Bug reports
- 1
Bug title | Status | Replies | Version | Priority | Last post |
---|---|---|---|---|---|
Crashing when loading into interior World Space. Version: ConsoleUtilSSE - Version 1.4.0 New issue Priority: Not set | New issue | 0 | ConsoleUtilSSE - Version 1.4.0 | Not set | 15 Dec 2023, 10:25AM |
Game loading CTD w/ ver 1.5.97 (SE) Version: ConsoleUtilSSE - Version 1.3.2 New issue Priority: Not set | New issue | 4 | ConsoleUtilSSE - Version 1.3.2 | Not set | 13 Nov 2022, 3:43PM |
Closed
1.0.6 crash before game menu starts
Version: ConsoleUtilSSE - Version 1.0.6
Fixed
Priority: Not set
Fixed in version: 1.0.7
|
Fixed | 2 | ConsoleUtilSSE - Version 1.0.6 | Not set | 15 Jan 2020, 7:16AM |
ExecuteCommand issue present in 1.0.5 Version: ConsoleUtilSSE - Version 1.0.5 Fixed Priority: Not set Fixed in version: 1.0.6 | Fixed | 1 | ConsoleUtilSSE - Version 1.0.5 | Not set | 14 Jan 2020, 10:40AM |
Closed
Not updated for the new patch
Version: ConsoleUtilSSE - Version 1.0.4
Fixed
Priority: Not set
Fixed in version: 1.0.5
|
Fixed | 0 | ConsoleUtilSSE - Version 1.0.4 | Not set | 26 Nov 2019, 10:01PM |
Commands not working until the console is opened at least once Version: ConsoleUtilSSE - Version 1.0.1 Fixed Priority: Not set Fixed in version: 1.0.2 | Fixed | 1 | ConsoleUtilSSE - Version 1.0.1 | Not set | 20 Apr 2019, 1:07AM |
ExecuteCommand does not work with SetSelectedReference Version: ConsoleUtilSSE - Version 1.0.0 Fixed Priority: Not set Fixed in version: 1.0.1 | Fixed | 1 | ConsoleUtilSSE - Version 1.0.0 | Not set | 13 Apr 2019, 6:36AM |
ExecuteCommand always runs without a selected reference Version: ConsoleUtilSSE - Version 1.0.0 Fixed Priority: Not set Fixed in version: 1.0.1 | Fixed | 2 | ConsoleUtilSSE - Version 1.0.0 | Not set | 13 Apr 2019, 6:36AM |
- 1