A whole in game day must pass per chest summons. its far more convent to simply fast travel to the nearest storage container of any kind and just use that 1 container for everything. I don't get depuffed from summoning anything els. how is this lore friendly?
Hi, thanks alot for the mod! It helps alottttt. I just ran into one issue though, the cloud chest does not appear in my home in Solstheim but works for every other home. Any way to solve this?
If you run into the same problem I had where attempting to open the chest crashes your game, use the command "coc RemoteChestCell" I was able to remove items from this chest directly without opening it thanks to the Quick Loot mod. Afterwards, attempting to use the chests would still cause a crash, but removing the mod, saving, and re-enabling the mod fixes this. Note: I am a dumbass who installs and uninstalls mods mid-playthrough all the time and this "fix" may cause script errors, use at your own risk.
Also watch out that once you've removed the items from the chest that you don't crash opening your inventory. If you do, there's an item that is causing the crash and you'll just have to trial and error to find it. Removing items from the chest a little at a time and saving, opening your inventory to check, repeat. In my case there was a single bow, edited by the "Temper Enchant Service" and "Summermyst" mods, that was the problem.
I have a request to ask of you. I was using your mod but the only thing I didn't like is that it has a magic debuff and I was forced to stop using it. I started a new game and I'm at lvl30 with another chest, https://www.nexusmods.com/skyrimspecialedition/mods/1653 and another person made a patch to take the debuff off of it, https://www.nexusmods.com/skyrimspecialedition/mods/31699. The problem with that chest is sometimes when summoning it the chest doesn't appear but you can see a (E) on the ground but pressing the key does nothing. I can't delete it and the patch because my game will be corrupted. The mod author isn't active at all anymore and makes the statement that he doesn't care if someone makes changes he just want some credit. Can you make a patch that could fix the chest from not appearing? It happens like around every 10 times it's used and is annoying. I rather your chest using the wood patch over the other one because I don't care for the skulls and voices it makes and if you're willing to take the debuff off of yours, I'll start a new game for you but what a headache this makes.
You can remove the cool down and debuff magic effects (i think) in sseedit, although i can't guarantee some weird side effects won't happen per my very modest and limited modding knowledge
44 comments
No issues during installation. No errors on game start.
I put all my swag into the downstairs chest in Breezehome (before, it was lying all over the floor).
Then I fast-travelled to Proudspire Manor to see if my items were accessible there.
I could not find any chest in Proudspire Manor! Cabinets, dressers, etc but no chests.
Does anyone have a clue? did I do something wrong?
I was able to remove items from this chest directly without opening it thanks to the Quick Loot mod.
Afterwards, attempting to use the chests would still cause a crash, but removing the mod, saving, and re-enabling the mod fixes this.
Note: I am a dumbass who installs and uninstalls mods mid-playthrough all the time and this "fix" may cause script errors, use at your own risk.
Also watch out that once you've removed the items from the chest that you don't crash opening your inventory.
If you do, there's an item that is causing the crash and you'll just have to trial and error to find it.
Removing items from the chest a little at a time and saving, opening your inventory to check, repeat.
In my case there was a single bow, edited by the "Temper Enchant Service" and "Summermyst" mods, that was the problem.