This page was last updated on 15 November 2024, 6:47AM
Changelogs
Version 5.3.1
Updated the scripted positions of bounty and value items (which appear as chests in game) relative to their Unusual Gems. This should prevent these items from clipping through walls or other items if other mods change the layout of the cells they're located in. Items won't retroactively be moved, but using the MCM to move the Unusual Gems to an alternate location set and back should refresh the positions of these items.
Changed .esp and .bsa names to all lower case for improved compatibility for Steam Deck and certain Linux users; this should have no impact on other users.
Version 5.3
Fixed an issue where quest TG03 "Dampened Spirits" wasn't shutting down completely in some instances, resulting in Brynjolf hounding the player whenever they would get close to him.
Moved a chest added to the Blue Palace (but intentionally outside the playable area), as it clipped into the playable area with JK's Blue Palace installed.
Updated "Thieves Guild Reformation - Taking Care of Business" Optional file to version 1.3 (forwarded a few USSEP changes and removed an ITM).
Version 5.2
Updated a couple dialogue conditions so Brynjolf doesn't keep going on about talking to Maven (potentially blocking other dialogue).
Version 5.1
Updated to address a CTD which could occur when speaking with Brynjolf to begin the TG04 Scoundrel's Folly quest.
Updated "Thieves Guild Reformation - Taking Care of Business" Optional file to version 1.2 (to forward a couple of changes from TGR v5,1).
Version 5.0
Two new alternate sets of locations for the Unusual Gems.
New option to randomize all Unusual Gem locations, with each gem randomly being assigned to one of three available locations (the vanilla location and the two alternates).
New option to move only those Unusual Gems locked behind quest locations.
New option to toggle taking Unusual Gems as Stealing. Getting caught in the act will result a in bounty.
New option to add quest markers for the Unusual Gems (but markers will only be enabled after Vex assigns quest).
All of the above options are configurable via the MCM.
Unusual Gems will now stack in your inventory.
Fixed a dialogue issue with TG02 which could prevent TG03 from starting in certain circumstances.
Removed a small number of injected records which conflicted with another mod.
Removed FISSES support.
Added an Optional file to make the Unusual Gems droppable (ESPFE).
Added "Thieves Guild Reformation - Taking Care of Business v1.1" Optional file, an updated version of clarota's "Thieves Guild Alternate Routes - Taking Care of Business" with TGR integration.
Version 4.0
Added options to customize the number of radiant jobs required for trophy displays.
Corrected a couple of MCM options that were missing default settings.
Rearranged MCM layout with multiple pages for better visibility of options.
Removed 3 redundant records that were getting carried over from HearthFires.
Version 3.5
Ported classic mod to SE.
Added two new options to MCM in order to allow customization of Unusual Gem prices.
Included the shadowmark textures from Improved Shadowmarks (256x256 resolution).
Made a handful of minor changes such as removing a some unused script properties, removed a wild edit, etc.