I disabled bug reports because most of them were not bugs.
If the mod isn't working, 1st make sure you have all the requirements installed. Note there are different requirements for different versions of this mod. Check the requirements section on the description page!
2, this mod is scripted, so it's performance is based on how well your script engine is running. I.E how many other scripted mods you have.
3. Some users are reporting a stutter after you close the inventory menu. This is because a script has to run when you close the menu to make sure all of your rings are displayed correctly. This will be more noticeable the more scripts are running in your game at the time. Papyrus Tweaks may help with this issue. https://www.nexusmods.com/skyrimspecialedition/mods/77779
F.A.Q: Q: The mod isn't working, how come? A: make sure your Skyrim SE and SKSE are up to date. The latest version was made on Skyrim SE 1.5.97 and SKSE 2.0.17. If you're updating to version 1.4 or greater from a previous version, follow the update instructions in the description under the installation section. Make sure you actually activated the mod in the MCM After activating, if it's still not working, wait a minute or two. Sometimes SkyUiLib takes a little while to initialize.
Q: Why don't the rings show up in 1st person? A: Refer to the Extra Ring Displays section in the description.
Q: I installed the mod but the MCM isn't showing up. A: After installing a mod, sometimes it takes a while for the MCM to load in game. Try changing a setting in another MCM to have it load faster.
Q. Why do the jewelry icons change after equipping? A. This mod removes the slot dependencies when equipping so you can equip multiple rings and amulets. SkyUI uses slot dependencies to identify rings and amulets. The icon changing means the mod is working, and there's nothing I can do to prevent this from happening.
There are two Armor Addon records (xx00A08F and xx009063) that appear to be looking for 4 non-existent mesh files each (two _1 meshes and, by extension, two _0 meshes), all apparently located in the non-existent folder Meshes \ Jewelry Limiter Amulet Displays \ JL-GoldDiamondAmulets
My question is, are these files actually missing? And if not, then what files should these records actually be looking for?
I am not sure if its my modlist problem (but probably no) so I will ask. Is it possible to wear 2 or more of the same ring? They ended up stacked and just wearing single one. They do not split.
I'm trying to add the legacy of the dragon born thane rings displays so that they work with this mod. I have followed your tutorial as best I can, but it isn't quite working. I can get one of the rings to show up on both pointer fingers and thumbs, but the ring refuses to switch to any other finger when I use the cycle function in testing mode. Please help.
Edit, never mind I figured it out. My changes to the Nif String Node Names weren't saving in NifSkope for some reason.
Edit2, alright now I'm even more confused. I have been using add item menu just ot give myself the rings for testing purposes. When I give myself the rings in my test save I can wear them all just fine. But it doesn't work in my actual save. (my test save is just a quick save in my main save game). When I try to wear the rings I have, the markarth and falkreath ones, the markarth one never shows up and the falkreath one only shows up on my right pointer finger. Trying to wear them on any other finger causes them to disappear. Ill keep trying but im not shure what to do now.
edit3. lol it works now. This has been a verry one sided conversation with myself. For anyone reading this who is curious, i spelled falkreath without an r in the file path. And the markarth files were just borked, had to remake them. I right now I dont plan on doing the rest of the rings from lofd but well see. If you want to do this yourself, all I did was follow the video guide dylbill put in the videos section.
Following along with DBxvv2gameplays, I also kindly request if it would be possible to include Legacy of the Dragonborn (LotD) https://www.nexusmods.com/skyrimspecialedition/mods/11802.
You have a fantastic mod here and I for one would love to use what you have created along with LotD.
I hope that this request could meet your kind consideration and approval.
i wanted to add that i accidentally found an exploit. i made a gold ring of fortify 62 health, seems fine fight? well, with my limit of 10 rings i was able to equip the same ring over and over again so i had a crazy amount of health.
Very good mod and everything works normally but I have a problem, every time I close the inventory it stutters, I have all the requirements installed, I even have Papyrus Tweaks but I don't know how to make this stutter stop
I have 32 ram, but anyway I'm using another one https://www.nexusmods.com/skyrimspecialedition/mods/3229 it doesn't show all the rings on the fingers like this mod, but it works normally.
831 comments
If the mod isn't working, 1st make sure you have all the requirements installed. Note there are different requirements for different versions of this mod. Check the requirements section on the description page!
2, this mod is scripted, so it's performance is based on how well your script engine is running. I.E how many other scripted mods you have.
3. Some users are reporting a stutter after you close the inventory menu. This is because a script has to run when you close the menu to make sure all of your rings are displayed correctly. This will be more noticeable the more scripts are running in your game at the time. Papyrus Tweaks may help with this issue.
https://www.nexusmods.com/skyrimspecialedition/mods/77779
Q: The mod isn't working, how come?
A: make sure your Skyrim SE and SKSE are up to date. The latest version was made on Skyrim SE 1.5.97 and SKSE 2.0.17.
If you're updating to version 1.4 or greater from a previous version, follow the update instructions in the description under the installation section.
Make sure you actually activated the mod in the MCM
After activating, if it's still not working, wait a minute or two. Sometimes SkyUiLib takes a little while to initialize.
Q: Why don't the rings show up in 1st person?
A: Refer to the Extra Ring Displays section in the description.
Q: I installed the mod but the MCM isn't showing up.
A: After installing a mod, sometimes it takes a while for the MCM to load in game. Try changing a setting in another MCM to have it load faster.
Q. Why do the jewelry icons change after equipping?
A. This mod removes the slot dependencies when equipping so you can equip multiple rings and amulets. SkyUI uses slot dependencies to identify rings and amulets. The icon changing means the mod is working, and there's nothing I can do to prevent this from happening.
My question is, are these files actually missing? And if not, then what files should these records actually be looking for?
Edit, never mind I figured it out. My changes to the Nif String Node Names weren't saving in NifSkope for some reason.
Edit2, alright now I'm even more confused. I have been using add item menu just ot give myself the rings for testing purposes. When I give myself the rings in my test save I can wear them all just fine. But it doesn't work in my actual save. (my test save is just a quick save in my main save game). When I try to wear the rings I have, the markarth and falkreath ones, the markarth one never shows up and the falkreath one only shows up on my right pointer finger. Trying to wear them on any other finger causes them to disappear. Ill keep trying but im not shure what to do now.
edit3. lol it works now. This has been a verry one sided conversation with myself. For anyone reading this who is curious, i spelled falkreath without an r in the file path. And the markarth files were just borked, had to remake them. I right now I dont plan on doing the rest of the rings from lofd but well see. If you want to do this yourself, all I did was follow the video guide dylbill put in the videos section.
You have a fantastic mod here and I for one would love to use what you have created along with LotD.
I hope that this request could meet your kind consideration and approval.