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Gabriel Dis

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Gabriel Dis

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20 comments

  1. MightyDantheman
    MightyDantheman
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    For me, I'm having an issue with a particular door that refuses to be interactable even during The Man Who Cried Wolf quest. I always have to use console commands to disable it. Would it be possible to either fix or remove this door?

    This is the door, it's basically the first (and possibly only) door you come across in this dungeon:



    I'm not sure if this is a consistent ID, but it shows up as 00085c5c in the console.
  2. Torodo85
    Torodo85
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    ).,
  3. DaedricJustice
    DaedricJustice
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    Glad to see there is a fix for this, thank you!

    I wasn't looking forward to diagnosing this issue...This is the first problem I have had with >600 mods installed (at level 56). Fingers crossed this mod fixes it for me...

  4. charliepratt
    charliepratt
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    btw the cause for this bug and this mod even being needed is USSEP breaking wolfskull cave
    1. GabrielDis13
      GabrielDis13
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      You are probably correct.  Instead of trying to troubleshoot it I just removed it.  Kind of what I did with my last car.
  5. marymuir7
    marymuir7
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    First time I needed this in 11 years.   Just started first install of AE vs SE 1.5.97.  Went to Wolfskull before Solitude to clear the bandits and get the loot, but the necomancers were already there.  No  hole in the floor.  Went to Solitude and got the quest, came back, and still no hole in the floor.

    I've gone back to earlier saves, visited the cave, same problem.  Necromancers shouldn't be there at this stage.

    Now going back to earlier save, skipping the bandits and going straight to Solitude to get the quest.  if ice still there, I will use this mod to progress.

  6. brittwinn1012
    brittwinn1012
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    I wish i could find a mod like this for my xbox one, cause the same thing happened wolfskull cave is frozen over
  7. EZ337
    EZ337
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    It's not a bug. It's there to prevent a bug that will probably occur. The ice acts like the Abandoned shack where you need a key but you can't get a key to the shack. There's a quest "the man who cried wolf" or something like that and the developers are stopping you from messing that quest up. That quest needs to be completed and if you're also wondering, your quest to clear it out and the wolf quest cannot both be active. So this fix is necessary if you insist on not completing wolf quest
    1. EZ337
      EZ337
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      Tryna save someone from a plug-in limit
  8. Ragnarr1313
    Ragnarr1313
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    I just tested this out and it worked for me on Oldrim (SLE) I am running a very mod heave game (over 900 mods) and it worked like a charm for me. Thanks for making it. :)
    1. Gabriel Dis
      Gabriel Dis
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      900 Mods? I thought I was doing good at 160! You are very welcome, I am glad that this fix helped you out.
  9. xndrive
    xndrive
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    same issue here
    Idk which mod caused the conflict too
    and I got 300++ mods installed, it would be tiring to check it 1 by 1
    but I suspect mods that changed playerquest script caused it
    but, gonna try ths mod first.
    1. Gabriel Dis
      Gabriel Dis
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      300+ Mods? Wow! I hope this works for you. Have a good day!
  10. grc472
    grc472
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    I had the same issue in that cave a couple years ago and it turned out to be some player home mod I was using that had wild edits all over Skyrim. I don't remember which one it was. Most likely some mod you are using is messing with that cave.
    1. ryanskyrimmods9
      ryanskyrimmods9
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      The mod "Landscape Fixes For Grass Mods" might be the cause but idk for sure because I removed the mod. That mod was changing my ground height levels around too much and conflicting with house mods.
    2. Gabriel Dis
      Gabriel Dis
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      You are probably right. I wanted to go back and see but I had a major malfunction and had to wipe my computer. I did notice there were others that were having the same problem so I thought what the heck. We don't need that stinky ice floor anyway. Thank you for the feedback!