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- Quick Loot RE
Quick Loot RE
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Version2.15.0
- Download:
- Manual
File information
Last updated
Original upload
Created by
RyanUploaded by
FudgyduffVirus scan
Tags for this mod
Activity logs
This page was last updated on 28 May 2023, 12:05AM
- Changelogs
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Version 2.15.0
- Added supoort for Hunterborn via the hunterborn config option
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Version 2.14.2
- Ethereal state now dispels when looting (configurable in the options)
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Version 2.14.1
- Fix a bug where the Curator's Companion support would not display until you loaded a save (e.g. if you start a new game from the main menu without ever loading)
- Fix a bug where the Curator's Companion support would not display icons for items from non-standard displays (e.g. books)
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Version 2.14.0
- Added support for Completionist (https://www.nexusmods.com/skyrimspecialedition/mods/46358)
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Version 2.13.0
- Updated to Skyrim 1.6.640
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Version 2.12.0
- Fix an issue where some misc items would display the wrong icon
- Icons are now colored according to stolen status (instead of being white all the time)
- Added support for LotD: The Curator's Companion
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Version 2.11.0
- Added optional support for icons
- Added warnings when trying to load an incompatible lootmenu skin
- Silenced some debugging messages in the log
- The developer sdk is now distributed with releases
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Version 2.10.0
- Added QuickLootReload console command option which reloads/reapplies settings from the config file
- Added config options to adjust the position/scale of the menu
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Version 2.9.2
- Looting now fires the player add item story manager event
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Version 2.9.1
- Fix a crash caused by the AE port
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Version 2.9.0
- Add support for AE
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Version 2.8.6
- Fix an issue where an items value is sometimes reported wrong
- Fix wrong weights occasionally displaying
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Version 2.8.5
- Fix an issue where the lootmenu would pick up inputs from other menus
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Version 2.8.4
- Fix an issue where the activate button would flicker on screen
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Version 2.8.3
- Fix an issue where the lootmenu would stay open if looking at a corpse while it resurrected
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Version 2.8.2
- Fix an issue where input would freeze when opening menus while looking at locked chests
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Version 2.8.1
- Fix an incompatibility with follower command mode
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Version 2.8.0
- Fix an issue where the lootmenu would not open while looking at an NPC who just died
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Version 2.7.2
- Fix an issue where the lootmenu would flash when opening locked containers
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Version 2.7.1
- Fix an issue when using the arrow keys for movement
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Version 2.7.0
- Looting now dispels invisibility
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Version 2.6.3
- Looting now updates the chests looted misc stat
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Version 2.6.2
- Fix a CTD when looting items from a container that were removed
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Version 2.6.1
- Fix an issue where the loot menu would not always work on ghostly remains
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Version 2.6.0
- Added an option to close during combat
- Added an option to not display the menu on empty containers
- Fix an issue where the selected item would not reset when swapping between containers
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Version 2.5.2
- Ensure total compatibility with custom controlmaps
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Version 2.5.1
- Fix an issue where quests tied to looted containers would not update properly
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Version 2.5.0
- Fix an issue where the button bar would not update if container ownership changed
- Added charge, value, and weight to bottom bar
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Version 2.4.4
- Fix an issue when parsing containers with leveled lists
- Fix an issue where the lootmenu would stop showing up
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Version 2.4.3
- Fix an issue when detecting if an item is stolen or not
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Version 2.4.2
- Fix an issue where the lootmenu would not work anymore after using crafting stations
- Added functionality to remove arrow 3D when looting bodies
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Version 2.4.1
- Disable lootmenu in werewolf form
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Version 2.4.0
- Add open/close animations
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Version 2.3.4
- Improved performance more
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Version 2.3.3
- Improved performance
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Version 2.3.2
- Fix an issue when showing containers as having more gold than they actually do
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Version 2.3.1
- Disable the menu during kill moves
- Menu now auto closes during dialogue
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Version 2.3.0
- Add audio for taking items
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Version 2.2.0
- Add colored text for stolen items
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Version 2.1.1
- Fix an incompatibility with Gamepad++
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Version 2.1.0
