked as stone material.
- Fixed 3 types of charus egg sac marked as "0" material causing no footstep sound.
Ver 1.3.0
- All fixes are based on SMIM meshes now.
- Fixed 1 type of stone light pedestal marked as snow material.
- Fixed metal chain marked as unknown material.
- Fixed 3 types of spit marked as 0 material.
- Fixed 2 types of spit pot marked as unknown material.
- Corrected the farm inn interior wood stair fixed in ver 1.0.0 from "wood" to "wood stair".
Ver 1.4.0
- Fixed 1 type of noble bench marked as "0" material.
- Fixed 4 types of camp fire marked as "0" material.
- Fixed 2 types of dead skeever body part marked as unknown material.
- Fixed 1 type of wooden dead skeever pole marked as stone material.
- Fixed 1 type of black smith forge marked as 0 material.
Fixed the metal and stone part on castle Volkihar secrect entrance marked as unknown material.- Fixed iron trap door marked as wood material.
- Embers HD patch updated to Ver 1.1.0.
Ver 1.4.2
- Made chaurus egg sacs in ver 1.2.0 compatible with USSEP's animated harvest effect.
- Changed material of chaurus egg sac in ver 1.2.0 from "dirt" to "organic".
- Fixed dwemer wall end post(widely used in markarth building) marked as "0" material.
- Fixed dwemer retract wall bridge marked as stone material.
Ver 1.5.0
- Fixed 3 types of stone planter marked as wood material.
- Fixed metal large cooking pot marked as "0" material.
- Fixed 10 types of shrine marked as "0" or unknown material causing no footstep sound.
- Fixed chain part on draw bridge(Whiterun) marked as "0" material.
- Fixed 2 types of small cooking pot marked as "0" material.
- Fixed dwemer metal wall cap marked as stone material.
Ver 1.6.0
- Fixed 5 types of dwemer metal wall marked as stone material.
- Fixed grass dirt ground in Creation Club Dungeon of Seasons marked as "0" material.
- Fixed 8 types of root(bridge) marked as "0" or "broken stone" material.
- Fixed dwemer stone wall cap(Markarth) marked as "0" material.
- Patch for Stunning Statues of Skyrim added.
- Patch for Ultimate HD Fire Effects SSE added.
- Patch for High Poly Project added.
Ver 1.7.0
- Fixed 8 types of dirt mound marked as "broken stone" material.
- Fixed stone facade balcony marked as "stone stair" material.
- Fixed a type of Telvanni mushroom house root ramp marked as "broken stone" material.
- Fixed riekling bridge platform marked as "unknown" material.
- Fixed a type of riekling skull marked as "unknown" material.
Fixed 2 types of metel lever on dwemer lift marked as "unknown" material.
Ver 1.8.0
- Fixed 8 types of nordic dungeon stone marked as "unknown" material.
- Fixed mill log pile marked as stone material. Also fixed a bug on this mesh in SMIM.
- Fixed plant soil marked as 0 material.
- Fixed farmhouse interior basement entrance stair(mostly in Morthal) marked as wrong number material.
- Further fixed the hanging cooking pot material.
Ver 1.9.0
- Fixed 12 types of nordic dungeon bridge cage marked as "unknown" material.
- Fixed a type of broken nordic ruin throne marked as "0" material.
- Fixed a stone stair way near skyforge marked as heavy metal.
- Fixed a type of Whiterun wood bridge marked as heavy metal.
- Further fixed the Whiterun draw bride. (Another chain marked as "0" and 2 metal connector marked as "wood stair")
Ver 1.10.0
- Fixed dwemer dungeon facade tower spacer marked as stone stair.
- Fixed 3 types of dwemer metal shelf marked as stone.
- Restored 2 types of dwemer lift fixes. Further fixed 5 metal parts on each lift.
- Fixed the puzzle brazier at the place you first meet Serana marked as "unknown" material.
- Fixed 2 types of solitude stone surface marked as "unknown" material.
- Fixed wood stairs on a type of ship marked as stone.
Ver 1.11.0
- Fixed 8 types of Telvanni houses(including exterior and interior meshes) using "broken stone" or "0" material.
- Fixed metal parts on 5 types of dwemer lift in Soltheim marked as "unknown" material.
