As an old geezer set in his ways, I'm still using NMM. I have this mod in my LE game and have now downloaded and removed it three time in the SE game because the MCM is not showing up in my MCM menu page. So, the mod is non-working for me and just wondering if it needs to be placed anywhere specific in the load order?
EDITED: 19/01/2022 - Still not able to get the MCM up and running! Anyone know of a fix for this problem?
Never mind. It took 20 minutes for the MCM to show up in game. It's working now.
Not to step on your "turf", @Drake0713 :-), but also related if not competitive:
https://www.nexusmods.com/skyrimspecialedition/mods/1763 (No BS AI Projectile Dodge (Magic and Arrows)) https://www.nexusmods.com/skyrimspecialedition/mods/1884 (Proper Aiming)
How can someone change the value of the zoom back to 3rd person on bow sheathe or on switch to melee from bow? Because it's horribly close to my character. Like as if I could smell their shoulder's skin as they take two 3rd of the screen.
Please someone help me, I've been looking up the mod's MCM and scripts but I can't find a way to tweak it.
Also, minor inconvenience/bug but when I hold right click to shoot the first arrow, it doesn't appear on my bow when the switch to first person appear and it only appear after I shot it. It does that only for the first arrow when the switch happens, not for the arrows I shot after that one.
what a badass mod!! must have for archer playthrough I am starting! O_o the arrow glow and ballistic arc are best things ever!!! can I ask is it compatible with Ultimate Combat? I use it for locational damage and head-shot multiplier.
Thank you so much for converting this. But I just have to say that the Zero In made my shots accurate af but made Faendal's shots go way up, as if the tiltupangle was set to 60 or something. He can't hit anything anymore. Continuing testing.... Update! After restarting the game, the bug seems to have gone. Here's the scene: White Tiger attacks, Faendal tries to help but shoots at the sky. Because I was watching him shoot at the sky, white tiger kills me. Naturally, my last save was loaded. This time, on the road, a thief tried to rob me. I refuse and thief attacks. Faendal, again, tries to help but shoots at the sky. Five slashes and a stab-up-the-face killmove later, thief lies dead. Found a fingerpost and fast traveled to Rorikstead. After loading screen, game crashes. Went to the Nexus page to submit the first version of this comment. Relaunched the game and selected continue. After the loading screen, there are two timber wolves running toward us. Faendal tries to help and this time actually hits the wolves. One shot, one kill each. Ergo, reloading a save doesn't fix it. I must reload the game.
Hasn't come up so far. I'll update if it returns or something. Thanks again and Talos bless mod authors.
Excellent work! Same as AlinWI, I use AGO SE. Arrows were going to the left, right or 1 inch away from the hud. Since I installed this mod and "adjust sight" I could make a headshot to a far away bunny. My english sucks but I have to say: THANK YOU!!
So, as also "not a modder", I've also been experimenting with porting. (I use this walkthrough, fwiw: https://www.nexusmods.com/skyrimspecialedition/mods/17990) Anyway, if you want to repack your BSA's, Archive.exe is in [installdir]\Skyrim Special Edition\Tools\Archive when CK is installed. Took me *forever* to find that information, hope it helps. :)
Excellent mod! When used with DServant's Archery Gameplay Overhaul SE https://www.nexusmods.com/skyrimspecialedition/mods/24296?tab=description, archery finally feels and acts like archery.
22 comments
EDITED: 19/01/2022 - Still not able to get the MCM up and running! Anyone know of a fix for this problem?
Never mind. It took 20 minutes for the MCM to show up in game. It's working now.
More Visible Arrows and Bolts
https://www.nexusmods.com/skyrimspecialedition/mods/1763 (No BS AI Projectile Dodge (Magic and Arrows))
https://www.nexusmods.com/skyrimspecialedition/mods/1884 (Proper Aiming)
Happy hunting!
j/k my hope is to inspire others to help me with the cross referencing of mods, so by all means join in wherever you can :)
Auto-first-third-person view
Dynamic Camera - thirdperson views for melee and ranged with customization feature
Third Person First Person Aiming
I personally will be trying the last one of the three; if I remember making this comment in the future, I'll report back on what I think of it :)
Please someone help me, I've been looking up the mod's MCM and scripts but I can't find a way to tweak it.
Also, minor inconvenience/bug but when I hold right click to shoot the first arrow, it doesn't appear on my bow when the switch to first person appear and it only appear after I shot it. It does that only for the first arrow when the switch happens, not for the arrows I shot after that one.
Update! After restarting the game, the bug seems to have gone.
Here's the scene: White Tiger attacks, Faendal tries to help but shoots at the sky. Because I was watching him shoot at the sky, white tiger kills me. Naturally, my last save was loaded. This time, on the road, a thief tried to rob me. I refuse and thief attacks. Faendal, again, tries to help but shoots at the sky. Five slashes and a stab-up-the-face killmove later, thief lies dead. Found a fingerpost and fast traveled to Rorikstead. After loading screen, game crashes. Went to the Nexus page to submit the first version of this comment. Relaunched the game and selected continue. After the loading screen, there are two timber wolves running toward us. Faendal tries to help and this time actually hits the wolves. One shot, one kill each. Ergo, reloading a save doesn't fix it. I must reload the game.
Hasn't come up so far. I'll update if it returns or something. Thanks again and Talos bless mod authors.
And thank you for this!!
Highly Endorsed!