- Add support for stealing
- Fix a bug where the menu state would not always update to reflect the container state after looting
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Version 2.0.2
- Fix for wrong mouse icons
- Fix for unlocking containers
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Version 2.0.1
- Fix sorting bug
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Version 2.0.0
- Total rewrite
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Version 1.18.5
- Fixed a bug when printing to the console
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Version 1.18.4
- Minor adjustments to the look of the menu
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Version 1.18.3
- Fixed a bug with `Game.GetCurrentCrosshairRef` not working correctly
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Version 1.18.2
- Fixed a bug where consume sounds would play instead of pickup sounds
- Reworked how sounds are played when taking all items from a container
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Version 1.18.1
- Reworked how item icons are displayed. They should be more accurate and display a greater variety
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Version 1.18.0
- Fixed a bug where hover text would not display when looting a corpse you had failed to pickpocket
- Mouse buttons now display properly
- Take all button is now hidden when pickpocketing
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Version 1.17.7
- Fixed a crash
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Version 1.17.6
- Updated for runtime 1.5.80
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Version 1.17.5
- Fix for crosshair dispatch
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Version 1.17.4
- Fix for papyrus crashes
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Version 1.17.3
- Fix for string corruption
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Version 1.17.2
- Updated hookshare requirement
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Version 1.17.1
- Bugfix for menu not showing
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Version 1.17.0
- Integrated crosshair dispatch fix
- Added API functions to be notified when animations are played
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Version 1.16.4
- Updated for runtime 1.5.73
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Version 1.16.3
- Fixed bug where activation blocks would fail to lift
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Version 1.16.2
- LootMenu now closes when the targeted container has its activation blocked
- LootMenu will now correctly open If disableIfEmpty is set to true and the targeted container only has dropped item
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Version 1.16.1
- Fixed a memory leak
- Refactored a bunch of code
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Version 1.16.0
- Added localization strings
- Added disableInvisDispell option
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Version 1.15.11
- Take all now triggers traps
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Version 1.15.10
- Fixed item duplication bug
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Version 1.15.9
- Improved logging
- Fixed stack corruption issue
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Version 1.15.8
- Fixed item duplication bug
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Version 1.15.7
- Fixed crashing introduced in 1.15.6
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Version 1.15.6
- Fixed bug with items being flagged as pickpocketable when they shouldn't be
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Version 1.15.5
- Added skyui check
- Fixed incorrect armor icons
- Added disableOnActiDispatch option
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Version 1.15.4
- Updated for runtime 1.5.62
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Version 1.15.3
- Fixed bug where journal menu couldn't open in the map menu
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Version 1.15.2
- Fixed menu toggle for keyboard controls
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Version 1.15.1
- Fixed bug where all menus hotkeys would toggle lootmenu
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Version 1.15.0
- Added hook to toggle the lootmenu
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Version 1.14.1
- Scripts which modify container inventories using on activate events will now be run when the loot menu opens
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Version 1.14.0
- Added disableForActiOverride option
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Version 1.13.1
- Fixed bug where scrolling would toggle POV while menu was open
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Version 1.13.0
- Added a console command to adjust quick loot variables while in game
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Version 1.12.11
- Fixed a crash when sorting by valuePerWeight
- Fixed a crash when dependencies aren't loaded
- Fixed various bugs related to sorting options
- Added reversible sorting options
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Version 1.12.10
- Fixed crashing related to new text hooks, doubles as a fix for a native crash related to perk fragments
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Version 1.12.9
- Potential crash fix for new search text hook
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Version 1.12.8
- Added notification messages for missing dependencies
- Fixed a crash when reloading game data
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Version 1.12.7
- Fixed crashing related to new search text hooks
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Version 1.12.6
- Search text should now accurately reflect the crosshair activation text
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Version 1.12.5
- Added disableActiTextHook option
- Animations are now enabled by default
- Animations no longer play when using take all
- Sounds no longer stack so heavily when using take all
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Version 1.12.4
- Player no longer shouts when using shout handler as the take key, and the menu closes
- Added error message for input mapping conflicts
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Version 1.12.3
- Fixed issue with menus freezing
