Ok, since this could potentially get out of range, validating data. There should be a testing consensus.
1. make sure your .ini settings regarding anything Papyrus are default 2. enter the vanilla game(also no loose files regarding textures etc.) from main menu using console, using the following command:
coc Riverwood04
3. do 1 minute of testing, note the average ms 4. command console: tgm 5. do 1 minute combat testing hack through anything you can find, note the average ms 6. state your results over here, if possible with system specs.
The spell shows up and when I select it, the game chimes, but nothing else happens. I tried pressing "Z" but it does nothing. Anyone know how to make this work? Thanks
all i know and all i can add to this is , adding ssd would do a LOT of help i've used same mods on new playthrough+(added more/removed some useless follower mods) but this time i started the save on ssd , its way way more playable like: followers instantly answering you - 5/7sec loading screens - less lag in areas with many npc's (probably Riverwood-inn) , dont know to whats to say anymore
same gpu/cpu/ram + same mods(even more) + but in ssd [ Using this tool and the results are = Avg95/Low70/High600 ]
Note: just reminding some of you guys a fact someone down here mentioned: XPMSE is a very heavy s#*! to have , didnt testet the lite version myself but go for it if you see it necessary.
I am using Skyrim ver. 1.6.640,and this is sadly not working. When I try to see the notification, a blue bar appears instead of the numbers, and I see no log anywhere.Do I have something wrong with the game, or is it simply not compatible with this version?
It does work. Click on the spell so that arrow facing it, wont have an R or L next to it. Go back to main game screen when you play and hit "Z". Popup shows up.
Sadly I can't this mod to work. I see the message in top left. I see the spell. I click on it so its selected, but no L or R appear. I get no popup message stating how it I want it to start the process. Using 1.5.97.
Edit... I did get it to work. Found an old reddit post. Just hit "Z" and popup showed up.
Surprisingly at 1200ms average I still have a playable game. The quests and NPCs take a little while to move and recently with save bloat now the followers take like 2 seconds to interact with but it's still manageable.
Next playthrough I will focus on lowering this before however.
Edit:
It's horrible now and actually the cause of adding mods mid-playthrough it's legit 80~ when I go back to an earlier save DO NOT ADD MODS GUYS EVERYONE SAYS IT AND FOR A REASON
I get like 170+ on idle 400-500 on combat. Is that ok?I have like 250 mods active with 160 plugins,animations,spells,jiggly cbbe and stuff...but I haven't got any crashes yet on an 10 hr playthrough...so I don't know what to feel.Should I panik? Edit:Got low specs laptop i3 Intel hd 520 8gb ram and average 20 fps outside and 40-50 inside interiors.LE works better but SE got newer mods so I risked it
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1. make sure your .ini settings regarding anything Papyrus are default
2. enter the vanilla game(also no loose files regarding textures etc.) from main menu using console, using the following command:
coc Riverwood04
3. do 1 minute of testing, note the average ms
4. command console: tgm
5. do 1 minute combat testing hack through anything you can find, note the average ms
6. state your results over here, if possible with system specs.
My test:
Out of combat: 80ms
Doing combat: 80ms
CPU: Ryzen [email protected]
GPU: Nvidia 980
RAM: 16GB Corsair Vengeance @3200Mhz
Resolution: 1920x1080
i've used same mods on new playthrough+(added more/removed some useless follower mods) but this time i started the save on ssd , its way way more playable like: followers instantly answering you - 5/7sec loading screens - less lag in areas with many npc's (probably Riverwood-inn) , dont know to whats to say anymore
same gpu/cpu/ram + same mods(even more) + but in ssd [ Using this tool and the results are = Avg95/Low70/High600 ]
Note: just reminding some of you guys a fact someone down here mentioned: XPMSE is a very heavy s#*! to have , didnt testet the lite version myself but go for it if you see it necessary.
Edit... I did get it to work. Found an old reddit post. Just hit "Z" and popup showed up.
GPU: RTX 3070 OC 8GB (undervolted with msi afterburner)
RAM: Corsair 32GB 3200MHZ DDR4 (Dual Channel)
- testing in Riverwood right in front of the sleeping giant -
Out of combat: 118ms
Doing combat: 86ms
1080p, AE 1.6.640
1327 Mods, 1148 plugins
I use AI overhaul so the non-hostile NPC's flee from combat
Next playthrough I will focus on lowering this before however.
Edit:
It's horrible now and actually the cause of adding mods mid-playthrough it's legit 80~ when I go back to an earlier save DO NOT ADD MODS GUYS EVERYONE SAYS IT AND FOR A REASON
400-500 on combat.
Is that ok?I have like 250 mods active with 160 plugins,animations,spells,jiggly cbbe and stuff...but I haven't got any crashes yet on an 10 hr playthrough...so I don't know what to feel.Should I panik?
Edit:Got low specs laptop i3 Intel hd 520 8gb ram and average 20 fps outside and 40-50 inside interiors.LE works better but SE got newer mods so I risked it