Paradise, a player home that is a magical floating island above the Lady Stone. It has most of the crafting benches and the "interior" has an alchemy garden with one of each ore, bedroom, room full of displays, mannequins, and a shrine room.
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Removed the random oddities the creation kit added to the mod
Version 1.2.3
Fixed a crack in the rocks
Fixed waterfall foam failing to cover a section of the water in the garden
Added Orichalcum to the garden
Version 1.2.2
Fixed Dibella statues so they are no longer able to be picked up in the player room.
Version 1.2.1
Added new quest for paradise that adds new areas and a merchant
Added Weapon displays to various areas including the Hall of Vanity
Fixed crops not re-growing because of mannequin fix
Doors for entering and exiting Paradise have a failsafe incase the door doesn't work for you (I couldn't reproduce bug)
Added custom smeltery
Added custom staff enchanter
Reshuffled/added objects around the floating island
Version 1.1.1
Fixed bards face
Fixed mannequins removing gear
Version 1.1.0
Updated player room Added Navmesh to every area so it is more npc friendly Added Idle markers on the floating island and the player room Added Storage Room Improved load times/Removed entirely Updated floating platform Fixed a few bugs I stumbled upon while updating everything Added enchanted chest that shares an inventory everywhere
Version 1.0
Paradise ext and int added
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Please save the game before updating my mod.
If anything disappears just reload the save before updating and nothing should be affected.
If you are having trouble with any doors please let me know.
This is my first mod.
If there are any bugs or issues let me know.
Also Leave me suggestions on how to improve my player home. Feedback would be appreciated.
Please look at the forum tab or posts tab for comments/what I'm working on
A floating island named Paradise over the Lady Stone.
Contains
Floating island has cooker, Forge, tanning rack, bar, custom smeltery, and a teleporter
Floating platform chained to the floating island has a 3 mannequins, alchemy table, enchanting table, storage, custom staff enchanter, enchanted chest (chest that links to other enchanted chests), and a black book that takes you to storage room
Hub area contains your shared room, shrine room, garden, and hall of vanity
Hall of vanity (Room full of display cases, mannequins, weapon racks, and bard)
Shared room has small storage, dining area, 3 beds and an enchanted chest (resting markers for companions/others)
Shrine room has all of the shrines including the 3 special ones.
Garden area has all ores, geode node, planters for 3 of every type of alchemy plant, alchemy bench, storage and enchanted chest .
Enchanted chest is a chest shared between each room if you want to lighten the load and move stuff around later.
Added a quest for paradise. The quest is "hard" for low level players.
Spoilers for the Paradise quest (look here if you can't find it.)
Spoiler:
Show
To start: You can find the letter to start the Paradise quest for the merchant on top of the bar on the floating island. If you are having trouble finding it/it's not there just clip into the bar on the end of the north side of the bar.
Quest spoilers: The paradise quest adds a new area and an unlockable merchant.