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Kalilies

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Kalilies

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  1. Kalilies
    Kalilies
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  2. Kalilies
    Kalilies
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  3. lowegule135
    lowegule135
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    I use botox for skyrim, the ordinary women, and Bijin series.
    Unfortunately only bijin series works well both Kalilies and pandorable somehow give ctd either when loading save or like when playing.
  4. Gilibran
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    A little shameless self promotion 😉😉

    I published a list containing all the Vanilla NPC names from different, active, large, popular (past and present) AIO (mostly) replacers which will help players who want to install several NPC replacers to mix and match and help resolve conflicts:



    VANILLA_NPC_REPLACER_HELP_INSTALL_ LIST 2025

    Contains all the names replaced by the following Replacer packs:

    The Taranis collection 3

    Coldsun's Visions NPC's

    Coldsun Pantheon NPC's

    Kalillies NPC's 2.4

    Pandorable NPC'S 

    Pandorable NPC'S Dawnguard

    Pandorable NPC'S Dragonborn

    Bijin NPC's

    Bijin Warmaidens

    Bijin Wives

    Miggyluv's - Menof Whiterun (BATCH 1)

    Miggyluv's - NPC Replacers - Riverwood

    Miggyluv's - NPC Replacers - The Companions

    Miggyluv's - women of Whiterun (BATCH 1)

    Anuketh's NPCs Replacer - Overhaul AIO

    Courageous Women - HPH - Female NPC Overhaul

    Pride of Skyrim - AIO Male High Poly Head Overhaul
    
  5. CyborgShinobi12
    CyborgShinobi12
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    Do the Cutting Room Floor and AI Overhaul patches still work or or are they incompatible with the latest versions of those mods?
  6. LuanaBea
    LuanaBea
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    sorry for my english, but does this affect performance?
  7. SevereArtisan
    SevereArtisan
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    Does anyone know which .dds file in the mod's Textures folder I should delete if I don't want to use the Angi replacer? I'm currently using GLAM Angi and want to use that one. Using this mod with that results in Angi having a blue face. 

    I already deleted references of Angi and such in SSEEdit and deleted the .nif file in Meshes, but not sure which .dds I should delete in Textures.

    EDIT: Never mind, I found it. Just had to do a quick search with the Base ID in Windows Explorer.
  8. ladsjhvoasdfvuiy
    ladsjhvoasdfvuiy
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    Does the ai overhaul patch still work??
    1. TheManister
      TheManister
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      probably not.
      use Synthesis.
    2. RedMen77
      RedMen77
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      I use it and it works fine. Even with heavily modded cities, homes and shops. They even walk outside the city's on occasions.
  9. ZagarusTheOld
    ZagarusTheOld
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    hey hey people, i was having a texture bug with the caller, apparently it was because the caller uses a generic wizard as a base, i changed it on Ssedit to be a unique npc and removed the lvl wizard used as a base, and it fixed it.
    1. TarouYagami
      TarouYagami
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      Thank you! - had been searching for hours, as same thing was causing Laelette's neckseam.

      It turns out to be when the template used is either a levelled NPC, or there's a levelled NPC further up the chain of templates - it'll then always seemingly load them with the race's base body (generally SkinNaked) causing the texture mismatch; it also means the game creates duplicate references to them whenever you placeatme; and means their body won't respond to setnpcweight commands (for what it matters).  Movarth is another NPC with the same effects.

      As you note, replacing the template with a fixed NPC works, but does mean that the character will be stuck at that NPC's level and won't scale to the player any more - you can partially fix that by unchecking "use stats" in the template section and setting the NPC to auto-calc level and stats from the player, though that won't address spell and perk lists etc.
  10. Colarn
    Colarn
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    Finally a redesign mod that doesnt force you into cbbe 
  11. Admiral30
    Admiral30
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    Narri (and possibly more NPCs) has unique body which creates thigh gaps. Not sure about the unique body part though, but thigh gaps only appear in this context.
  12. queefbunny
    queefbunny
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    Hello. I am trying to replace Senna with the model you made for Hroki. I used xedit to make a new copy from Hroki's data to Senna's. I also went into your mesh folder and copied the FaceGen model and made one for Senna. Everything works except it creates a neck seem separating the head from body. I looked up how to fix it and used the Creation Kit to create a new face gen data. This fixes the neck seem but the head texture colors don't match the body and the hair is missing. What am I missing to get this right?