Skyrim Special Edition

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Jkrojmal

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  1. jkrojmal
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    Welcome to the sixth interior overhaul in the JK's Whiterun interiors series for SSE.
    You can turn off the Numinex hanging skeleton and revert his skull back to the vanilla position on top of the Jarl’s throne if you prefer, by activating the Dragon stone decoration on top of the shelf in Farengar’s studio (check the last 4 pics on the images tab for reference).
    Now go explore, there's a little more to see than shown in the images!
    The ESP has been cleaned with the SSEEdit auto clean feature and flagged as an ESL, so it doesn't count towards the ESP limit.
    Big kudos to Teabag86 for the Numinex switch toggle feature, testing and ideas.

  2. jkrojmal
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    Known issues:
    If you've added this mod to an existing save then you won't be able to complete Farengar's Enchanting Tutorial Quest. Use the console command "setstage tutorialenchanting 20" to remove the quest from your journal. If you start a new game or have already completed the quest on an existing save then this won't be a problem.
  3. dimasbtwe
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    is this mod safe to use with other quest mod?did it change location some npc or something that can breakng quest? it look goergeus but im recently experience some issue with enhanced solitude,..
    1. Czasior
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      It is, under two conditions:
      1) You have all the necessary patches
      2) You install it (and the patches) before you start a new game.

      I'm not sure how it relates to Enhanced Solitude since Dragonsreach is placed in the Whiterun, but maybe you meant something else.
  4. HopetheNord
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    For some reason, the pillars in Dragon's Reach are purple. I assumed it was an incompatibility with Legacy of the Dragon Born, but I have Legacy of the Dragon Born Patches and made sure all JK's mods were selected. Any ideas on what else may be causing this?
    1. Czasior
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      This was already answered (2nd page of the comments), but I'll tone down my internal asshole and copy the answer.

      To find what might cause the issue you should (with More Informative Console installed) open the console (~) and click on this column. In the frame on the top left you will see some additional data about the reference. The part which interests you is the 7th line: Model. It indicates which mesh is used for the particular static (in this case it's WRIntCastleFreePillar01.nif). You need to find in your mod's (not the plugins!) order which mod provides the modified model version (in MO2 it's easy - you can find it in the Data tab) and check its description and requirements in case you miss something. Alternatively, you might open the model in NifSkope, click on the part with missing texture, open the BSShaderTextureSet branch, look at the texture paths and check if you have all the necessary files. My suspicion (but I'm not sure about it, you have to verify this theory by yourself) is that you have the meshes with parallax enabled, but you don't have the appropriate texture for parallax.

    2. Teabag86
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      Are you using LUX? Did you install the SMIM meshes, but don't have SMIM installed?
  5. Lukas5577
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    Hey, I managed to convert most of your mods for personal use to 32bit "Oldrim" and they run just fine. Oddly enough only Dragonsreach creates severe issues, it runs but only for a short time beforte it creates severe instability, disabling and enabling it fixes the issue though (for a time). Hopefully I'm not asking for too much but does anyone have an Idea what causes this to happen?

    (I know these mods are intended for the 64Bit Edition but due to a few mods not getting updated, especially an older ENB which I love I opted to stay with "Oldrim")

    I could even provide the conversions if there is interest for them :)
  6. SergentBro
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    Why does this happen? it only very recently started happening, happened a bit before I made this post actually

    I didnt install anything new game-wise, aside from Better Arch-Mage's Robes and Ebony Mail, prior to that everything in dragonsreach worked fine

    I looked it up online and while there were a few other people with the same problem as mine, they didnt get any answers on how to fix it, so I have come here in hopes that someone will provide a solution

    its not a game breaking bug, I can certainly keep playing with it, but if fixable then Id rather fix it instead of leaving it there

    ps. Ive tried this on a new game and yes, this problem still persisted

    https://modwat.ch/u/zilya for my mods and loadorder

    any help would be greatly appreciated

    pss. Ive not actually gone into all the JK's Interiors, only a few, but the few that Ive have entered do not have this problem

    edit: to clarify even further the textures are still there, just arent loaded? i suppose? if i make my way over there itll load in all the textures and no problems whatsoever, aside from the fact that now the side where i was originally at is now unloaded, again aside from this texture issue, dragonsreach works perfectly fine with no other bugs