- Fixed 2 types of stone dwemer table and benches marked as wood.
- Fixed Riekling small bridge platform marked as "unknown" material.
- Fixed ice castle door marked as "0" material.
- Fixed 2 types of Riekling totem marked as "unknown" material.
Ver 1.12.0
- Fixed wood stairs on 2 types of wrecked ship marked as stone or another wrong type of wood stair.
- Fixed metal tentacle statue marked as "unknown" material.
- Fixed chapter teleport book in apocrypha realm marked as "unknown" material.
- Fixed dwemer piston trap marked as "unknown" material.
- Fixed 2 types of dwemer lever marked as "unknown" material.
- Fixed 2 parts on nordic cage door marked as "unknown" material.
Ver 1.13.0
- Fixed a type of coffin marked as "0" material.
- Fixed hagraven dead goat marked as "unknown" material.
- Fixed skull ram trap marked as "unknown" material.
- Fixed 4 types of bone alarm marked as "unknown" material.
- Fixed dwemer wall trap with metal texture marked as "wood" material.
- Fixed falmer wall trap marked as "unknown" material.
- Fixed wooden part on bow trap marked as "unknown" material.
- Fixed metal bow trap base marked as "unknown" material.
Ver 1.14.0
- Fixed farmhouse interior basement entrance stair(mostly in Dawnstar) marked as wrong number material.
- Further fixed the coffin in ver 1.13.0.
- Fixed nord shaft trapdoor marked as "unknown" material.
- Fixed pedestal trap marked as "0" and "unknown" material.
- Fixed pull bar marked as "unknown" material.
- Fixed 4 types of pull chain marked as "unknown" material.
- Fixed 2 types nordic lever marked as "unknown" material.
Ver 1.15.0
- Fixed 2 types of circle wood stair marked as wood material.
- Fixed round trap platform marked as "unknown" material.
- Fixed the metal and stone parts on patio corner wall marked as "0" and "unknown" material.
- Fixed patio gate marked as "unknown" material.
- Fixed 2 metal and 3 stone parts on castle Volkihar secrect entrance marked as unknown material.
- Fixed bone yard door marked as "unknown" material.
- Fixed some parts on bone yard entrance building marked as "unknown" material.
Ver 1.16.0
- Fixed the metal bowl near soul cairn entrance marked as "unknown" material.
- Fixed wagon wheel marked as "unknown" material.
- Fixed a part of Winterhold college gate marked as "unknown" material.
- Fixed stone step ground under Windhelm gate marked as dirt.
- Fixed 10 parts on huge dwemer astrolabe armillary marked as "unknown" material.
- Fixed 12 parts on dwemer astrolabe hub marked as "unknown" material.
- Fixed 10 parts on dwemer astrolabe lens marked as "unknown" material.
- Fixed base on 2 types of dwemer astrolabe model marked as "unknown" material.
Ver 1.17.0
- Fixed wooden scaff old bridge marked as stone.
- Fixed 2 types of snow elf waygate platform ground marked as wrong number material.
- Fixed stones around giant campfire marked as "0" material.
- Fixed a type of icicle clump cap marked as "0" material.
- Fixed 2 types of falmer round ramp marked as "0" material.
- Fixed 2 types of falmer hut marked as "0" material.
Ver 1.18.0
- Fixed some parts of the ground in Windhelm were marked as “Unknown” material.
- Fixed some parts of the dirt ground in Windhelm were marked as “Heavy metal” material.
- Fixed a piece of imperial tower ring ground were marked as "None" material.
- Fixed dwemer mill gear assembly marked as "None" material.
If you find another place is causing wrong/silent footstep. Please tell me, I'll try to fix it. (Make sure you're using USSEP)
COMPATIBILITY
- Compatible with all texture mods.
- This mod conflict with any mod that replace the same statics nif files except SMIM.
- Conflicts are no harm to your game.
- No need to care about it. Your mod manager will tell you which file is conflicted. Then just choose the nif file you prefer. (Vortex or MO2 is recommended)
- You can also take a look at optional files to see if there's any compatibility patch.
- Most compatibility patches need permission of other modders. Please be patient.
- Recommended mod order (This is mod order in Vortex, not plugin load order):
Unofficial Material Fix
Other mods that will replace the models
Compatibility patches of Unofficial Material Fix