Hi all. Any of my ENBs will technically work with AE version however, those presets that are (enb weather supported) require SKE64 and ENBHelper to identify weather codes and load the settings for that particular weather for best visuals. Granted, SKSE64 should be updated for AE but, it is looking like ENBHelper may not get updated due to author no longer working on Skyrim. You can use any of my ENB for AE but again, those that were designed for enb weather support won't quite look like it did on SE side. I apologize for the inconvenience. I probably won't do any updates to the ENB presets either until I see a more stable mod support for AE.
Edit: Looks like SKSE and ENBHelper have test versions out therefore, if you updated to AE make sure you are using the correct SKSE and ENBbhelper versions needed for your Skyrim version.
V3.0 (26 Sept) Updated for ENB Binary .463. overhauled the preset. Too many changes to list.
---- Please read -----
How to Install or Adjust settings- See videos on description page. It will give you some tips and tricks and guide you through the settings.
ENB Binary- Make sure you are constantly checking if you are using the most recent binary. Boris often updates without a version change which is important cause it often fixed bugs.
AA- I have added SMAA into the ENB (Thank you Rudy for help with this). It is up to you if you want to just use SMAA and/or TAA or FXAA or even both. Folder 3 I show how you can disable SMAA if you don't want to use. I still find TAA to be the best AA method though.
Light/Lens flare - Currently (until fixed by Boris) lens flare is highly noticeable unless you adjust your skyrimprefs. It looks pretty bad. You will notice it if you are having issues. Open skyrimprefs and under [Display] look for bIBLFEnable= 1 and make bIBLFEnable=0.
Animated Stars effect- This was added as of 2.0 due to enb binary .341. However, I do have it on but, it really depends on the star mods you are using. No mod is best and the animated affect works best with vanilla sky. You will most likely have to adjust the animated star settings under [Sky] to your preference and mod used.
Night Eye- Night Eye Fix (Thanks to Phinix, author of Truth ENB) has been put into ENB. However it is turned off by default and can be turned on by the user in the enbeffect shader. The default setting is turned for vanilla night eye effect. If you using something to alter nighteye/vampire vision you may need to adjust the night eye fix settings. See video on Desc page on how to tune in. Its really easy
Issue downloading/extracting- Use 7-zip. Its a free program and will solve the issue
Nights/Interiors too dark/bright- Use the quick adjustors in the enbeffectpostpass shader (I show how in folder 3 and "How to adjust" video). Or in the enbeffect shader for the time of day adjust adaptationmin setting.
- Need more FPS- If you want the best quality but slightly more FPS and don't care for the God Rays (it is the biggest FPS hitter) just disable the prepass shader via the enb menu in game.
--- Special Thanks ----
Thanks Rudy for helping me get SMAA into my ENB and Phinix for the Night Eye Fix. A true gentleman and a scholar. Of course still thanks to L00ping for getting reshade effects into my ENB as well in the ENB early stages. Additionally, Adyss for his amazing ENB Shader Add On. Thank you for letting me add into my ENB. Truly, amazing modder.
Thanks for the continued support for all my ENBs. I do appreciate it very much
Of course thank you to all the users and supporters.
All, in recent versions I updated "Night Eye Fix". It is disabled by default in current version. It may need some user tweaking. Please see my how to video on description page. Also note, it is not a perfect fix. It has issues where it can conflict with spell, shouts and other effects if shares similar parameters that trigger the fix. No way around it at the moment.
If you notice your screen flashes and turns a dull color when using a spell, shout or other effect its the fix triggering for a second. It is not a bug. If you don't care for this you can disable the fix in the ENB in-game menu under the enbeffect shader and look for "use night eye fix" and uncheck it.
Hi, I installed the ENB and everything looks gorgeous and spooky together with Obsidian Weathers BUT I don't know what's causing some particles in the sky to look like soap bubbles. Anyone have any idea of what I'm talking about and how to fix this?
Is there a newer alternative that works good with lux? Most ENBs don't give me Skyrim feels anymore :( I was on the bright cabbage enb fantasy side but trying to switch
This is the best ENB I have come across since the beginning of Skyrim modding, and it is timeless. I have one question though. Is it normal that I can no longer switch between presets in Obsidian Weathers' menu?
After saying this isn't a Skyrim experience, i hope you not someone that use high heels shoes, sex mods, makeup mods, replacers for your NPCs that looks like perfects barbies girls etc ... in your Skyrim.
That said, disable the "grain" and "black corners" effects and it's perfect.
I believe grass collision is just a feature of enbseries. It's called "complex grass" and as long as it's enabled in the settings, it should work on any enb preset as long as the grass mod supports it. So it's moreso a feature of grass mods/enbseries as a whole than any individual preset.
You're right ! Some ENB have this option. Am i alone to think it's idiot to add this feature in supposed "visual modifiers" that ENBs are ? So it's "complex grass" the culprist, thanks ! Going to disable it.
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Hi all. Any of my ENBs will technically work with AE version however, those presets that are (enb weather supported) require SKE64 and ENBHelper to identify weather codes and load the settings for that particular weather for best visuals. Granted, SKSE64 should be updated for AE but, it is looking like ENBHelper may not get updated due to author no longer working on Skyrim. You can use any of my ENB for AE but again, those that were designed for enb weather support won't quite look like it did on SE side. I apologize for the inconvenience. I probably won't do any updates to the ENB presets either until I see a more stable mod support for AE.
Edit: Looks like SKSE and ENBHelper have test versions out therefore, if you updated to AE make sure you are using the correct SKSE and ENBbhelper versions needed for your Skyrim version.
That said, disable the "grain" and "black corners" effects and it's perfect.
Thanks for making it.
By the way, is that this ENB that add grass collision ?
Am i alone to think it's idiot to add this feature in supposed "visual modifiers" that ENBs are ?
So it's "complex grass" the culprist, thanks ! Going to disable it.
Thanks Fluxator, you saved some precious FPS.