    edit 2: Ive since discovered that Candlehearth Hall in Windhelm also suffers from this, though to a lesser degree. Instead of the textures cutting off halfway in the building, it cuts off when going up and down the 2 floors of the inn, the 'cut' is inbetween the stairs
    1. Janquel
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      It's something having to do with room markers and occlusion. Probably related to your lighting mod.
    2. SergentBro
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      any way on how to fix that? load order issue orrr? im not very good at troubleshooting mods for the most part, just rely on other people having the same problems in the past and copying their solution while hoping for the best

      ive also never really had any issues with ELFX until now, so this is new to me
    3. Stangry117
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      Hi, I had the same issue as you. I fixed it by removing the ELFX Plugin for Dragonsrach from JK's Interior Patches. Not sure if you have the same patches but thought I'd say. 
    4. zacpahec111
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      I ran into this problem today and spent a great deal of time trying to solve it. Most likely you are using ELFX + ELFX Shadows
      1. Do not install the patch from JK - it is outdated, it also says so in the mod's launcher itself.
      2. You need to download the patch hub ELFX Shadows.
      The order of downloading mods can see here.
      Spoiler:  
      Show

      p.s If you have done all the points and it did not help, 
      in MO 
      1.click on the "Create Backup" button
      2.click on the "Restore from backup" button
      Hope this helps you.
    5. Czasior
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      Please don't mislead other people - the ELFX patches from JK's Interiors Patch Collection aren't outdated. They are just made specifically for ELFX itself, not for ELFX Shadows. ELFX Shadows isn't a newer version of ELFX - it is a separate mod built on and dependent on ELFX. It alters or adds some new records in various cells, therefore the base ELFX patches might not be compatible - hence the information in the Patch Collection installer. For users who want to use the regular ELFX, provided patches serve their purpose.
  7. JacksDirtyGrin
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    Just a quick question. Are your textures, both interior and exterior, with parallax?
  8. PEACHY4
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    All of the interiors that JK has made don't work, they don't even load into my game, its just the vanilla interiors. I don't have anything that is conflicting but I cant get them to load 
    1. Czasior
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      Are you aware that already half a million users downloaded this mod? Do you think anyone from this group would report if it didn't work?
      Did you check if you have plugins enabled? How many plugins do you have at all? Did you install and properly configure SSE Engine Fixes?
    2. oDeathStiX
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      i wouldnt say they all dont work but for me dragonsreach and warmaidens just refuses to work im not sure why i installed them with mod manager but theres no plugin

      Edit: alright so had to install them manually because installing them via mod manager puts the esps in the wrong location, the file structures are fucked on alot of these but not all
    3. freemanjedi
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      same here.
    4. DarkEvil224
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      Same, it does not count the ESP
    5. Czasior
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      I have no idea what are you talking about...

    6. DarkEvil224
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      You'll probably hate me for this but... I still use the Nexus Mod Manager… Maybe that's the issue...
    7. Janquel
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      Due to how NMM handles its installation, we can't support people who use it because it's literally impossible for us to tell what's in your install directory. Sorry.
    8. DarkEvil224
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      Oh don't worry, I think I'll switch to MO2 soon, thanks anyways!!
    9. Terrariaboss365
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      who uses nmm in 2023, like seriously just use MO2
    10. CallMeKay74
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      me
    11. Czasior
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      Since the MDugan1975 didn't listen to our requests to shorten their post I deleted it. Here's the original message with the parts hidden in spoiler tags:
      I'm experiencing an odd bit of slowdown in Dragonsreach around Farengar's lab area. Also the bottom portions of the pillar textures weren't loading and instead just render in an odd solid purple color. I have all of JK's mods installed and no other mods that change or add buildings, structures etc. to any of the cities, towns, villages and hamlets. I set up the mods starting with "JK's Skyrim all in one" at the top of the load order for the section where I have all of the mods associated with JK's stuff installed in my main load order. I'm using Vortex.

