So I'm having the hardest time nailing this down. Does anybody have any clue why specifically the hand-held torches would have massive blue flames? So far, wall sconces and other fires seem to be fine, but I can't for the life of me figure out what's causing this.
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Disabling Inferno's holdable torch mesh does "fix" the issue, but I'm more curious about what could cause this in the first place.
I have some weird lights that appear around every fire. I tried moving this mod around my load order but nothing changes. https://i.imgur.com/UcpDtBJ.jpg
I wonder if this works with Embers XD too, but I get really mixed info. I see you mention it needs a patch, but then there's a reddit saying it works fine, obviously since it's comparing Embers XD with or without Inferno. So I'm wondering what is right? Here's the link for the reddit thread; https://www.reddit.com/r/skyrimvr/s/RbRwi9hGcH
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Disabling Inferno's holdable torch mesh does "fix" the issue, but I'm more curious about what could cause this in the first place.
https://i.imgur.com/UcpDtBJ.jpg
It works flawlessly with Community Shaders but not with ENB, lol.
I wanted for my collection users to be able to use either ENB or CS if they want.
https://www.nexusmods.com/skyrimspecialedition/mods/22574?tab=files&file_id=85143&nmm=1
it would be better to reduce the size and brightness of the flame a little.
Here's the link for the reddit thread; https://www.reddit.com/r/skyrimvr/s/RbRwi9hGcH
exteriors stay the same or worse look than vanilla
https://www.nexusmods.com/skyrimspecialedition/mods/22574?tab=files&file_id=85143&nmm=1
any patch to work with embers XD ?