This page was last updated on 06 August 2024, 10:25PM
Changelogs
Version 2.0
- Fixed a variety of script inconsistencies: The way the bonuses of sneak skill and the backstab enchantment were calculated wrong, improved the script efficiency.
- Now if a follower has Actor value "Invisibility" == 1 and MovementNoiseMult == 0 (is muffled) will automatically have 100% of backstab a target
- Increased ranged attack bonus of ranged sneak attacks if the follower has >= 40 in sneak from a x3 to a x4 to the damage.
- To add flexibility to the stealth kills, now the alias of the follower and the target are filled dynamically, this remove the use of markers and cell edits:
1- To choose the follower that will ambush, enter in favor mode and activate the follower
2- Choose "Command the ambush" (the follower alias will be filled, and the proper calculations will be prepared). You will be still in favor mode
3- Point to the target and ambush the target (the Target alias will be filled), remember to be in sneak and undetected by the target. The target cannot be a creature and cannot be asleep.
Please provide feedback, thank you
Version 1.9a
- Added a condition on filling the follower alias for killing, the condition is IsinFavorstate, this should restrict the alias filling to specifically the follower that the player asked to kill the target. I did not tested it so please give feedback. Before this update, the mod was simply meant to be used with 1 follower.
- removed some usless cell edits
Version 1.9
- Improved quality of scripts
- Fixed issues that prevented the ability to always backstab
- Fixed conditions of scenes
- Removed all the cell and world place reference
- Now the "Ambush" text label will have different colors based on the health percentage needed to backstab a target, (white, less than 40%, Yellow 40% to < 80%, Orange >= 80% to < 100%, Red 100%)
- Improved ranged stealth kill behavior, when the target is killed, if the follower has the relative illusion skill will cast on himself muffle then invisibility.
- Fixed calculations of ranged stealth kills
- Fixed message menu accordingly
- Added help message when command a stealth kill to remind the requirements for a stealth kill.
Version 1.8
- Fixed ranged sneak attack damage. Now work as intended.
- The note added to the player is now a quest item cannot be dropped and weights nothing.
- Some script fixes
- Added an .esl version
Version 1.7
- Now the leaflet with the menu of this mod will be added like a CC content.
Version 1.6
- At game start a note will be added, read it to handle the Options menu of this mod.
- Options that can be edited are:
1 Health percentage of the target required to land a backstab. Default is <= 40%, Sneak skill at 40 will add 10 to this %, 50 of sneak skill another 20%, and if the follower wears the shrouded hand Armor (or any armor that has the vanilla "Backstab" enchantment) will add another 30% to reach the 100%.
Base% can be edited
- Added a global to handle the Morality wall on follower for them to have the guts to backstab
2- Morality wall can be edited to: Some Followers will not backstab, All followers will backstab.
Version 1.5
- New savegame required
- SKSE free
- Sofia support added, check video in main page
- A global has been added to handle at wich health can backstab (default 100%)
- Other minor fixes
Version 1.4
-Ranged Sneak Attack for follower Added
THIS IS THE TUTORIAL FOR THE RANGED SNEAK ATTACK AI
-Enter in sneak mode undetected from the target you want your follower to kill, be sure you are at distance, just like you would do to sniper from afar. Be sure your follower has a bow or a crossbow.
-Enter in favor state (ask your follower a favor, Hold E button on him/her)
-No morality block is needed here,
-Point your target and command the ranged sneak attack (be sure you are still undetected).
-Assist to the barrage. The follower will attack the target untill it dies or is spotted by it.
The ranged sneak attack is double the damage, if the follower has 40+ in sneak skill is triple the damage. (Damage of the weapon multiplied)
If the follower will be spotted his Sneak Attack will fail.
Follower's sneak level will help in being less detected.
Ranged Sneak attack will work with any type of enemy.
Bow or crossbow on the follower is needed equipped on the follower.
Version 1.3
- Inigo now can kill sneak attack!
- Fixed the issue with vampires being capable to feed at long distance peapole sleeping.
Version 1.2a
Second Inigo Update
-This time hopefully got the condition right? Please give feedback!
Version 1.2
- Inigo UPDATE
This is an experiment. I think i find the way to include your blue friend in the list of all brutal killers. Please feedback on this since i don't use this mod.
Version 1.1a
-A NEW SAVEGAME IS REQUIRED
-Now you should be able to use cicero and DB Initiate as stealth killers. Before wasn't possible because they are special npc handled in a special way. Let me know your feedback.
-Various fixes
Version 1.0b
-Now SSEedit should not give errors.
Version 1.0a
Quick update, THIS IS ONLY THE .ESP FILE please just update the mod. Don't overwrite.