      Skyrim Special Edition Ver. 1.6.1170

      Spoiler:  
      Show
      Unofficial Skyrim Special Edition Patch
      Unofficial Skyrim Modder's Patch - USMP SE
      All In One Address Library (Anniversary Edition) [Yes, I know,... AE,... but this is the mod that Skyrim Script Extender SKSE64 specifically required me to use for my Special Edition of Skyrim. I'm confused too.]
      Skyrim Script Extender SKSE64
      powerofthree's Tweaks
      SSE Engine Fixes - skse64 Preloader and TBB Lib
      SSE Engine Fixes
      DbMiscFunctions
      Papyrus Extender
      PapyrusUtil AE SE - Scripting Utility Functions
      cLib-Papyrus Function Library - cLib FOMOD Installer
      SkyUI_5_2_SE [Just a question,... why hasn't this particular mod been updated since 2017?]
      UIExtensions v1-2-0
      ConsoleUtilSSE
      AddItemMenuSE_114_SKSE2019
      JContainers SE
      SkyUI SE - Flashing Savegames Fix
      NL_MCM - A Modular MCM Framework - NL_MCM_SSE
      MCM Helper
      RaceMenu - RaceMenu Anniversary Edition v0-4-19-16 [Yet another Anniversary Edition mod for Special Edition. Makes me nervous using it. Oh well,... it works!]
      RaceMenu High Heels Fixes
      XP32 Maximum Skeleton Special Extended
      CBPC - Physics with Collisions for SSE and VR - CBPC - Fomod installer - MAIN FILE
      Faster HDT-SMP
      FSMPM - The FSMP MCM
      SMP-NPC crash fix
      Open Animation Replacer - Detection Plugin
      Animation Motion Revolution
      Open Animation Replacer
      True Directional Movement
      Disable Turn Animation SE I AE
      WalkFixRedux-1.6.640
      Loki_WadeInWater [Doesn't seem to work,... wondering what I'm missing.]
      Sprint Sneak Movement Speed Fix
      Paired Animation Improvements
      Sleeping NPCs Detector
      Underdog Animations Index
      Underdog Animations
      Underdog Animations Gifs
      Underdog Injury Vampire fix
      Fores New Idles in Skyrim SE - FNIS SE - FNIS Behavior SE 7_6
      Animation Queue Fix
      Animation Limit Crash Fix SSE - SrtCrashFix_SSE v0.3 Beta
      FNIS Data
      BodySlide and Outfit Studio
      UNP Female Body Renewal 4.6
      Caliente's Beautiful Bodies Enhancer CBBE - v2.0.2
      CBBE 3BA (3BBB)
      CBBE 3BA (3BBB) - CBBE 3BA Physics Config Reinstaller
      CBBE SMP (3BBB for HDT SMP) - Auto Rescale Disabler
      Feminine Grey Cat and Leopard (CBBE) 2K
      Caliente's Beautiful Bodies Enhancer -CBBE- - CBBE AE-CC Outfits
      Armor and Clothing Extension
      RUSTIC CLOTHING - Special Edition - 2K-1K
      Weapons Armor Clothing and Clutter Fixes
      3BA Weapons Armor Clothing and Clutter Fixes - 3BA WACCF - 3BA WACCF Outfits
      Weapons Armor Clothing and Clutter Fixes - CBBE 3BA patch (WACCF and ACE 3BA) - CBBE 3BA WACCF and ACE
      Weapons Armor Clothing and Clutter Fixes - CBBE Patch
      Nightmareish Dreadknight armor 1.2
      Cloaks and Capes SMP
      Cloaks and Capes RETEX
      Remodeled Armor SE - CBBE 3BA
      Remodeled Armor SE - CBBE 3BA - Patch for Equippable Underwear for NPCs
      Panties of Skyrim 2k Texture
      Panties of Skyrim - Bodyslide 3BA - Slot49
      Undies - SSE CBBE BodySlide
      Undies - CBBE 3BBB (3BA) Bodyslides
      Druid Armor UNP SE
      DX Druid Armor - SSE CBBE BodySlide
      DX_Druid_Armor_3BA_Cloth_Physics
      Immersive Wenches SE
      1. Majestic Mountains Main File
      Better Dynamic Snow SE v3.6.0
      Skyrim Flora Overhaul
      HD Remastered Landscapes 4K
      Blended Roads
      HD Remastered Blended Roads 4K
      Realistic Water Two SE v5.6.0
      Natural Waterfalls
      Natural Waterfalls - Majestic Mountains Patch - FOMOD
      Splashes of Skyrim
      JK's Skyrim all in one
      JK&39;s Skyhaven forge V1
      JK's Skyrim - JK's Skyrim - Realistic Water Two Patch
      JK's Markarth Outskirts
      JK's Riften Outskirts
      JK's Solitude Outskirts
      JK's Whiterun Outskirts
      JK's Whiterun Outskirts V1.4 - SSE.
      JK's Whiterun V1.4b - SSE
      JK's Windhelm Outskirts
      JK's Riverfall Cottage Family Edition
      Jk's Angeline's Aromatics
      [At this point I have all of the individual building mods of JK's collection installed in alphabetical order from Angeline's Aromatics to White Phial.]
      JK's White Phial
      Stendarr Rising - The Hall of the Vigilant Rebuild - Stendarr Rising
      JK's Riverwood V1.3d - SSE
      Fabled Forests
      Happy Little Trees
      Basic LOD for Happy Little Trees
      Aspens Ablaze
      Green and Lush Aspen Trees SE
      Fabled Forests Patch Compendium
      The Dibellan Baths
      Enhanced Lights and FX
      Relighting Skyrim SE v2.2
      ELFX - Exteriors Fixes for ENB users
      JK's Guild HQ Interiors Patch Collection
      ELFX Fixes
      Lux
      JKs Interiors Patch Collection
      Lux Orbis
      Lux Via
      Spell Perk Item Distributor
      Panties SPID


