It has a pretty dramatic conflict with this mod. The tree is growing right up through a giant stone rubble ruin thing. Could not find a patch yet on a fast search.
This mod is beautiful and makes Skyrim more interesting to explore. I unfortunately was getting CTDs often when encountering the ruins/stones, and at some point I couldn't even exit Whiterun. I disabled and my game is much more stable... but I also have a lot other mods and I suspect there might be a compatibility issue there. Anyway, give this mod a try. It makes Skyrim a new place.
When generating Dyndolod (I do everything correctly and for example Lux Via works fine), the statue is generated only close, why? https://imgur.com/a/BQXwMe2
I don't know anything about what it takes to create a mod, but I feel like this mod would be even more popular if each component/object/ancient ruin could be selected or deselected through a FOMOD installation. I honestly just wanted this for the big statue next to the guardian stones near Riverwood. Combined with Ryn's guardian stones that spot becomes so epic. Being able to turn off certain parts of the mod would do wonders for its compatibility with other mods too. This is my opinion.
Hey, I totally agree with you. I really like this mod but cannot use it because plenty of the ancient objects I cannot use or are too much for me. Not sure how much demanding would it be to somehow cherry pick through xedit when there is no list of the places and name of the objects in the description.
Edit: Never mind I'm dumb. There is a patch list right here Ancient Land Patches
Anyone know of a patch for JK’s Whiterun outskirts? Both are great mods but a big stone pillar from this mod goes right through a house added by outskirts.
For those with compatibility concerns - this mod is about the easiest mod out there to do a patch for - the structures are often only a few references each - use console to identify them, open the mod with SSEEdit and either make an esp with them disabled, or even just remove those references from the main mod (if you muck up, reinstall it).
152 comments
It has a pretty dramatic conflict with this mod. The tree is growing right up through a giant stone rubble ruin thing. Could not find a patch yet on a fast search.
Anyway, give this mod a try. It makes Skyrim a new place.
https://imgur.com/a/BQXwMe2
Anyone know of a patch for JK’s Whiterun outskirts? Both are great mods but a big stone pillar from this mod goes right through a house added by outskirts.