[03/16/2025 - 02:11:38PM] Error: (1B126FA9): cannot enable an object with an enable state parent. stack: [ (1B126FA9)].Actor.Enable() - "<native>" Line ? [None].ReanimateApplyScript.OnEffectStart() - "ReanimateApplyScript.psc" Line 35 [03/16/2025 - 02:11:38PM] Error: (1B121E88): cannot disable an object with an enable state parent. stack: [ (1B121E88)].Actor.Disable() - "<native>" Line ? [None].ReanimateApplyScript.OnEffectStart() - "ReanimateApplyScript.psc" Line 33 [03/16/2025 - 02:11:38PM] Error: (1B126FA8): cannot enable an object with an enable state parent. stack: [ (1B126FA8)].Actor.Enable() - "<native>" Line ? [None].ReanimateApplyScript.OnEffectStart() - "ReanimateApplyScript.psc" Line 35
You are the MVP! Playing for a couple hours I may only see 2 or 3 t-poses but it sure does break immersion. Also with the kill moves with Vigor it can be almost impossible to kill the t-posing creatures. Anyways I know I broke my save by porting it to SE but with this mod I can get back into it and complete my story! In my case the most likely culprit was no longer having Skyrim Immersive Creatures installed (the SE port seemed to have a lot of game breaking bugs reported and I didnt want to chance it.)
LE was having so much trouble I was having crashes almost every 30 mins and would have to restart the computer because task manager wouldnt even go in front of Skyrim (THANKS BETHESDA.) I figured I wouldnt lose much if I attempted to use my existing save on my new SE install and was surprised how stable it ended up. Now that ive tested how well this mod works (with a dungeon that always had one t-pose) the last of the annoying bugs are taken care of and I can get back into it. THANK YOU!!
you probably need to install nemesis or fnis and run it if your player is t posing this happens when you download animations but don't use nemesis or fnis.
Any ideas for this same issue, except I do run nemesis. I've tried turning off and on different animation mods, running nemesis every time before I launch. Yet still, my character is just tposing, but npcs move fine.
45 comments
My papyrus log is full of these errors..
stack:
[ (1B126FA9)].Actor.Enable() - "<native>" Line ?
[None].ReanimateApplyScript.OnEffectStart() - "ReanimateApplyScript.psc" Line 35
[03/16/2025 - 02:11:38PM] Error: (1B121E88): cannot disable an object with an enable state parent.
stack:
[ (1B121E88)].Actor.Disable() - "<native>" Line ?
[None].ReanimateApplyScript.OnEffectStart() - "ReanimateApplyScript.psc" Line 33
[03/16/2025 - 02:11:38PM] Error: (1B126FA8): cannot enable an object with an enable state parent.
stack:
[ (1B126FA8)].Actor.Enable() - "<native>" Line ?
[None].ReanimateApplyScript.OnEffectStart() - "ReanimateApplyScript.psc" Line 35
LE was having so much trouble I was having crashes almost every 30 mins and would have to restart the computer because task manager wouldnt even go in front of Skyrim (THANKS BETHESDA.) I figured I wouldnt lose much if I attempted to use my existing save on my new SE install and was surprised how stable it ended up. Now that ive tested how well this mod works (with a dungeon that always had one t-pose) the last of the annoying bugs are taken care of and I can get back into it. THANK YOU!!
Using this alongside OBIS
EDIT: The caller from the quest hitting the books also isn't talking to my character thanks to this mod (can still kill her and finish the quest tho)
I had dragons and some animals t posing after uninstalling some mods, and if I did't find this I would have to reinstall everything again!
Thank you so much!