      I know my mod load order needs fixing,... I just don't know what load order I should set up or what important mods I may be missing. Could use some help.


      I'd start by deciding if you want to use Lux or ELFX. They aren't compatible at all. Then you should install all the appropriate patches for the chosen mod. The slowdowns you mentioned are caused by the engine - your computer runs out of memory while loading all elements in the area at once. It might be caused due to two light mods loaded altogether, but this is just an assumption. Purple parts of the models indicate that you're missing the appropriate texture. Maybe you've installed SMIM meshes for Lux (I'm not sure if they touch the columns, but it's the first coming to my mind), but you don't have the Static Mesh Improvement Mod in your setup?

      PS: Please, edit your post and hide the load order in spoiler tags, so it won't clutter half of the comments page.
    12. Teabag86
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      @MDugan75 JK's Skyrim already includes JK's Whiterun, Riften and Skyhaven Forge. You definitely don't want to be running both at the same time. Czasior is correct, you have installed the Lux SMIM meshes instead of the vanilla meshes option. Please edit your post to hide your mod list in a spoiler.
  9. BananaLord721831101
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    I don't know if anyone is like myself or not. I strat on a new save and the Farengar's Enchanting Tutorial Quest doesn't end. it just told you go to the enchanting desk.
    1. Teabag86
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      I expect you have a mod conflict possibly with a minor script change directing you to a marker you can't access. This is just a guess, it's not an issue I have seen before, except on initial release which was fixed immediately. Use the console command "setstage tutorialenchanting 100" to complete the quest and remove it from your journal.
  10. Gangleprime
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    I am just wondering if I messed up somewhere, but I feel like Dragon's Reach entrance is way too bright. 
    I have no ENB, I only use EmbersXD and Palace and Castles Enhanced. My monitor does have HDR, would that play a role ?

    https://imgur.com/a/tUPJKZB

    Edit: Disregard, it's actually Palace and Castles Enhanced that makes the entrance so bright. It seems it adds a light source right there. I used several lighting mod combinations till i realized this.
  11. noeseso55
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    My issue is every time I enter get an infinite blackscreen only with Dragonsnreach every other location works just fine.
    BTW I use ELFX as my lighting mod.
    1. DustBunnyxxx
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      Same here using Lux. My papyrus log gives this error over and over: [02/01/2024 - 10:05:21PM] [WeaponRackTriggerSCRIPT < (FE1609C0)>]WFR:OnCellAttach() ERROR: missing WRackActivator; 'ActivatorBusy' state.
  12. jackindabox92
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    not sure what i did, but the alchemy table is inside the enchanting table...am i missing something?

    edit: reinstalled interiors patch, checking if that fixed it.
    2nd edit: did not work...not sure what i did wrong. =/
    1. Czasior
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      Can you post a screenshot? And click both tables with More Informative Console to determine if another mod isn't involved?