I do wish there was a way to be able to borrow Meeko back occasionally. I also wish there was a way to give Lod and other NPCs other dogs, but from what has been said here, that sounds difficult.
Thanks for yet another fantastic mod! Endorsed!
Edit: I just confirmed that the nice mod Improved Meeko SE keeps Meeko "essential" (even the PC can't kill him), even after you give Meeko to Lod. Cool!
Edit 2: It turns out that when I went to give Meeko to Lod, NFF released the follower in the number 1 slot instead of Meeko. I suggest making a save right before you do the hand off. Before the beginning the dialogue, I ended up going into NFF's MCM > Slots and History > Sorting: and I put Meeko in the "Game Slot". Then do the dialogue. That made it work. That and the console: set PlayerKnowsLodWantsADog to 1
MO2 is claiming USSEP as a missing master for the patches between this and HHitPC (and the three-way patch for those and A Daedra's Best Friend - Delayed). I do not use USSEP, have not downloaded the USSEP patches, and this doesn't seem to be listed anywhere. Is this an error, either on your end or mine?
Nah, it's fine. These patches were made back when I still made patches. Nowadays I don't bother with them anymore and this is one of the reasons. I'm not even sure which 3-way patch you're talking about tbh.
Edit: I found the patch. It was on the Delayed Quest Starts page. Might be better to comment there instead of on this page, to avoid confusion. I have more than 200 mods to manage, so I can't remember every small patch I did.
Delighted to see this mod exists! Just the other day I was like "Man, I wish I could bring Meeko to Lod, my kids have their own pets and I'm running all over the place and putting him in danger if he follows me :(" and I'm glad someone else had the same thought!
I could technically do this, as I did with the Old Orc. However, doing so will cause the encounter to only be able to happen once and won't be repeatable anymore. I have considered this, but I haven't gotten around to do it.
It isn't easy to do and does require script editing.
For those using Nether's Follower Framework (NFF), I found a solution for getting Meeko to actually leave when you give him away.
1. Prior to speaking to Lod with Meeko in tow, enter the MCM and go NFF ---> Slots & History ---> Sorting. 2. Select "Meeko" from the drop down list 3. Click "Send to Game Slot". This should temporarily remove him from NFF's managed slots. 4. Speak to Lod and select the dialogue option to give Meeko to him.
200 comments
Tip for console use: With the mods, More Informative Console and Copy and Paste in Console, you can paste that code into the console using control-End (the default).
I do wish there was a way to be able to borrow Meeko back occasionally. I also wish there was a way to give Lod and other NPCs other dogs, but from what has been said here, that sounds difficult.
Thanks for yet another fantastic mod! Endorsed!
Edit: I just confirmed that the nice mod Improved Meeko SE keeps Meeko "essential" (even the PC can't kill him), even after you give Meeko to Lod. Cool!
Edit 2: It turns out that when I went to give Meeko to Lod, NFF released the follower in the number 1 slot instead of Meeko. I suggest making a save right before you do the hand off. Before the beginning the dialogue, I ended up going into NFF's MCM > Slots and History > Sorting: and I put Meeko in the "Game Slot". Then do the dialogue. That made it work. That and the console: set PlayerKnowsLodWantsADog to 1
Needs to be pinned or added in the description.
You have a typo here when you bring Meeko to Lod in this mod.
How Hard Is This Persuasion Check requires USSEP.Apparently it doesn't anymore. I forgot about that.Edit: I found the patch. It was on the Delayed Quest Starts page. Might be better to comment there instead of on this page, to avoid confusion. I have more than 200 mods to manage, so I can't remember every small patch I did.
It is possible to do the same for stray dogs? I love the idea of giving Lod a dog, but my kids love Meeko! kk
It is something i can try to change in creation kit, with out messing up with scripts?
repeatable anymore. I have considered this, but I haven't gotten around to do it.
It isn't easy to do and does require script editing.
Edit: Mod Organizer says "Plugin not found: Bring Meeko to Lod.esp
what to do? :<
I fixed it. Turns out you need to have the mod before asking Lod for the fresh meat
1. Prior to speaking to Lod with Meeko in tow, enter the MCM and go NFF ---> Slots & History ---> Sorting.
2. Select "Meeko" from the drop down list
3. Click "Send to Game Slot". This should temporarily remove him from NFF's managed slots.
4. Speak to Lod and select the dialogue option to give Meeko to him.