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lilebonymace

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lilebonymace

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30 comments

  1. robbybaby1962
    robbybaby1962
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    Riverwood Smelter should be to the left of Blacksmith shop entrance
    1. lilebonymace
      lilebonymace
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      it would for sure be more logical, but my goal was to make a compatible mod with no landscape edits. unfortunately at that place there isn't enough flat surface to put a smelter on, and therefore in mods with that smelter location either the landscape is edited, or the smelter/the coal pile is partially floating, or some ugly wooden construction is placed
  2. HamsterSensei12
    HamsterSensei12
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    Has anyone tried the Falkreath smelter with CotN? As I recall, the smith is roughly in the same location, so I wonder whether it might be compatible out of the box?
    1. studiop
      studiop
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      I installed it and it's not really clipping/blocking anything as far as I can tell, though it does move the tanning racks. If I remember to later I'll add a screenshot.

      EDIT: Here's a screenshot of what it looks like
  3. mrnexu
    mrnexu
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    Mod works as billed, added smelters. Simple improvement to the game. Can't argue.

    Thanks!
  4. dasik84
    dasik84
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    Really useful mod! Just one small thing - when you activate the smelter in Falkreath, the animation for smeltering is from the right side of the smelter, so the character is trying to put (non-existent, but that's ok) coal into the smelter without any chance to be successful.

    Could you rotate the smelter 90 degrees counter-clockwise, so the hole in the shelter aims towards the shovel in animation? It's not a big deal, it's just a thing I noticed while playing, but would be cool if changed.

    Thanks. :)
    1. lilebonymace
      lilebonymace
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      you have some strange issue. the smelter, the coal pile and the animation are all a single object technically and therefore can only be rotated at once
    2. dasik84
      dasik84
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      Wow, didn't know that. Weird. :) I literally had no other mods installed, not even USSEP.
    3. HizaUra
      HizaUra
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      I would not be truly surprised if the "not even USSEP." -part was the problem :P
  5. WalksInDreams
    WalksInDreams
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    Thank you.
  6. mistaabushido
    mistaabushido
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    Hey there, wasn't even aware this mod was also yours, came across it after finally deciding to do a vanilla towns playthrough. A must alongside the Riften-Solitude one.

    There's a small issue with it though: in the worldspace records, this mod seems to have some leftovers from the Russian version of the game, causing any save file made outdoors to be named in Cyrillic Скайрим instead of Skyrim, if this file's Worldspace record wins in the load order (or is used by a user-generated patch)

    99% of the users won't notice it unless this mod is REALLY low on their load order, since several mods overwrite Skyrim's worldspace, but Smashed Patch users will have their worldspace renamed to Скайрим. This is easily solved through xEdit by dragging any record in English into the Smashed Patch, but less savvy players might scratch their heads at it.
    1. lilebonymace
      lilebonymace
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      oh shit. i'm aware that this can happen of course but thought it's already fixed. a new version is uploaded
  7. Kulharin
    Kulharin
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    Thanks for these, any thoughts on adding enchanter tables to any towns or cities where it makes sense?
    1. lilebonymace
      lilebonymace
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      aren't they already everywhere where it makes sense (= at mages) ?
    2. Kulharin
      Kulharin
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       I see, at long last, what's wrong with Skyrim. Not enough sorcerers.
  8. ViktoriaLanders
    ViktoriaLanders
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    Love your mods! Finally a smelter in Falkreath which is not in the town center.

    I am using the two optional files and SSEEdit is recommending me to clean them. Is it safe to do it?
    1. lilebonymace
      lilebonymace
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      thanks
      there is nothing to clean
  9. Drake0713
    Drake0713
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    1. Mercury71
      Mercury71
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      How compatible is the linked mod?
    2. Drake0713
      Drake0713
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      "Compatible with Arthmoor's Ivarstead & Immersive Armors
      will overlap in minor ways with immersive citizens and any mod that alters same world locations"
  10. Jambo11
    Jambo11
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    You should add a top down view of where each of the smelters are located.

    Thus far I'm not seeing where the Riverwood smelter is.
    1. lilebonymace
      lilebonymace
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      the screenshots are probably not so good, but dude, you don't know Riverwood well.
    2. Jambo11
      Jambo11
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      Thank you. No wonder why I couldn't find it; it's nowhere near the blacksmith! heh heh... ;p

      edited to add: you're right. I don't know riverwood that well. I've been away from the game for over a year.