1329 comments
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LockedStickyPATCHES
I'll try and collect patches here for convenience.- Obsidian Weathers (patch in optional files) https://www.nexusmods.com/skyrimspecialedition/mods/12125
- Obsidian Weathers (patch in optional files) https://www.nexusmods.com/skyrimspecialedition/mods/12125
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LockedStickyFAQ - Please read before posting:
Q: Is this mod compatible with Anniversary Edition?
A: Yes!
Q: Can I use this mod with a different timescale value?
A: Yes! I played for around 250 hours on a timescale of 7 with no problems.
Q: Can you remove the full screen flashing?
A: This mod does not add full-screen flashing. It only uses the standard sky flashing present in the base game storms. Mods such as like Lightning During Thunderstorms, or Storm Lightning SE utilize full-screen flashes that happen during any rain storm, so make sure those aren't the culprit.
Q: The volume sliders aren't staying where I put them, what's wrong?
A: This is a known issue with mod-added sliders. The SSE Engine Fixes mod resolves this.
https://www.nexusmods.com/skyrimspecialedition/mods/17230
Q: Is this compatible with XYZ weather mod?
A: This was made for vanilla, but there are lots of patches available on the Nexus for different popular weather mods.
Q: Can you make a patch for XYZ weather mod?
A: Unfortunately, I don't have a lot of time these days, and more advanced weather mods require more detailed patches. There are a lot of great patches out there made by the community for most of the popular weather mods.
Q: Does this effect performance?
A: Nope! :) Skyrim SE runs so great, I couldn’t bear harming FPS. I re-made all visual effects from scratch to have zero impact (or close to it.) See below for details on crazy particle settings that may impact performance.
Q: Why is the rain white/purple blocks?
A: This is due to something going wrong with installation. I don't use mod managers so I can't offer any advice, but people in the comments are always quite helpful.
Q: How is this different from other weather mods?
A: True Storms focuses specifically on storms and does not edit vanilla lighting, or other weather types. Most weather mods are full overhauls to the entire weather and outdoor lighting system. For this reason, patches are needed to make them fully compatible.
Q: Can I change the weather?
A: A List of Weather IDs to use in the console can be found here
Q: The weather seems to affect performance. Is there anything I can do?
If you are experiencing lag with the heavy fog, double check your INI iMaxDesired values. These should not be crazy high, try 750, and work your way up. Very high values like 20000 aren't necessary at all. You might also try the "no heavy fogs" version.
Q: Sometimes the weather transitions abruptly. Can this be fixed?
The weather suddenly turning on/off is a problem as old as the classic game itself (if you Google it people have been looking for solutions since early 2012.) The general consensus is that it's just much more noticeable with weather mods because storms are intense instead of a light quiet sprinkle. Lots of regions have weather overrides and I think the engine just ignores transitions sometimes. I'm still looking at this but transitions are not exposed in any way to be able to experiment with.
Q: How can I change the weather chances?
1. Open SSEEdit
2. Expand Region
3. Select a Region you'd like to modify (e.g. WeatherCoast, WeatherFallForest)
4. Scroll down to Region Data Entries > RDWT Weather Types
5. You will see all of the weathers set for that region, and their numerical chances. This is a percentage, e.g. 10 = 10%.
6. Change these however you want, but try and make sure that they all add up to 100 (e.g. SkyrimClear 90, SkyrimStormSnow 10 = 100)
7. Do this for each region you'd like to modify
8. Save the plugin and enjoy!
Here's an image to help further clarify: https://i.imgur.com/k9Euq1k.jpg
Tips / Info:
You can control the lightning frequency with the console! If you feel like lightning happens too much (or not enough), you can type in the following:
set TS_LightningBuffer to x
The default is 80. For less strikes, lower the number. Lowering this to even 70 or 65 is very noticeable, so do small increments. If you want MORE strikes, raise it to 90 or 100.
If the heavy fogs are not to your liking, you can install the "No Heavy Fogs" optional file, which will remove those weather types.
Enjoy! -
Is this compatible with Climates Of Tamriel? no patch needed?
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I really really liked this mod, what it did for the commonwealth weather. However, I find myself playing in build mode more and more often and this mod is not helpful. It keeps storming. I go into the controls and press clearest skies and within 30 seconds or so, its storming again. Also, I had it set for feral hordes, but not in settlements (nothing worse than constantly being pulled out of build mode by feral attacks). So the controls simply aren't functioning, making this mod almost great. I had to get rid of it. Be warned...if you like spending time in build mode, skip this mod.
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A foolish question, is this mod compatible with Morning Fogs SSE?
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I cannot find any information on what was changed in 1.0.3.
The file comment says to check the changelog, but there is no changelog for 1.0.3.
Anyone knows? -
I use the vivid weathers mod, but there is no patch for it, seriously your mod is awesome.
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this mods is broken and make the game crash on swow area or rain one i'm playind ae edition v.6.1.30.
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This mod is immaculate and I like the effects especially when it rains but my only gripe is that when it rains, it certainly pours almost as if you're in a category 5 hurricane and you're in Florida or somewhere south. Kidding aside, my point is that when it rains, it doesn't stop at all unless I use Proteus to set the weather to clear manually because, for me, it rained for 3 3/4 days straight with only a few hours of breathing room and rained again for a few days. Lovely mod, endorsed and will never leave my mod list. Btw I'm not complaining but just noticing.
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Always like this mod because of high compatibility.
Anyone have recommendation of interior light mod that is lightweight (no script) and no cell edit ?-
Pretty sure Modern Lighting Overhaul is very lightweight but i dont know if it matches your descriptions.
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is this compatible with NAT.ENB weather plugin(Only the ESP weather plugin)?, im using cabbage enb
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why does my game crash when i disable it or when i delete it