Thanks a lot! Actually there already is a BOS version of my lutes, made by StoneSpiralGaming https://www.nexusmods.com/skyrimspecialedition/mods/84191?tab=posts
Thank you! I'm trying to make it so my player character is the only character who has one of your lutes (npc's can keep using their vanilla lutes! scrubs!). Wish me luck. But even if I can't figure it out, thank you!
I'm running SSE 1.6.640.0, AI Overhaul 1.8.5, Modpocalypse NPCs with AI Overhaul patch, and Rally's Instruments 1.1 - Version 2 New Vanilla. Modpocalypse NPCs is the only NPC mod I have installed.
I noticed at the Bannered Mare, as long as I do Waits, Mikael plays the same instrument, exactly the same song, at the exact same moment in the song. As long as I do a Wait he never changes. If I want him to change the instrument and song I have to watch him. If I just watch him, he changes instruments every few mins.
I don't understand what is going on with doing a Wait and he continues. I thought like every NPC in the game, when you do a Wait, they move on doing something else, or at least the NPC AI Process Position mod would help.
I also noticed when doing a lot of waits, the flute, lute and drum won't appear many times, but you can hear them and he's playing. If I don't do a wait the instruments all seem to appear ok, but as soon as I do a wait, then there's also this problem with the instruments not showing up sometimes.
THANKS
P.S After posting this I was told over at AI Overhaul's Nexus; It's because bards have their own quest and a vanilla script to play songs. Once they begin and you wait they won't stop playing until the song is finished then they resume default AI behavior which NPC AI Process Position will work.
I mentioned that after I made the post, someone over at AI Overhaul's Nexus said; It's because bards have their own quest and a vanilla script to play songs. Once they begin and you wait they won't stop playing until the song is finished then they resume default AI behavior which NPC AI Process Position will work.
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Conjured bound instruments that resemble bound weapons.
Worth a shot. If anyone can do this, it's you.
https://www.nexusmods.com/skyrimspecialedition/mods/84191?tab=posts
Explained here:
https://www.nexusmods.com/skyrimspecialedition/mods/84191?tab=posts
I'm running SSE 1.6.640.0, AI Overhaul 1.8.5, Modpocalypse NPCs with AI Overhaul patch, and Rally's Instruments 1.1 - Version 2 New Vanilla. Modpocalypse NPCs is the only NPC mod I have installed.
I'm also using NPC AI Process Position Fix - NG which I thought is suppose to correct issues like this with NPC positions.
I noticed at the Bannered Mare, as long as I do Waits, Mikael plays the same instrument, exactly the same song, at the exact same moment in the
song. As long as I do a Wait he never changes. If I want him to change the instrument and song I have to watch him. If I just watch him, he changes instruments every few mins.
I don't understand what is going on with doing a Wait and he continues. I thought like every NPC in the game, when you do a Wait, they move on doing something else, or at least the NPC AI Process Position mod would help.
I also noticed when doing a lot of waits, the flute, lute and drum won't appear many times, but you can hear them and he's playing. If I don't do a wait the instruments all seem to appear ok, but as soon as I do a wait, then there's also this problem with the instruments not showing up sometimes.
THANKS
P.S After posting this I was told over at AI Overhaul's Nexus;
It's because bards have their own quest and a vanilla script to play songs. Once they begin and you wait they won't stop playing until the song is finished then they resume default AI behavior which NPC AI Process Position will work.
It's because bards have their own quest and a vanilla script to play songs. Once they begin and you wait they won't stop playing until the song is finished then they resume default AI behavior which NPC AI Process Position will work.
So it looks like it's all ok... :)
enjoy your game!
Thank you! :)