- Fixed issue with menus infinitely opening/closing when using take all
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Version 1.12.2
- Fixed for weapon readying when using ready weapon as take all key
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Version 1.12.1
- Fixed mouse scroll switching player pov
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Version 1.12.0
- Added auto move input hook
- Refactored hooks for compatibility with SkyrimSoulsRE
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Version 1.11.7
- More fixes for items not showing up
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Version 1.11.6
- Fixed some items not showing up in the container
- Fixed some sorting issues
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Version 1.11.5
- Fixed swapped take all and search text
- Fixed disableAnimations setting being inverted
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Version 1.11.4
- Fixed a crash in dtor call
- Equipped weapons are now displayed
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Version 1.11.3
- Fixed negative values showing for pickpocket chance
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Version 1.11.2.4
- Fixed a crash
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Version 1.11.2.3
- Fixed crash when pickpocketing
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Version 1.11.2.2
- Dropped items are now included in the inventory menu
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Version 1.11.2.1
- Fixed containers sometimes not closing
- Reworked how inventory lists are acquired. Should now properly evaluate leveled lists
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Version 1.11.1
- Fixed grabbing (again)
- Close animation now plays when looting a container with take key
- Fixed alphabetical sorting
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Version 1.11.0
- Added toggle run keybind option
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Version 1.10.0
- Added customizable input hooks for all keys
- Fixed missing gold icon
- Added Activate and Ready Weapon keybinds
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Version 1.9.0
- Fixed shout and sneak take all hooks not working for PC
- Integrated dialogue style interface as an option
- Fixed dpad not working in menus when Lootmenu is open
- Fixed disableForAnimals not working for all animals
- LootMenu now closes on combat begin when disableInCombat is set or when pickpocketing
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Version 1.8.0
- Added rebindable options to take all key
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Version 1.7.14
- Invisibility now breaks when looting
- Containers now animate when taking an item, instead of on menu display
- Chest traps will no longer trigger on menu display. They now trigger when taking an item
- Enabled tab-out functionality for several menus while the loot menu is open
- Can no longer pickpocket rabbits
- UI will now update input buttons while open (N/A to dialogue style interface)
- Added disableForAnimals option
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Version 1.7.13
- Added activation text hooks so the search string should now properly reflect the activation text
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Version 1.7.12
- Fix for inventory not updating when items are removed by outside sources
- Take all button now works for stealing from containers
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Version 1.7.11
- Fixed grabbing not working
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Version 1.7.10
- Fixed another bug with pickpocketing worn items
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Version 1.7.9
- Fix for flickering menu
- Fix for menu closing when "disableIfempty" is not set
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Version 1.7.8
- Fixed issue with "disableIfEmpty" setting not displaying filled containers
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Version 1.7.7
- More fixes for pickpocketing items
- The inventory menu should no longer open erratically under certain circumstances
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Version 1.7.6
- Fixed an issue with pickpocketing incorrect items
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Version 1.7.5
- Fixed crashing related to changes in 1.7.4
- Inventory should now display correctly on dead actors
- Inventory menu should no longer reopen when using take all
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Version 1.7.4
- Keypresses are now evaluated on key up
- Container menu will now close with tab (might not work on all configurations, let me know)
- Items should no longer jump around in the menu when you loot
- You should now be able to drag bodies properly without accidentally looting
- Can no longer pickpocket worn items without the proper perks
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Version 1.7.3
- Fix for pressing take all key while in vanilla inventory menu
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Version 1.7.2
- Fixed the loot menu showing in various situations where it shouldn't
- Animals can no longer be pick pocketed
- Floating point settings are now interchangeable with integers
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Version 1.7.1
- Fixed source of crashing in 1.6.4
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Version 1.7.0
- Added more sorting options
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Version 1.6.5
- Compiled in debug for stability
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Version 1.6.4
- Fixed ash piles not opening
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Version 1.6.3
- Summons can no longer be looted
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Version 1.6.2
- Fixed bug where single loot would duplicate stacks (only visually)
- Players can no longer pickpocket ghosts
- Fixed bug where looting containers would not update the menu
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Version 1.6.1
- Changelogs are kept on my Github
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- Author's activity
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December 2023
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15 Dec 2023, 8:17PM | Action by: Fudgyduff
Permission change
'Bug tracker set to locked.'
