Version 1.2 - Not much changed here aside from the FOMOD installer. The keyhandler script now checks which version of the iEquip plugin is loaded (if any) and checks the correct formIDs for the iEquip key binds (previously there were two versions of the script depending on which 1.1 version you installed). Also included an experimental dev feature which I wrote in for the last iEquip video to allow me to run a console command via a hotkey combo. It worked pretty well so I have left it in for testing and feedback. You need to have ConsoleUtil loaded, and the feature is only currently enabled on the Combo 2/Action 1 combo. Let me know what you think, and if it's worth extending the option to more than just one combo.
Version 1.1 - safe to load over the existing version, no need for the hotfixes as all included in 1.1. You will need to delete controlmap_custom.txt and Reset Defaults in the Controls menu in game as there have been changes to controlmap.txt and this is required for those changes to take effect. LS Click is now Sneak, RS Click is now Toggle POV, RB+RS Click is now Shout. Provides compatibility with SkyUI Favourites Group/Ungroup without the need any longer for the edited favoritesmenu.swf which has been removed, and with RaceMenu Save Preset.
Added experimental keyhandler script version by deaton.dg under Miscellaneous Files. This added more condition checking and event handling, claimed to improve overall responsiveness. If you try this version out please provide feedback.
Added Controller Enabled SkyUI Map Search under Miscellaneous - this is my personal tweak which allows you to call the map search (Find Location) which is disabled by default if you are using a controller. You still need to use your keyboard to enter the search name, however you can do this without disabling your controller. It works, but it isn't perfect. First time you use it each time you open the map is fine (you'll see the shortcut in the bottom bar for Find Location as Right Stick click), you can navigate the list, and you can select the text entry. You can then use your keyboard to start typing and the list will filter as you type. You then need to mess around with you left stick to get focus on an item in the list before clicking A to select it. Sometimes takes a couple of attempts. After your first search the shortcut will have disappeared from the bottom bar. Clicking Right Stick again will initially ask if you want to move a marker - select remove, then the next Right Stick Click will call the search again. However, it's better than not having it at all ;)
EDIT - The optional map search file now includes a slightly tweaked version of the G++ controlmap with Place Map Marker moved from Right Stick Click to Left Stick Click to remove the conflict with calling the map search.
To whom it may concern, this combination of mods in this order works perfectly. I changed the key to toggle between walking and running on the Controller Walk Run Toggle to one that is more convenient for me.
Hello, I am running the Char Grinn mod pack for Skyrim SE, which includes an optional add-on of Gamepad ++.I really do prefer to play this game with a controller and therefore have activated, am am trying to set my favourites up. My confusion arises in that I cannot, with Gamepad ++ installed, work out how to set key binds for keyboard. In the FAQ, it states the following: "When setting your keyboard hotkeys in your various mod MCMs and also when you come to set the links in the Gamepad++ MCM you will need to disable your controller for the keyboard key presses to register. " When I push the Q or F key to pull up favourites on keyboard, nothing happens. The only way I can set the key binds / favs for keyboard is to de-install Gamepad ++ every time and then reinstall, which is a pain. I am very sure I'm doing something wrong here. Is there a way to de-activate the controller so that I can set the keyboard up and then assign via MCM for Gamepad ++ ? ( I have tried Settings / Gameplay / untick Controller) but that does not work either. I have also tried turning off the Xbox controller but that also does not help! Thanks for anyone's input here!
GP++ unmaps most of the keyboard keys so that they can be used as hotkeys for mods.Its basically a keyboard press emulator on the dpad with 4 modifier keys that gives up to 80 keybinds maximum.So pressing Q or F on keyboard isnt going to do anything unless you edit the controlmap.text file and add them back in.
Theres a large colour coded map that shows you that Favorites menu is B+ Lstick click on gamepad.Use Auto Input Switch mod so you dont need to unplug your controller when setting up keybinds in MCMs.
