I hate boob physics as my characters are badasses, not strippers, so I use the normal vanilla cbbe for the textures. At any rate, I ran bodyslide and converted it to normal cbbe with hdt for the cloak and it works just fine in case anyone is wondering.
Thank you for the port btw! As it was stated before here, finding good looking non skimpy armor for this game is harder than finding a needle in a haystack.
well i did find the outfit in a barrel in Riverwood but the outfit is in 2 pieces (cape and chest) and you don't get armor bonus for wearing them. No gloves or shoes can be equipped. My guess is that this outfit is just for screenshots and not for a full gameplay? or just to give to followers?
I doubt as the author doesn't seem as active as they once were, considering the last mod upload date.Smol hands are really undermining this otherwise good outfit for sure tho, even in promo screenshot they are quite noticeable sadly.
This is an amazing outfit. Is there any chance at all that there might be a male version in the future? I haven't found anything else out there that looks so good for a magically-inclined ranger playthrough.
Some things I found out while looking through the esp: 1. Crafting is with the armor table (which is usually just for tempering armor). 2. Only the main outfit is constructible. The capes, both hooded and nonhooded, are not. 3. Only the armor version of the main outfit is constructible. The clothing variant is not.
If you want to change this, you can do a quick edit on the esp with Creation Kit.
Under "Constructible Object", there is a recipe named "ROADLionOutfitUP".
-To change where to craft it, double click it and change the "Workbench Keyword" to the crafting workbench of your choice.
-To add recipes for the other items, double click it and edit the name of the ID so you know which piece the recipe is for. Change which object is being made with that recipe by changing the option selected in "Created Object" (they're all next to each other so just scroll a little). You can edit the "Required Item List" for the materials needed to craft them too. Then press OK and choose yes when asked if you want to create a new "Form". Repeat for each item you wanna make a recipe for.
So I'm having an issue with the cape. The mod was working fine before I had to reinstall the game. Now the cape appears stretched with no movement. However I realized it's not just with this mod but other outfits are doing the exact same thing as if the game isn't seeing the smp. I've tried reinstalling the mods with the necessary updates and building the outfits in bodyslide but nothing changes. From what I read in your posts, you seem to be knowledgeable in working with smps. Do you have any idea what I might be doing wrong or what may be causing the problem?
Yes I have the faster smp, and I 3ba seems to be working on everything except any kind of cape with a smp included. regular cloaks from the cloaks of Skyrim mod work fine. I use LOOT for the load order and it isn't finding any errors with this mod but it is still doing the same thing as if the cape has no physics. Also when I had to reinstall the game it added the anniversary upgrade. Could that have effected this mod?
The anniversary update should not have caused this issue because none of the mods use skse dlls. Manually check the load order to make sure it matches whats on the 3ba page. Dont completely depend on loot
Actually the anniversary update was the problem. Not just for this mod but around half of the other mods I had loaded. I used the downgrade patch to go back to the 1.5 version and everything works fine. My guess is that it was probably one of the requirements for the outfit that wasn't compatible, not the cape itself. Either way the problem is solved. Thank you for your help.
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At any rate, I ran bodyslide and converted it to normal cbbe with hdt for the cloak and it works just fine in case anyone is wondering.
Thank you for the port btw! As it was stated before here, finding good looking non skimpy armor for this game is harder than finding a needle in a haystack.
Don't judge from your glass house.
can somebody help me?
1. Crafting is with the armor table (which is usually just for tempering armor).
2. Only the main outfit is constructible. The capes, both hooded and nonhooded, are not.
3. Only the armor version of the main outfit is constructible. The clothing variant is not.
If you want to change this, you can do a quick edit on the esp with Creation Kit.
Under "Constructible Object", there is a recipe named "ROADLionOutfitUP".
-To change where to craft it, double click it and change the "Workbench Keyword" to the crafting workbench of your choice.
-To add recipes for the other items, double click it and edit the name of the ID so you know which piece the recipe is for. Change which object is being made with that recipe by changing the option selected in "Created Object" (they're all next to each other so just scroll a little). You can edit the "Required Item List" for the materials needed to craft them too. Then press OK and choose yes when asked if you want to create a new "Form". Repeat for each item you wanna make a recipe for.
Great mod, thanks for the port btw!