May 2023
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28 May 2023, 12:05AM | Action by: Fudgyduff
Changelog added
'Change log added for version 2.15.0'
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28 May 2023, 12:05AM | Action by: Fudgyduff
File added
'QuickLootRE [version 2.15.0]'
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05 May 2023, 6:42AM | Action by: Fudgyduff
Changelog added
'Change log added for version 2.14.2'
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05 May 2023, 6:42AM | Action by: Fudgyduff
File added
'QuickLootRE [version 2.14.2]'
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05 May 2023, 6:23AM | Action by: Fudgyduff
Changelog added
'Change log added for version 2.14.1'
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05 May 2023, 6:20AM | Action by: Fudgyduff
File added
'Developer SDK [version 2.14.1]'
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05 May 2023, 6:20AM | Action by: Fudgyduff
Attribute change
'Mod version changed to 2.14.1.'
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05 May 2023, 6:20AM | Action by: Fudgyduff
Attribute change
'File \'QuickLootRE\' version changed to 2.14.1.'
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05 May 2023, 6:20AM | Action by: Fudgyduff
File added
'QuickLootRE [version 1.14.1]'
April 2023
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24 Apr 2023, 11:32PM | Action by: Fudgyduff
Attribute change
'File \'Quick Loot RE\' description changed.'
November 2022
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27 Nov 2022, 4:04AM | Action by: Fudgyduff
Changelog added
'Change log added for version 2.14.0'
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27 Nov 2022, 4:01AM | Action by: Fudgyduff
File added
'Developer SDK [version 2.14.0]'
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27 Nov 2022, 4:01AM | Action by: Fudgyduff
File added
'QuickLootRE [version 2.14.0]'
October 2022
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15 Oct 2022, 9:19PM | Action by: Fudgyduff
Attribute change
'File \'Quick Loot RE\' description changed.'
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15 Oct 2022, 9:19PM | Action by: Fudgyduff
Attribute change
'File \'QuickLootRE\' description changed.'
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15 Oct 2022, 9:18PM | Action by: Fudgyduff
Changelog added
'Change log added for version 2.13.0'
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15 Oct 2022, 9:18PM | Action by: Fudgyduff
Changelog added
'Change log added for version 2.12.0'
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15 Oct 2022, 9:17PM | Action by: Fudgyduff
Attribute change
'Mod version changed to 2.13.0.'
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15 Oct 2022, 9:17PM | Action by: Fudgyduff
File added
'Developer SDK [version 2.13.0]'
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- Mod page activity
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December 2024
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21 Dec 2024, 4:00PM | Action by: Lupusturem
Endorsed
'Quick Loot RE'
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21 Dec 2024, 12:18PM | Action by: AlexTop012
Tracked
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21 Dec 2024, 12:11PM | Action by: SonarKenan
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21 Dec 2024, 10:53AM | Action by: Jasperfect
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21 Dec 2024, 9:52AM | Action by: Oneless1997
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21 Dec 2024, 2:10AM | Action by: Wakeshift
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21 Dec 2024, 1:36AM | Action by: Chubbs0021
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21 Dec 2024, 12:17AM | Action by: AtticaCenturius
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20 Dec 2024, 10:38PM | Action by: eduardoeagt
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'Quick Loot RE'
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20 Dec 2024, 6:22PM | Action by: aidanisokay
Untracked
'Quick Loot RE'
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20 Dec 2024, 2:10PM | Action by: kvadratbek
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20 Dec 2024, 11:32AM | Action by: tkiller
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20 Dec 2024, 6:12AM | Action by: manyaranman
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'Quick Loot RE'
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20 Dec 2024, 6:12AM | Action by: manyaranman
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20 Dec 2024, 5:40AM | Action by: aidanisokay
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19 Dec 2024, 10:34PM | Action by: VladDracula7
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19 Dec 2024, 8:46PM | Action by: Damablanca33
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'Quick Loot RE'
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19 Dec 2024, 7:42PM | Action by: Maxilam3
Untracked
'Quick Loot RE'
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19 Dec 2024, 5:19PM | Action by: amg377
Tracked
'Quick Loot RE'
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19 Dec 2024, 9:59AM | Action by: crazyace27
Endorsed
'Quick Loot RE'
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