Great mod and it still serves it's purpose for some to this day, but as of recently you are just better off using the Steam Controller Configuration, especially if you are on Deck.
Action sets (basically another keymap). like you can make a button action trigger a action set for example, in my case since im on deck i use the back paddles if their being held down and then it triggers a few more keyboard inputs for me.
Idk if you standard controller has all of this, (just checked on my laptop they do, you have to make sure to enable steaminput though.)
Saved presets are stored in Skyrim Special Edition/Data/Gamepad++/Presets .Are they in there but you cant load them?. The saving and loading of presets are working for me on 1,6.1170 game version.
Do you have the correct version of Jcontainers for your game version.
Yeah I felt the same exact way. Luckily its not difficult to uninstall. I think it would be way more user friendly if the mod came with a preset they recommend to fully utilize the functionality, But also came with a pure vanilla preset. This mod doesn't play nice with Skyrim Souls either. I really just wanted to try out the long press and similar things to just add onto the vanilla controls which I like fine.
How do you open START menu? Even the keyboards ESC goes to favorites. I cant access the mcm menue or even the quest tab. I even had to alt/tab to quit the game.
I uploaded that fix over a year ago ,1.6.1130 + game update broke every gamepad controller mod on the nexus at that time.Or you can fix it yourself with this or any other controller mod that hasnt been updated.
potentially foolish question here but I take it gamepad ++ most likely has major if not complete compatibility issues with the kontrol mod? or is there a method of somehow using them in tandem that isn't just "keybind everything that you otherwise would in kontrol to the same kind of bindings using gamepad++"
I use both together (and other gamepad mods) and they work perfectly, as long as Gamepad++ is before Kontrol in the modlist. I didn't need to change anything.
699 comments
Version 1.1 - safe to load over the existing version, no need for the hotfixes as all included in 1.1. You will need to delete controlmap_custom.txt and Reset Defaults in the Controls menu in game as there have been changes to controlmap.txt and this is required for those changes to take effect. LS Click is now Sneak, RS Click is now Toggle POV, RB+RS Click is now Shout. Provides compatibility with SkyUI Favourites Group/Ungroup without the need any longer for the edited favoritesmenu.swf which has been removed, and with RaceMenu Save Preset.
Added experimental keyhandler script version by deaton.dg under Miscellaneous Files. This added more condition checking and event handling, claimed to improve overall responsiveness. If you try this version out please provide feedback.
Added Controller Enabled SkyUI Map Search under Miscellaneous - this is my personal tweak which allows you to call the map search (Find Location) which is disabled by default if you are using a controller. You still need to use your keyboard to enter the search name, however you can do this without disabling your controller. It works, but it isn't perfect. First time you use it each time you open the map is fine (you'll see the shortcut in the bottom bar for Find Location as Right Stick click), you can navigate the list, and you can select the text entry. You can then use your keyboard to start typing and the list will filter as you type. You then need to mess around with you left stick to get focus on an item in the list before clicking A to select it. Sometimes takes a couple of attempts. After your first search the shortcut will have disappeared from the bottom bar. Clicking Right Stick again will initially ask if you want to move a marker - select remove, then the next Right Stick Click will call the search again. However, it's better than not having it at all ;)
EDIT - The optional map search file now includes a slightly tweaked version of the G++ controlmap with Place Map Marker moved from Right Stick Click to Left Stick Click to remove the conflict with calling the map search.
It also works very well with the UI-Integrated Hotkeys System, as long as you know how to configure it.
Cheers.
Theres a large colour coded map that shows you that Favorites menu is B+ Lstick click on gamepad.Use Auto Input Switch mod so you dont need to unplug your controller when setting up keybinds in MCMs.
Idk if you standard controller has all of this, (just checked on my laptop they do, you have to make sure to enable steaminput though.)
Do you have the correct version of Jcontainers for your game version.
Fixed with this